WINGS 2024 Women's Day Event
D20Studios is proud to participate in the WINGS 2024 Women's Day Event on Steam, featuring over 400 games created by women-led studios. Looking back on our dev journey for Abalon, which began in 2016, we have a lot to celebrate thanks to the accomplishments of the women on our team.
Kelly and Ross Przybylski Kelly Przybylski is my wife and studio co-leader. She heads up our marketing and creative. Her efforts were instrumental in growing our community and successfully funding our Kickstarter in 2017. Engagements she's crafted over the years have included community voting on artwork direction, newsletter updates, and my personal favorite "Kelly Comics" some examples of which you can find below:
Kelly has a strange yet delightful sense of gaming humor Kelly is also responsible for our most innovative character designs, such as the Celestial Steampunk Timekeeper Rats. My best idea was something akin to the traditional sewer rat mutant, to which Kelly replied "Boring!!" and instead pitched a race of sophisticated and dapper rats dressed in steampunk who had the uncanny ability to control time. It's amazing ideas like this that I'm so grateful to work with Kelly. She brings so many totally original and refreshing ideas that allow our game to go where no other game has gone before.
In game character models for the Celestial Steampunk Timekeeper Rats. These character have abilities that manipulate time, such as slowing enemy movement and teleporting allies to the future.
Key Art of the Timekeepers illustrated by our concept artist Marvin Blattert. Kelly enjoys many tabletop games including Hero Quest, Magic the Gatheirng and Warhammer (for which she has painted a spectacular Tyranid army) - and of course Abalon. For the duration of the event, we're streaming a throwback video on our store page from our initial early access launch (when Abalon was still called Summoners Fate) with Kelly herself playing and discussing the game. Hope you enjoy!
Another woman we'd like to recognize today is Laura Palavecino who hails from Argentina. Laura is an exceptionally talented artist who made a significant contribution to the game by redesigning the look and feel of our UI.
Laura named the signature textured stone look of the HUD "Blue Fate". The UI is more than just buttons and HUDs, though. Laura also helped improve the character movement and interactive flow and aesthetics.
We'd planned to launch our next major update in conjunction with this event, but after some initial testing, we realized there's still a few bugs we need to work out with the procedural generation algorithm before it's ready to roll out - so we're rescheduling the launch for later this month. Among other player requested feedback and QoL improvements, our next update will include the new "Fast Adventure" featured that was inspired by content creators like Retromation and Wanderbot. Here's what I can tell you about it so far:[olist]Single large world with multiple biomes
Three bosses to hunt - No Boss Keys - you'll have the location of each boss identified on your map from the start
Targeted average completion time 80 minutes
Simplified resource HUD - (Gold, Marshmallow, Dice, Keys) only
Elites will drop soul gems, but they will be consumable satchel cards instead
You'll be able to play satchel cards during battle
No lore for fast adventure (because... well reading is not very fast)
You'll start with a full party and at your health max[/olist]
The goal of fast adventures is to fuel faster, more diverse runs that encourage players to explore the different summoners and experiment with creating different teams. So far in testing, the diversity in biomes gives exploring vibes reminiscent of top down Legend of Zelda, with deserts or swamps adjoining forests and staircases leading to underground dungeons.
We're also aiming to address the player feedback around our signature "cards as stamina" mechanic by providing alternative play modes with different advantages/disadvantages. For those that have enjoyed this mechanic, you'll be able to double-down on it with a more "survival" path. For those coming from traditional deckbuilders and expect card cycling, there will be an alternate path that lets you recover your entire deck each battle (but with some attached disadvantages so as not to break the overall balance).
As always, I invite you to share your feedback with us so we can continue to improve the game. For bugs or improvements you observe while playing, it's best to report in game using Menu -> Share Feedback (as this captures a reproducable bug state to make fixes faster). For overall ideas/suggestions, use our Steam community forum or come chat with us directly on Discord. And, of course, the best kind of feedback is a Steam review. This helps us understand our strengths/weaknesses and gives our community a boost so more players like you can discover and enjoy the game. Thanks for reading! ~Ross
[ 2024-03-01 18:00:45 CET ] [ Original post ]
WINGS 2024 Women's Day Event
D20Studios is proud to participate in the WINGS 2024 Women's Day Event on Steam, featuring over 400 games created by women-led studios. Looking back on our dev journey for Abalon, which began in 2016, we have a lot to celebrate thanks to the accomplishments of the women on our team.
