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Patch 0.08a - Special Items and many gameplay improvements
Recover special items from the ship, before the Infection gets to them and repurposes them for its own goals. Currently only one Special Item is in the game: the secret documents briefcase. In the future well add 2 more types. You will gain score and money for every retrieved item and lose some for every non-retrieved item.
Having trouble with the ship being on fire? Find and grab a fire extinguisher and quench those flames. Two will spawn in the ship on amateur and easy missions, only one on medium and none on hard missions. The extinguisher has limited fuel, so be smart about which fires you put out. This item will be available in the Shop in the future.
The Tutorial is getting some much needed improvements. In this patch we added and changed the first couple things. Well keep improving on it as we get more feedback.
[ 2024-01-03 10:48:17 CET ] [ Original post ]
Happy 2024! Hope your year will be great :) We've been working hard on improving gameplay and adding new features/content to the game. The difficulty levels should be way more consistent when it comes to the Infection behavior such as hunting, making the game more accessible to new players. Mechanics such as hiding from monsters are much improved too. We also had another go at the Tutorial, adding missing things and improving texts. There's still a few improvements that can be done to the Tutorial, but these are for upcoming updates.
Bugfixes:
- Fixes for connection issues when joining a team,
- Fixed Afterlife repair or attack sound still playing for a while after respawn,
- Fixed Computer Core mouse cursor going invisible in Tutorial,
- Fixed Computer Core datadump screen not syncing between players when a client starts the datadump,
- Fixed Computer Core not stopping dump when power goes out,
- Fixed Life Support not shutting down when power goes out,
- Fixed airlock 4 fan sound not playing,
- Fixed missing collision on elevator decoration,
- Fixed explosion effect not showing,
- Fixed Hunter ignoring target when target is hiding and the Hunter is out of stamina,
- Fixed Hunter glitching through doors whilst roaming,
- Fixed monsters hunting a player again if they move whilst hiding,
- Fixed hunt not starting if a player uses a Weapon but has 100% suit integrity,
- Fixed Source ambient/event sounds player having wrong range after killing the infection,
- Fixed light flickering event not showing or showing in the wrong location,
- Fixed Source monster insta-killing target when spawning, now theres a 5 second timer before the monster can actually do anything,
- Fixed Infection Source becoming way too hot,
- Fixed Nano Pattern Detector not working when near the Infection Source,
- Fixed Tools sometimes not picking up the Infection Source depending on position of the Tool and Infection Source,
- Fixed PDA infection type identification not resetting internally when evidence is de-selected, causing the mission manager to think the player still has all evidence whilst they do not,
- Fixed death transition overlay not showing,
Polish:
- Repairing a Ship System from Afterlife doesnt cause hunts anymore to make things more fair,
- Repairing and attacking sounds are a little quieter now,
- Seekers eat away more time,
- Seekers are now stronger on higher difficulties, but slightly weaker on amateur difficulty,
- Amateur missions now have 5 minutes of prep time to allow new players more time to get to grips with things,
- Amateur missions now have a much lower hunting rate,
- Amateur missions will now only be on small and medium ship sizes,
- Oxygen Scrubber Infection Source no longer roams, instead it only uses its special teleport ability to move with a low chance,
- Infection Source now becomes more active when players are nearby,
- Infection Source light flickers event now also has a chance to cause a power surge through most of the ship,
- Dragging doors is easier now,
- Tools (except the Nano Pattern Detector) are now distance-based, meaning you get a stronger signal the closer you are to the Infection Source,
- Temperature Gun now scans the area in front of it, instead of the one the player is standing in,
- Glowsticks now always spawn & are thrown in the direction the player is facing,
- Fires now depends on environment temperature, so freezing an area with the Chiller also puts out fire,
- Fires now no longer make an entire section of the ship drain player oxygen, now its only the area near the fire itself,
- Updated the fire smoke effect and optimized GPU usage
- Added multiplayer sync for fires now they can be put out,
- Fixed up some missing bits on various textures in the Tutorial,
- Made some UI elements of the Computer Core bigger for easier access,
- The password entry now auto-focuses when accessing the Computer Core,
- Improved collision shape in small cabin decoration,
- Improved hiding areas to make more sense and take up more of a room,
- Changed small room/hallway reverb,
- Changed most the Infection Source noises to sound more close and creepy,
- Door sounds now are less loud and have much shorter audible range,
- Added shutdown sound to Reactor Core that plays when power is lost,
- Added alarm sound and light effect to Reactor Core that plays when it is broken,
Special Tasks: Recover Briefcase:
Recover special items from the ship, before the Infection gets to them and repurposes them for its own goals. Currently only one Special Item is in the game: the secret documents briefcase. In the future well add 2 more types. You will gain score and money for every retrieved item and lose some for every non-retrieved item.
