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Claws and Paws Fashion Update - 0.4.0

0.4.0


[previewyoutube=l--xHO_3dO0;full][/previewyoutube] We are excited about this new major update! We are implementing one of the most requested features for Beary Arms: Outfits! Currently a player can collect them during a run, but it will not save after leaving the game. In the future, players will be able to collect outfits and wear them for future runs. We would love to hear your ideas for different outfits for Beary. We plan on implementing more outfits as EA development progresses. In this major update we reworked three major mechanics: dungeon crawl choice, weapon upgrades, and proove upgrade tree.

Dungeon Crawl Choice


The Navigation screen has been removed. From feedback and our observation of players, we noticed that the nav screen was confusing and not being utilized to its full potential. The main intention of the nav screen was to give the player choice and provide another layer of strategy for the player to optimize. Instead, especially with new players, it seemed like it was information overload. We still want players to make a choice of where to travel to next and have an informed choice about rewards. Replacing the nav screen is a 3 option choice of what rewards the player would like to attempt to get in the next dungeon. After a certain amount of dungeon clears, the player will face off against the galaxy master.

Weapon Upgrades


The old weapon upgrade system was another pain point for players. It also lacked player customization for runs. In this update we are introducing a new concept called Weapon Augmentations. Weapon Augmentations are iterative stackable upgrades for a specific weapon. This allows for more custom builds and experimentation with different weapons. Weapon rarity will determine how many augs and quality of augs a player can stack:
  • Starter weapons: 2 aug slots, aug quality I
  • Entry weapons: 3 aug slots, aug quality I
  • Power weapons: 4 aug slots, aug quality I & II
  • Super weapons 4-5 aug slots, aug quality II & III
With this change, weapons collected no longer carry over after death.

Proove Upgrade Tree


The last major change of this update is the proove tree has been moved and reworked. At the start of Bearys run, the player will have access to a proove machine to spend inspiration in exchange for permanent upgrades. The tree itself is no longer randomized based on a given save file.

Thank You


We are excited for you all to try the new changes and let us know what you all think!

UI


  • Old Saves will be overwritten and will not work in this new update.
  • 3 Beary outfits have been added. Pick them up after defeating a boss
  • Removed the nav screen
  • Added a new dungeon picker/reward screen when exiting dungeons
  • Fixed visual glitch on certain dock rooms (Thanks nm41!)
  • Made it more difficult for Beary to fall into water
  • Items on the ground now have prompts to inform the player what is being picked up.
  • Fixed a bug where bullets from certain enemies wouldnt hit Bearys hit box properly

Enemies and other NPCs


Battree


  • Tables have been removed from Battrees room.

Yellow Jacket


  • AI has been reworked to be more predictable and lean into the platforming of the arena
  • Slightly raised health

Rocktapus


  • Slightly raised health

Prooves


Trust Fund Teddy


  • Added Trust Fund Teddy.
  • Start runs with an additional 500 plu.

Beary Conservation Corp


  • Added Beary Conservation Corp
  • Upon a dungeon exit, Beary is granted an additional 250 plu.

Eh tee em


  • Added Eh tee em
  • Shops now contain a machine that takes inspiration and converts it to plu. 1 Inspiration converts to 250 plu.

Trusted Customer


  • Added Trusted Customer
  • Gives an additional 2.5% discount at stores.

Runtimes


Plutocracy


  • Added Plutocracy
  • Instantly consume all of Beary's plu and apply 1 damage to all weapons for every 500 plu consumed.

