Patch 0.07a
The Afterlife has been given unique ambient and Infection Source sounds, as well as some new visual effects when you get closer to the Infection Source. These are to let players know they are too close to the Infection Source or the "Seekers". Getting too close will slowly degrade your consciousness until you truly become one with the infection, perhaps even turning into one of its creations. The basics for this first Afterlife mechanic are implemented, for the gameplay implementation(s) for patch 0.07b. The Infection Source also has been made less easily visible and has been given new visual effects.
Players can now hide from the monsters by crouching in the back of most rooms. A visual vignette infection-like effect will be visible if you are hidden. The AI has been updated and the Hunter will now lose track of its target if said target is hiding, unless the Hunter has a line-of-sight to the target player or if the Hunter is very close by. This should make it easier to survive hunts, especially on higher difficulties.
[ 2023-08-04 11:12:37 CET ] [ Original post ]
We are preparing to implement the second half of the gameplay loop in Disinfection: the Afterlife. Death is not yet the end for you, as you have been absorbed into the infection itself and your consciousness still persists. Soon you will be able to undo some of the damage the infection has done, but be careful... You may still lose your mind and become one of the infection's horrifying creations!
The Afterlife:
The Afterlife has been given unique ambient and Infection Source sounds, as well as some new visual effects when you get closer to the Infection Source. These are to let players know they are too close to the Infection Source or the "Seekers". Getting too close will slowly degrade your consciousness until you truly become one with the infection, perhaps even turning into one of its creations. The basics for this first Afterlife mechanic are implemented, for the gameplay implementation(s) for patch 0.07b. The Infection Source also has been made less easily visible and has been given new visual effects.
Hiding:
Players can now hide from the monsters by crouching in the back of most rooms. A visual vignette infection-like effect will be visible if you are hidden. The AI has been updated and the Hunter will now lose track of its target if said target is hiding, unless the Hunter has a line-of-sight to the target player or if the Hunter is very close by. This should make it easier to survive hunts, especially on higher difficulties.
Bugfixes:
- Fixed the player rotating 360 degrees when interacting with an interface,
- Fixed player flashlight staying off for too long when an Event happens and an hunt starts at the same time,
- Possible fix for dropping currently held Tool/Weapon when leaving an interface,
- Possible fix for client-side invisible Tool/Weapon when interacting with an interface,
- Fixed the Hunter not being able to reach into the medium Life Support,
- Fixed the Hunter AI breaking when current target hides,
- Fixed crash when spawning Medium Life Support,
- Fixed missing collision in some decorations,
- Fixed Infection Source only infecting one node sometimes, thus keeping the Reprogrammer disabled,
- Fixed Infection Source not increasing evidences if it cannot roam,
- Fixed too many hunts due to hiding areas having wrong coll. layer, aggro-ing the infection,
- Fixed the infection still spreading after having killed the infection source.
Polish:
- Made the Eye Event aggro a little faster,
- Made light flickers more aggressive and faster.
Disinfection
Evil Turtle Productions
Evil Turtle Productions
2022-06-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(23 reviews)
https://store.steampowered.com/app/1921130 
Play alone or as a team of up to 4 players as you battle a deadly nanomachine infection, while tasked with the job of identifying and destroying these infections.
You will be hunted by horrifying amalgamations of flesh and machine, whilst having to deal with the dangers of living in space as the environment around you is being corroded away slowly but surely. Explosive decompression, oxygen deprivation and machinery malfunctions will be the least of your worries.
Trust nothing, not even your team, as things will not be as they seem.
Good luck, astronaut...
Story
The discovery of an alien nanomachine technology in the 60's has launched humanity into an age of rapid technological development. Curious to see what's out there a new space-race ignites and spreads humans over our solar system. However it's all about to change. Troubling reports of ships and stations malfunctioning have started flooding in and people have started disappearing.
Now it is up to brave astronauts to unravel a mystery that may yet undo all that humanity has achieved.
Key Features
You will be hunted by horrifying amalgamations of flesh and machine, whilst having to deal with the dangers of living in space as the environment around you is being corroded away slowly but surely. Explosive decompression, oxygen deprivation and machinery malfunctions will be the least of your worries.
Trust nothing, not even your team, as things will not be as they seem.
Good luck, astronaut...
Story
The discovery of an alien nanomachine technology in the 60's has launched humanity into an age of rapid technological development. Curious to see what's out there a new space-race ignites and spreads humans over our solar system. However it's all about to change. Troubling reports of ships and stations malfunctioning have started flooding in and people have started disappearing.
Now it is up to brave astronauts to unravel a mystery that may yet undo all that humanity has achieved.
Key Features
- Complete immersion: realistic graphics and sounds, in-world user-interfaces and all interactions are through the player character and the environment.
- Procedurally and randomly generated environments will require you to adapt to and overcome unexpected situations.
- Play alone or with up to 4 players in Co-op.
- Unique infections, each with their own abilities, strengths and weaknesses.
- VR support (in upcoming version 0.11) for Oculus and HTC Vive
MINIMAL SETUP
- OS: Debian Bullseye or Ubuntu 20 or equivalent
- Processor: Intel i3 2100 or AMD FX-4100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX950 or Radeon HD 7970 with at least 3GB of VRAM
- Storage: 2 GB available spaceAdditional Notes: Experimental. may have issues!
- OS: Debian Bullseye or Ubuntu 20 or equivalent
- Processor: Intel i5 4460 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX1060 or RX580 with at least 4GB of VRAM
- Storage: 2 GB available spaceAdditional Notes: Experimental. may have issues!
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