Hello everyone! First of all, Goblinz Studio is wishing you all a wonderful year full of games and happy moments. Today, we decided to get into fresh new stuff we have been polishing for a while, and the start of 2023 is the perfect opportunity to show our progress! Before we truly dive into the new stuff, we also want to thank you again for the amazing support as Sandwalkers recently passed the 100 000 wishlists milestone which we could not reach without your huge support <3 So, whats new? Well, what about a spotlight on our new city and new biomes? That sounds always exciting, providing a good insight at what youre going to find or evenfight!
Totong, the capital of Terracers
Heres the new city of Totong! Its the capital of Terracers, and probably the biggest city in all of Uwando, where Sandwalkers takes place. Its one of the rare cities close enough to look like ones of our world.
The city is carved into the cliffs around, providing shelter from the harsh temperatures. If you go deeper, air will be much more bearable and progress until you get to contemplate the Troglodyte Palace where only the richest people live. In opposition with the surface which is populated with the poorest. Here, water is more precious than anything else and the inhabitants spend their time collecting it through a complex irrigation system and condensation tents. Be wary, it is criminal to waste water for the Totong inhabitants! If you keep exploring, you will probably cross the road of surviving shepherds living in the arable land, watching and taking care of their livestock despite the meteorological conditions.
Arable land
After a long day of travel, arriving in the arable land sounds like a blessing. Even though danger will always be around, this biome offers many resources from water wells to livestock. Along your travel, you will notice those big wooden watchtowers piercing the horizon, certainly very handy to scout your next destination!
Rest, gather resources and prepare your caravan to dive into the next biome that could be a lot less peaceful
Nebulous highland
This biome is bound to the Nebulous highland, which is a very difficult region to access since its placed at higher altitude. Of course, the weather and general living conditions are harder there where only dangerous foes and creatures live, making the exploration more challenging than usual. Its also where youll find the most arid land in the game!
This is where you will find a very specific type of cities, but we want to keep the surprise on that one since its still a work in progress.
Saline creek
Do you smell this salty-ish scent coming directly from the ocean, or even waves crashing on the shore? This is it, you just arrived in the Saline creek. Way less dangerous than the previous one, you will still have to look around, endemic predators can still ambush you at any moment. But imagine you gazing at the view, where the sunset meets the ocean horizon line, its a perfect land to explore!
Mangrove
Mangroves develop these giant hivemind-style forests on stagnant water. It is a wild land filled with parasitic mushrooms and toxic succulent plants which are expanding their territory. Those are, well, a kind of rampant issue since this ecosystem retains a considerable amount of water. This is a worrying problem for the future
Endemic species live there too, careful exploration and wise choices will be crucial in the Mangrove! And thats a wrap! We are having so much fun designing all those environments to make Sandwalkers exactly how we imagined it, and to give you the best experience possible with atmosphere and ambience identity. But before we go and because its never too much, heres a sneak peak at the Bones biome early version!
We cant wait to show you more of it! As always, thank you for your endless support. We are still debating on what we will show next but we are just exicted as you are about it because there's plenty to talk about! Goblinz Studio Where to find us: Twitter: https://twitter.com/studio_goblinz Join the Sandwalkers community! https://discord.gg/BRQJDJrKAs
[ 2023-01-12 16:16:05 CET ] [ Original post ]
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Their mission: to establish diplomatic and trade relations, to explore and reclaim the lands left to the mercy of monsters and pirates, and, most importantly, to plant a new tree city that can become a refuge for the Mka and their allies. Regardless of the success or failure of their mission, the caravans must send the memories they have gained back to the capital, using the crystospheres carried by traveling beetles.
LEAD A CARAVAN OF SPECIALISTS
At the start of your run, recruit four characters to lead the caravan and achieve your goals in an ever-changing landscape. Each character has a different job and a unique skill that significantly impact gameplay. It's up to you to explore lost ruins as an archaeologist or to track down massive creatures as a hunter.
UNRAVEL THE MYSTERIES OF UWANDO
While managing your food supplies, explore the different regions and benefit from the various biomes by gathering unique resources. Visit cities, establish diplomatic relations with other tribes, and make both short-term and long-term decisions.
SURVIVE AMIDST THE METEOROLOGICAL CHAOS
Fight and survive through acid rain, sandstorms, or heatwaves. The weather influences character movement and combat difficulty.
ENSURE THE POSTERITY OF YOUR PEOPLE
Expand the number of shelters by planting new tree cities, pass on your knowledge to a new caravan through memories stored in the crystal library, and put an end to the meteorological chaos. Don't lose sight of your main goal: reviving the Mother Tree, Umama.
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- OS: Ubuntu 12.04+
- Processor: 1.3 GHz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
- OS: Ubuntu 12.04+ Desktop only
- Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
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