Aunt Sam's Birthday Card


  • Added Aunt Sam's Birthday Card
  • Get 3000 plu now

Drops of Plupiter


  • Reworked to increase the amount of plu picked up from 20% to 40%

Calamities


Paraechinus


  • Added Paraechinus.
  • Increases enemy movement speed by 100%

Zoomies


  • Added Zoomies.
  • For a brief moment, nearby enemy movement speed greatly increased whenever Beary uses dash

Rate Hike


  • Added Rate Hike.
  • Reduce the value of plu picked up by 50%

Inflation


  • Added Inflation.
  • Items purchased at stores now cost 50% more

Trickle Down


  • Added Trickle Down
  • Pixelated enemies no long drop plu

Weapons, Items and Augs


Overall


  • All weapons have unlimited ammo
  • Ammo drops have been removed
  • Weapons now have aug slots and aug quality pools:
    • Starter weapons: 2 aug slots, aug quality I
    • Entry weapons: 3 aug slots, aug quality I
    • Power weapons: 4 aug slots, aug quality I & II
    • Super weapons 4-5 aug slots, aug quality II & III


[ 2024-04-16 12:55:19 CET ] [ Original post ]



Rightfully, Beary Arms
Daylight Basement Studio LLC
  • Developer

  • Daylight Basement Studio LLC
  • Publisher

  • 2023-07-27
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 30  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Positive

    (13 reviews)


  • Review Score

  • https://daylightbasementstudio.com/games/rightfullybearyarms/
  • Website

  • https://store.steampowered.com/app/1928030 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • Rightfully, Beary Arms is a bullet hell roguelite that is about much more than collecting loot, dying and losing everything, then repeating. Carefully choose enemy upgrades against your own, then plan your dungeon crawl tactfully to gun through unique factions of enemies, strategically preserving loot after death.



    Beary likes to fight. His arsenal is vast but displaced throughout the galaxy. Collect and use powerful weapons, each with their own unique characteristics and learning curves. Beary’s arsenal ranges from unusual weapons like a cat that fires rainbow lasers (Catling gun) to realistic Soviet inspired Mosin Nagants. Find your favorite weapon and keep Beary alive. Oh, one more thing. Beary doesn’t lose collected weapons upon death.



    As Beary grows stronger within a run, so do his enemies – but you have a choice in how enemies get stronger. Will an enemy faction gain a new enemy? Will health drops be more sparse? Will an enemy gain a new ability? Lose your loot? Though not always a good one, the choice is yours.



    Calamities make the world and enemies more difficult for Beary while Runtimes modify Beary and the world to make his crawl easier. Like calamities they only exist within a run – so be strategic.



    Each new game generates a random upgrade tree. Collected passive and active upgrades persist through death. A valuable reward for those who prove themselves worthy enough to claim.



    Clearing a dungeon guarantees a loot drop of either money, weapons, abilities, or items. Beary has some level of confidence in these drops. Help Beary plan his route through the galaxy to maximize your strengths and appeal to your strategy.



    Fight against unique enemy factions. Each faction possesses their own traits and challenges. Learn their strengths and exploit their weaknesses – sounds easy, right?
    MINIMAL SETUP
    • OS: Ubuntu 20 LTS or later
    • Processor: AMD Ryzen 3 3250U Processor or equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon RX Vega 3 or equivalent
    • Storage: 2 GB available spaceAdditional Notes: Vulkan API is currently only supported
    GAMEBILLET

    [ 5951 ]

    4.14$ (17%)
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    4.44$ (78%)
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    4.95$ (67%)
    16.57$ (17%)
    33.97$ (15%)
    23.44$ (33%)
    12.29$ (18%)
    33.17$ (17%)
    12.44$ (17%)
    1.50$ (90%)
    14.22$ (29%)
    GAMERSGATE

    [ 3198 ]

    4.5$ (62%)
    2.25$ (89%)
    19.59$ (30%)
    0.38$ (92%)
    7.49$ (25%)
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    20.0$ (50%)
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    2.5$ (50%)
    14.99$ (25%)
    1.05$ (92%)
    0.68$ (83%)
    5.63$ (81%)
    2.5$ (50%)
    0.68$ (83%)
    24.49$ (30%)
    1.5$ (81%)
    0.75$ (92%)
    5.0$ (75%)
    4.19$ (30%)
    2.55$ (85%)
    1.69$ (89%)
    2.5$ (75%)
    0.23$ (92%)
    2.5$ (90%)
    0.75$ (75%)

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