It is finally that time again to present a large and brand spanking new update to my beloved SailSim. I am very excited to present the work that has been done over the past months and hopefully everyone else finds it as fulfilling and fun as i do. This is a major update which incorporates the 3rd large addition to SailSim with a new level, new vessel, new lessons, challenges, dynamic wind and much more. This update will also allow you to complete all rankings up to "Captain", unlock new story items and provide basis for the adventures yet to come. Below is a full list of all the updates that are included in this revision.
Major Additions
- New Sailing Vessel - Sabre Spirit 37 (Fin Keel)
- New Level - "Secret Places"
- 12 New Lessons
- 9 New Challenges
- A New Adventure
New Features
- Night Mode & Night Sailing
- Wind Indication
- Dynamic Wind Conditions
- Spinnaker Control
- Furler Jib
- Self Tacking Jib
- Sail Reef System
- Prop Walk
- Level Interaction
- Alternative Challenge Solutions
General Additions
- Updated User Interface
- Improved model details
- New Sound FX
- New Point Items
General Improvements
I optimized each level even further and fixed some loops which were running without any reason in a lot of places. This should improve general performance and frame rate. Sabre Spirit 37 is the most complex of all the vessels in SailSim so have in mind that it does require a bit more from your graphics along with everything else in the environment. Also i increased the physics complexity further and more forces are now in play, which actually makes sailing even more real. Some aspects i intentionally developed as they are now as far as vessel attitude goes to essentially make the experience a bit more fun and not sluggish and boring (larger vessels generally have a slower response rate and force interaction) I also would like to note few things above the above mentioned additions to clarify few things and explain in more detail what some of the features do:
Dynamic Wind
Before, the wind in SailSim was static with no change and in essence was linear, allowing you to concentrate on the learning aspect. This is updated now to a fully dynamic wind. What this means is that the wind conditions actually change throughout the level. If you are near a mountain the wind might increase or decrease based on the terrain. If you are sailing you might get sudden gusts. The winds indication is not just symbolic but actually represents the wind forces which constantly change. Hopefully, this system adds another layer of complexity to sailing and makes your interaction much more fun.
Level Interaction
A system and the according menus for interacting with surroundings has been incorporated (for now mostly to Adventures) which makes the experience much more interesting and opens new doors for any sort of future development.
Alternative Challenge Solutions
As the new level was developed with much more complexity under the hood, it allowed to present a challenge with different ways of passing it. Now you do not have to follow the predefined path in some challenges or in general sailing but try and "Cheat" the level to achieve the same goal. In general i tried to make this update as interesting as i could without setting astronomical goals but rather completing a list of things i had in mind and making them work properly (hopefully). I hope you enjoy this update. I wanted to publish this as a small holiday present of my own to all SailSim users before the new year and i hope this goal was achieved. Naturally no one is perfect so if you do find something wrong in a form of a bug or perhaps something i missed (it was a lot of work) then please say so in the community discussion or just send me a message and i will fix it as soon as i can. Happy holidays to everyone! PS: Greek and Russian translations for the update will become available as soon as i finish doing them. This time it shouldn't take as long as it did the first time since the bulk of the work is already done.
SailSim
Demetris Rouslan Zavorotnitsienko
Demetris Rouslan Zavorotnitsienko
2022-06-08
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed
(16 reviews)
http://www.sailsim.app
https://store.steampowered.com/app/2004650 
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🔸 Try out different sailing vessels to see how they behave
🔸 Learn different parts of a sailboat and what they do
🔸 Learn sailing through simple yet instructive courses
🔸 Check out different symbols, terminology and sailing equipment
🔸 Have fun if learning is not your thing by exploring or competing
🔸 Venture on simple yet fun adventures
🔸 Collect Achievements and battle for the highest score
⚫ Currently available vessels are
◼ Laser - Olympic
◼ Catalina 22 - Classic (Fin Keel)
◼ Sabre Spirit 37 - (Fin Keel)
⚫ Current Sailing Features
◼ Keel Control
◼ Keel vs Vessel velocity & mass effect
◼ Boom Direction
◼ Boom Jibe & Tack forces
◼ Boom Vang Control
◼ Main Sail Folding & Unfolding
◼ Jib Folding & Unfolding
◼ Jib Sheet tension & Winch Control
◼ Spinnaker Control
◼ Sail Reefing
◼ Rudder vs Velocity control
◼ Rudder & Turning circle based on vessel mass
◼ Rudder reverse control
◼ Engine Fuel Capacity and Refueling Systems
◼ Outboard engine control
◼ Outboard engine Prop Walk effect
◼ Sail Drive Prop Walk effect
◼ Dynamic Wind
◼ Level Interaction
◼ Drift effect vs Sail direction
◼ Vessel Heel & Potential Capsize effects
◼ Jib and Main Sail "Rudder Pull" when used separately
◼ Wind dynamics based on vessel velocity and direction
◼ Much more...
I created SailSim to be accessible for Android as well as Windows. It is difficult to find a good compromise as far as graphics, to satisfy the Windows crowd. I know it could visually be better but then the work needed to integrate it on Android would be much larger so i found a Middle ground as far as visuals go to hopefully satisfy both sides.
The visuals are meant not to be too serious where it doesn't matter as much (Environment in specific) but playful and fun. I however do spend a great deal of time on the physics of the simulator where the vessels can receive up to 30 or more forces dynamically at the same time, so the vessels are not just bumbling around but are actually getting the forces you would get in real life (mostly since nothing is perfect). Every time i sail i always think or notice a small detail in how my own vessel behaves and try to add that to SailSim.
Although by no means this should be considered as an exact replication of the actual sailing process, it does provide things you shall encounter when you step on any boat. If learning is not your thing, it is very addictive to just play with a sailboat and physics applied to it when the wind is howling outside and you have nothing better to do.
Some controls and reactions of the sailing vessels in this simulator have been set intentionally in an awkward way and not as a typical Sailing Game would do it. This is done to try and replicate what you shall encounter when controlling a sailboat by yourself.
I am having a blast developing this as an ongoing project. Spend lots of sleepless nights just because the specific environment or function is just too fun to stop making. Hopefully others will appreciate the work that is made by just one man on a small boat at sea :) I have many ideas and additions I would like to make to this simulator so if you like its direction, spread the word as I develop it under way or in a marina whenever my batteries are charged from solar or the engine.
⭕ Make sure you update to the latest available version as i fix bugs and release fixes and new functions as i go.
✴ If you find faults (bugs) not related to graphics but based on general behavior, please don't hesitate to mention it and i should have it fixed in no time. I do try to check everything before i publish a new update but no one is perfect and things do tend to slip my mind from time to time.
- OS: Linux
- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Any 3D accelerator
- Storage: 300 MB available space
- OS: Linux
- Processor: Core i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Good GraphicsNetwork: Broadband Internet connection
- Storage: 400 MB available space
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