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This patch contains hotfixes for Version 0.4.0. The full patch notes for Version 0.4.0 can be found here. Design - Reduced HP and damage of Meowther Gods during Azasloth boss fight Polish - Tweaks to character select screens to now show character information after a character is selected - Tweaks to Lava level BGM Bugfixes - Bugfix for Duckness fight causing game to hang - Bugfix for game hanging when player destroys Rocks - Bugfix for game hanging if player matches wild pieces with chaos or charm pieces - Bugfix for Surveillant Boss Teleport causing game to hang - Bugfix for players being able to progress Chapter 2 before defeating all four required bosses - Bugfix for keyboard/controller navigation getting disabled during the extract expertise tutorial - Bugfix for Surveillant dialogue not properly updating to inform the player when they have insufficient mana - Bugfix for equipment set previews at campsite not animating - Bugfix for text overflow in dialogue screen for certain languages when text is too long - Bugfix for Meowther Gods casting abilities even after getting killed - Bugfix for castle asset getting destroyed after Azasloth is defeated in the epilogue - Bugfix for map screen during Azasloth fight - Bugfix for Meowther Gods not spawning when fighting Azasloth in the epilogue - Bugfix for bombs not properly detonating all exploded tiles if player uses speed up - Bugfix for game hanging if player attempts to fast travel to Azasloth fight - Bugfix for incorrect load screen for Azasloth fight - Bugfix for victory screen appearing early after player defeats Meowther Gods in epilogue - Bugfix for visual bugs in victory screen after player defeats Azasloth in epilogue
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