New Item: Fire Extinguisher:
Having trouble with the ship being on fire? Find and grab a fire extinguisher and quench those flames. Two will spawn in the ship on amateur and easy missions, only one on medium and none on hard missions. The extinguisher has limited fuel, so be smart about which fires you put out. This item will be available in the Shop in the future.
Tutorial Improvements:
The Tutorial is getting some much needed improvements. In this patch we added and changed the first couple things. Well keep improving on it as we get more feedback.
- Added Afterlife info to Tutorial,
- Added fire to Tutorial,
- Added hiding to Tutorial,
- Changed some of the texts to be more concise,
- Added some environment sounds to the Tutorial,
- Added missing airlock door sound when starting Tutorial mission,
[ 2024-01-03 10:48:17 CET ] [ Original post ]
Disinfection
Evil Turtle Productions
Developer
Evil Turtle Productions
Publisher
2022-06-01
Release
Game News Posts:
39
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(24 reviews)
Play alone or as a team of up to 4 players as you battle a deadly nanomachine infection, while tasked with the job of identifying and destroying these infections.
You will be hunted by horrifying amalgamations of flesh and machine, whilst having to deal with the dangers of living in space as the environment around you is being corroded away slowly but surely. Explosive decompression, oxygen deprivation and machinery malfunctions will be the least of your worries.
Trust nothing, not even your team, as things will not be as they seem.
Good luck, astronaut...
Story
The discovery of an alien nanomachine technology in the 60's has launched humanity into an age of rapid technological development. Curious to see what's out there a new space-race ignites and spreads humans over our solar system. However it's all about to change. Troubling reports of ships and stations malfunctioning have started flooding in and people have started disappearing.
Now it is up to brave astronauts to unravel a mystery that may yet undo all that humanity has achieved.
Key Features
You will be hunted by horrifying amalgamations of flesh and machine, whilst having to deal with the dangers of living in space as the environment around you is being corroded away slowly but surely. Explosive decompression, oxygen deprivation and machinery malfunctions will be the least of your worries.
Trust nothing, not even your team, as things will not be as they seem.
Good luck, astronaut...
Story
The discovery of an alien nanomachine technology in the 60's has launched humanity into an age of rapid technological development. Curious to see what's out there a new space-race ignites and spreads humans over our solar system. However it's all about to change. Troubling reports of ships and stations malfunctioning have started flooding in and people have started disappearing.
Now it is up to brave astronauts to unravel a mystery that may yet undo all that humanity has achieved.
Key Features
- Complete immersion: realistic graphics and sounds, in-world user-interfaces and all interactions are through the player character and the environment.
- Procedurally and randomly generated environments will require you to adapt to and overcome unexpected situations.
- Play alone or with up to 4 players in Co-op.
- Unique infections, each with their own abilities, strengths and weaknesses.
- VR support (in upcoming version 0.11) for Oculus and HTC Vive
MINIMAL SETUP
- OS: Debian Bullseye or Ubuntu 20 or equivalent
- Processor: Intel i3 2100 or AMD FX-4100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX950 or Radeon HD 7970 with at least 3GB of VRAM
- Storage: 2 GB available spaceAdditional Notes: Experimental. may have issues!
- OS: Debian Bullseye or Ubuntu 20 or equivalent
- Processor: Intel i5 4460 or AMD Ryzen 3 1200Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX1060 or RX580 with at least 4GB of VRAM
- Storage: 2 GB available spaceAdditional Notes: Experimental. may have issues!
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