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Working towards Beta

It's been a little quiet, so time for an heads-up on what we are working on and what you can expect.

Working towards the Beta:


The game is currently at version 0.08e and next update will be version 0.09. Now this update focuses mostly on the Special Items, the new monsters of these Items and the extra tasks during missions such as retrieving Items and Crew. Here's some previews of the new creatures that the Infection spawns:

However we've been already working on the Store too, to get some basic systems in place. With the Store you'll be able to use your "space credits" accumulated from your missions to buy better and more equipment.
This also means that players/teams will now start out with only the bare basics, instead of having almost everything from the get-go. Additionally players will need to take into consideration that certain equipment such as the EMP bomb and Fire Extinguisher are single-use only and thus need to be bought again after use. Of course we will make sure this is nicely balanced out with the rewards you get from successful missions.

(these interfaces are still a work-in-progress, of course) Once 0.09 is out we can start improving and expanding on the Store, to works towards the beta 0.1 release. Amongst other things we'll need to design and make new Suits, Tools and Weapons. We're hoping to get 0.09 out sometime this month (July). As a TL;DR: here's a list of things that we are working on or still have to do for the Beta:
  • Finish the 3 Item Monsters, each having unique abilities that will not kill you but will make your mission that much harder, These are almost done.
  • Finish the Store functionality. You will be able to manage the equipment you use on missions as well as buy new equipment. The basics are there but we need to finish the management section of the Store.
  • Add new Suits that are more specialized and/or more resilient, This is still TODO.
  • Add new Tools to help you on your missions. These will be able to temporarily deter the monsters, will help with pinpointing the location of the Source, will help deal with fire and repairs, etc. These are TODO.
  • New room: the Oxygen Farm. Here you will be able to recharge your oxygen to some degree. The rooms are finished, they now need to be implemented functionally into the game. [*[ Many bugfixes and polishes, which we always work on, naturally.

From Beta to Full Release:


Once the game is in Beta it will be feature-complete, though we will likely expand and improve on some features as we work towards the final version. Aside from that we will of course keep improving on the game so it is stable and smooth infection hunting for you all. Additionally we will start work on implementing VR for an extra dimension of immersion :) If you have any questions or suggestions, feel free to comment, make a thread in the Steam Forums or hit us up on our Discord. We're happy to hear your thoughts.


[ 2024-07-08 17:48:16 CET ] [ Original post ]

Disinfection
Evil Turtle Productions Developer
Evil Turtle Productions Publisher
2022-06-01 Release
Game News Posts: 39
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (24 reviews)
Play alone or as a team of up to 4 players as you battle a deadly nanomachine infection, while tasked with the job of identifying and destroying these infections.

You will be hunted by horrifying amalgamations of flesh and machine, whilst having to deal with the dangers of living in space as the environment around you is being corroded away slowly but surely. Explosive decompression, oxygen deprivation and machinery malfunctions will be the least of your worries.
Trust nothing, not even your team, as things will not be as they seem.

Good luck, astronaut...

Story
The discovery of an alien nanomachine technology in the 60's has launched humanity into an age of rapid technological development. Curious to see what's out there a new space-race ignites and spreads humans over our solar system. However it's all about to change. Troubling reports of ships and stations malfunctioning have started flooding in and people have started disappearing.

Now it is up to brave astronauts to unravel a mystery that may yet undo all that humanity has achieved.

Key Features
  • Complete immersion: realistic graphics and sounds, in-world user-interfaces and all interactions are through the player character and the environment.
  • Procedurally and randomly generated environments will require you to adapt to and overcome unexpected situations.
  • Play alone or with up to 4 players in Co-op.
  • Unique infections, each with their own abilities, strengths and weaknesses.
  • VR support (in upcoming version 0.11) for Oculus and HTC Vive

MINIMAL SETUP
  • OS: Debian Bullseye or Ubuntu 20 or equivalent
  • Processor: Intel i3 2100 or AMD FX-4100Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX950 or Radeon HD 7970 with at least 3GB of VRAM
  • Storage: 2 GB available spaceAdditional Notes: Experimental. may have issues!
RECOMMENDED SETUP
  • OS: Debian Bullseye or Ubuntu 20 or equivalent
  • Processor: Intel i5 4460 or AMD Ryzen 3 1200Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX1060 or RX580 with at least 4GB of VRAM
  • Storage: 2 GB available spaceAdditional Notes: Experimental. may have issues!
GAMEBILLET

[ 6138 ]

15.29$ (15%)
13.99$ (44%)
13.96$ (65%)
3.79$ (81%)
8.25$ (17%)
3.20$ (84%)
2.49$ (83%)
16.79$ (16%)
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16.59$ (17%)
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9.09$ (80%)
15.75$ (65%)
24.74$ (1%)
2.01$ (85%)
3.75$ (75%)
14.12$ (29%)
34.96$ (30%)
50.37$ (16%)
2.51$ (16%)
4.00$ (80%)
7.64$ (15%)
10.00$ (60%)
6.79$ (15%)
7.99$ (80%)
12.74$ (15%)
11.99$ (52%)
7.99$ (80%)
16.97$ (15%)
7.68$ (69%)
GAMERSGATE

[ 3335 ]

12.49$ (50%)
3.38$ (77%)
28.89$ (28%)
5.4$ (64%)
4.0$ (90%)
2.8$ (65%)
15.99$ (20%)
9.59$ (36%)
2.7$ (86%)
12.0$ (60%)
4.73$ (68%)
5.0$ (75%)
1.05$ (85%)
7.65$ (74%)
4.4$ (78%)
8.0$ (50%)
20.0$ (50%)
1.92$ (81%)
7.7$ (78%)
0.45$ (85%)
3.0$ (80%)
7.2$ (64%)
2.25$ (85%)
6.75$ (55%)
2.0$ (75%)
1.5$ (75%)
1.0$ (80%)
18.74$ (25%)
1.35$ (77%)
10.79$ (46%)

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