Patch Note 0.2.0
Overall
[ 2023-08-30 01:59:53 CET ] [ Original post ]
Hi all! Weve got some major updates incoming, which prioritize early game balancing and loading performance. Let us know what you think after the changes go live!
Patch Note 0.2.0
UI
Nav
Overall
- Drastically improved loading time performance for lower end machines.
- Improved loading time performance for the Steam Deck.
- The first dungeon after spawning will be a lot shorter compared to other dungeons. This dungeon will also have an equal chance of guaranteeing a health, weapon, or inspiration drop.
- Starting dock dungeons will have less rooms which require dashing over water in the mech galaxy. Rooms that require more dashing over water will slowly increase in subsequent galaxies.
- Starting arcade dungeons will have larger rooms with less pool tables and bowling ball returns in the mech galaxy. Rooms with more pool tables and bowling ball returns will slowly increase in following galaxies.
- The galaxy progression screen has been replaced with... well, you'll see.
- Fixed a bug where some space rooms overlapped.
- Fixed (hopefully) a bug where loading out of dungeons caused an inability to select a new dungeon from the nav screen. This bug is really hard to recreate, so let us know on Discord if you see it again.
Enemies and other NPCs
Overall
- Fixed a bug where enemies were not spawning correctly based on player progression.
Mech
- Fixed a bug where mech faction would hold and shoot weapons at a lower position than intended.
Calamities
Overall
- First Death Calamity has been removed.
Weapons and Items
Squirt Gun
- Renamed the mess of named instances of this weapon to squirt instead of squit.
Mosin
- Homeland has been replaced but not forgotten.
Misc
- Updated Credits.
Rightfully, Beary Arms
Daylight Basement Studio LLC
Daylight Basement Studio LLC
2023-07-27
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(13 reviews)
https://daylightbasementstudio.com/games/rightfullybearyarms/
https://store.steampowered.com/app/1928030 
[0 B]
Rightfully, Beary Arms is a bullet hell roguelite that is about much more than collecting loot, dying and losing everything, then repeating. Carefully choose enemy upgrades against your own, then plan your dungeon crawl tactfully to gun through unique factions of enemies, strategically preserving loot after death.
Beary likes to fight. His arsenal is vast but displaced throughout the galaxy. Collect and use powerful weapons, each with their own unique characteristics and learning curves. Beary’s arsenal ranges from unusual weapons like a cat that fires rainbow lasers (Catling gun) to realistic Soviet inspired Mosin Nagants. Find your favorite weapon and keep Beary alive. Oh, one more thing. Beary doesn’t lose collected weapons upon death.
As Beary grows stronger within a run, so do his enemies – but you have a choice in how enemies get stronger. Will an enemy faction gain a new enemy? Will health drops be more sparse? Will an enemy gain a new ability? Lose your loot? Though not always a good one, the choice is yours.
Calamities make the world and enemies more difficult for Beary while Runtimes modify Beary and the world to make his crawl easier. Like calamities they only exist within a run – so be strategic.
Each new game generates a random upgrade tree. Collected passive and active upgrades persist through death. A valuable reward for those who prove themselves worthy enough to claim.
Clearing a dungeon guarantees a loot drop of either money, weapons, abilities, or items. Beary has some level of confidence in these drops. Help Beary plan his route through the galaxy to maximize your strengths and appeal to your strategy.
Fight against unique enemy factions. Each faction possesses their own traits and challenges. Learn their strengths and exploit their weaknesses – sounds easy, right?
Beary likes to fight. His arsenal is vast but displaced throughout the galaxy. Collect and use powerful weapons, each with their own unique characteristics and learning curves. Beary’s arsenal ranges from unusual weapons like a cat that fires rainbow lasers (Catling gun) to realistic Soviet inspired Mosin Nagants. Find your favorite weapon and keep Beary alive. Oh, one more thing. Beary doesn’t lose collected weapons upon death.
As Beary grows stronger within a run, so do his enemies – but you have a choice in how enemies get stronger. Will an enemy faction gain a new enemy? Will health drops be more sparse? Will an enemy gain a new ability? Lose your loot? Though not always a good one, the choice is yours.
Calamities make the world and enemies more difficult for Beary while Runtimes modify Beary and the world to make his crawl easier. Like calamities they only exist within a run – so be strategic.
Each new game generates a random upgrade tree. Collected passive and active upgrades persist through death. A valuable reward for those who prove themselves worthy enough to claim.
Clearing a dungeon guarantees a loot drop of either money, weapons, abilities, or items. Beary has some level of confidence in these drops. Help Beary plan his route through the galaxy to maximize your strengths and appeal to your strategy.
Fight against unique enemy factions. Each faction possesses their own traits and challenges. Learn their strengths and exploit their weaknesses – sounds easy, right?
MINIMAL SETUP
- OS: Ubuntu 20 LTS or later
- Processor: AMD Ryzen 3 3250U Processor or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD Radeon RX Vega 3 or equivalent
- Storage: 2 GB available spaceAdditional Notes: Vulkan API is currently only supported
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