Patch 1.2.3
[ 2024-11-13 16:38:35 CET ] [ Original post ]
Hello everyone! As stated in the previous news, here's the first patch with a lot of different corrections! While every single ticket we fixed isn't listed there (as we've got more than 100 of them, and some of them fix the same feature), here's a list of what's changed between 1.2.2 and 1.2.3! Stay tuned for 1.2.4 coming soon!
Patch 1.2.3 Changelog
Fight
- A blocker was sometimes occurring during enemys turn in fight
- A blocker was sometimes occurring after moving a unit in fight
- Defensive stance was causing a blocker if the launcher was the last member of its team.
- Stuns were sometimes disappearing only after starting the units turn, causing it to last one more turn than expected
- Galvanised effect was sometimes giving Health in addition to the expected Shield gain
- In fight, all negative effects/traits of units are now correctly displayed to the left of their Shield, and all positive effects/traits to the right
- Enemies were sometimes skipping their turn
- Attack panel was sometimes disappearing during fight
- Using keyboard shortcuts in fight could sometimes activate your exploration abilities and start their cooldown
Exploration
- Keyboard shortcut for the Log screen was still active during the tutorial, causing a potential blocker
- All reputations were too high due to some traits allowing to stack it
- Leave to menu before leaving Lecwasi for the first time was causing a blocker
- A places UI was sometimes open after starting a new quest step
- The world wasnt always evolving correctly after finishing the Agromancy quest
Others
- Removing arrows keys navigation in menu to prevent blockers
- The Tamers beasts had broken descriptions.
- Many broken texts in Encyclopedia, quests and Exploration abilities
- Rewards preview in Events were sometimes wrong
- Several issues linked to tooltips (freezing after an alt-tab, impossible hiding) were fixed.
- Tamer entry couldnt be unlocked in the Encyclopedia
Polish & improvements
- Neocactus quest now gives hints about the location of quest objectives
- More guidance on the Hostages trading quest
- Several small UX improvements
Sandwalkers
Goblinz Studio
Goblinz Publishing
Q1 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(207 reviews)
https://goblinzstudio.com/game/sandwalkers/
https://store.steampowered.com/app/1639080 
[0 B]
"Every decade, the Mka tribe sends caravans of adventurers into the Phithi, the meteorological chaos that keeps the Uwando tribes isolated from each other and makes life outside the refuges almost impossible.
Their mission: to establish diplomatic and trade relations, to explore and reclaim the lands left to the mercy of monsters and pirates, and, most importantly, to plant a new tree city that can become a refuge for the Mka and their allies. Regardless of the success or failure of their mission, the caravans must send the memories they have gained back to the capital, using the crystospheres carried by traveling beetles.
At the start of your run, recruit four characters to lead the caravan and achieve your goals in an ever-changing landscape. Each character has a different job and a unique skill that significantly impact gameplay. It's up to you to explore lost ruins as an archaeologist or to track down massive creatures as a hunter.
While managing your food supplies, explore the different regions and benefit from the various biomes by gathering unique resources. Visit cities, establish diplomatic relations with other tribes, and make both short-term and long-term decisions.
Fight and survive through acid rain, sandstorms, or heatwaves. The weather influences character movement and combat difficulty.
Expand the number of shelters by planting new tree cities, pass on your knowledge to a new caravan through memories stored in the crystal library, and put an end to the meteorological chaos. Don't lose sight of your main goal: reviving the Mother Tree, Umama.
"
Their mission: to establish diplomatic and trade relations, to explore and reclaim the lands left to the mercy of monsters and pirates, and, most importantly, to plant a new tree city that can become a refuge for the Mka and their allies. Regardless of the success or failure of their mission, the caravans must send the memories they have gained back to the capital, using the crystospheres carried by traveling beetles.
LEAD A CARAVAN OF SPECIALISTS
At the start of your run, recruit four characters to lead the caravan and achieve your goals in an ever-changing landscape. Each character has a different job and a unique skill that significantly impact gameplay. It's up to you to explore lost ruins as an archaeologist or to track down massive creatures as a hunter.
UNRAVEL THE MYSTERIES OF UWANDO
While managing your food supplies, explore the different regions and benefit from the various biomes by gathering unique resources. Visit cities, establish diplomatic relations with other tribes, and make both short-term and long-term decisions.
SURVIVE AMIDST THE METEOROLOGICAL CHAOS
Fight and survive through acid rain, sandstorms, or heatwaves. The weather influences character movement and combat difficulty.
ENSURE THE POSTERITY OF YOUR PEOPLE
Expand the number of shelters by planting new tree cities, pass on your knowledge to a new caravan through memories stored in the crystal library, and put an end to the meteorological chaos. Don't lose sight of your main goal: reviving the Mother Tree, Umama.
"
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 1.3 GHz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
- OS: Ubuntu 12.04+ Desktop only
- Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
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