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Sorry in advance, but this one comes with some big changes! (kinda the point of Early Access tho) First: all leaderboards are renewed, this so that scores now also show the amount of "saves" used for the score, and since the whole game balance is now changed since the first version this just had to be done. I also had to reset player rankings board.. so we all start back at level 1 players (all your other unlocks and such are un-effected except game-mode) Positive note, pretty sure this was the one and only leaderboard reset required! (think I did 3 or 4 with Space Grunts). In addition to showing the "Save game" count to your score, there is now also a penalty added for people who : load a game, play a level, are about to die, and simply reload the level. This will give you a 50% score deduction.. so.. there's that. You can still use this trick to complete the game, cause I do want you to see the whole game, I just don't want you to cheat your way into the leaderboards ;) ----- Game mode changes: the normal game mode is now shortened to 50-levels, which with using warp-zones and alternate routes can take between 30 and 50 minutes of game-play.. think that works better for most gamers and streamers. It also made balancing the game a bit easier and the whole progress of the game now feels less like a chore/grind. The Hard mode is removed for now, especially since it now offers little over the normal mode. I might add it back in another shape or form, but I'm leaning more towards adding an "endless mode" to the game which you can unlock by completing the normal mode. For balancing: I think I'm really close now! I also changed the speed of enemy fire and cyclops smashes, this makes it possible to dodge it more and ads some skill-based gameplay to the mix. My best run was around level 31, so I expect a few of you guys to actually be able to complete the game now... so let's see those scores! ;) So a LOT of changes, tweaks (and even a new area) in this update, here's the full list.. as always if you run into bugs drop them in the bug-forum!
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