Kelly Przybylski
Kelly and Ross Przybylski Kelly Przybylski is my wife and studio co-leader. She heads up our marketing and creative. Her efforts were instrumental in growing our community and successfully funding our Kickstarter in 2017. Engagements she's crafted over the years have included community voting on artwork direction, newsletter updates, and my personal favorite "Kelly Comics" some examples of which you can find below:
Kelly has a strange yet delightful sense of gaming humor Kelly is also responsible for our most innovative character designs, such as the Celestial Steampunk Timekeeper Rats. My best idea was something akin to the traditional sewer rat mutant, to which Kelly replied "Boring!!" and instead pitched a race of sophisticated and dapper rats dressed in steampunk who had the uncanny ability to control time. It's amazing ideas like this that I'm so grateful to work with Kelly. She brings so many totally original and refreshing ideas that allow our game to go where no other game has gone before.
In game character models for the Celestial Steampunk Timekeeper Rats. These character have abilities that manipulate time, such as slowing enemy movement and teleporting allies to the future.
Key Art of the Timekeepers illustrated by our concept artist Marvin Blattert. Kelly enjoys many tabletop games including Hero Quest, Magic the Gatheirng and Warhammer (for which she has painted a spectacular Tyranid army) - and of course Abalon. For the duration of the event, we're streaming a throwback video on our store page from our initial early access launch (when Abalon was still called Summoners Fate) with Kelly herself playing and discussing the game. Hope you enjoy!
Laura Palavecino
Another woman we'd like to recognize today is Laura Palavecino who hails from Argentina. Laura is an exceptionally talented artist who made a significant contribution to the game by redesigning the look and feel of our UI.
Laura named the signature textured stone look of the HUD "Blue Fate". The UI is more than just buttons and HUDs, though. Laura also helped improve the character movement and interactive flow and aesthetics.
Coming Soon
We'd planned to launch our next major update in conjunction with this event, but after some initial testing, we realized there's still a few bugs we need to work out with the procedural generation algorithm before it's ready to roll out - so we're rescheduling the launch for later this month. Among other player requested feedback and QoL improvements, our next update will include the new "Fast Adventure" featured that was inspired by content creators like Retromation and Wanderbot. Here's what I can tell you about it so far:[olist]
Share Your Feedback
As always, I invite you to share your feedback with us so we can continue to improve the game. For bugs or improvements you observe while playing, it's best to report in game using Menu -> Share Feedback (as this captures a reproducable bug state to make fixes faster). For overall ideas/suggestions, use our Steam community forum or come chat with us directly on Discord. And, of course, the best kind of feedback is a Steam review. This helps us understand our strengths/weaknesses and gives our community a boost so more players like you can discover and enjoy the game. Thanks for reading! ~Ross
Abalon (formerly Summoners Fate)
D20Studios, LLC
D20Studios, LLC
2023-05-11
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 53
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(380 reviews)
https://summonersfate.com
https://store.steampowered.com/app/1681840 
Abalon (formerly Summoners Fate) is a roguelike adventure that fuses tactical turn-based combat and card strategy. You're tasked with the challenge of guiding your heroes through perilous quests in search of hidden secrets, powerful cards, titanious team members, and mutated rabbits.
The world of Abalon is inspired by traditional tabletop environments, stretching from its frozen peaks to barren deserts and colorful woodland to dingy dungeons. Each world offers its own characters to find, mysteries to unravel and bosses to slay.
Abalon draws its inspiration from classic tabletop games like Hero Quest, Dungeons and Dragons, and Magic: The Gathering, combining tactical combat with thoughtful events decided with the trusty roll of a D20. Exploring Abalon is done in real-time, allowing you to uncover lore scrolls, shop for powerful cards and even attend a goblin's birthday party (don't forget your gold).
Combat brings Abalon into a turn-based game where unit positioning is as important as your spell casting. These tense encounters play out in arena-style maps where the environment isn't just for show, it's a key part of the battlefield. Equip powerful armor from a statue mid-fight. Slam your foes into a wall of spikes. Transform a tree behind enemy lines into an allied fighter. How you control the battlefield is your choice.
In between the DnD style events and slaying of enemies you'll be collecting cards, lots of cards. Every Summoner is linked to two classes, including Arcane, Celestial, Nature, Void, and Chaos. These classes offer different playstyles: Chaos contains a lot of fire AOE spells for big damage whereas Arcane provides the ability to mind-control your enemies.
Your deck in Abalon is capped at 20 cards, so you can collect all the cards you like knowing they won't hinder your current build. If you wish to change your playstyle halfway through your adventure then simply roast some marshmallows on the campfire and chat with the Cosmic Tortoise.
Abalon offers an ever-changing adventure so it's important to adapt to the situation. The Battle Mode allows you to build a constructed deck from the cards you have discovered during your adventures. Bringing this deck, along with two allied units you can test your might against the toughest of foes!
- 5 Worlds to explore, each with its own events, characters, and bosses
- 20 Summoners to guide through an adventure, each offering unique abilities for you to master
- Over 50 characters to meet through world events, all of which can join your adventure
- Over 400 cards you can collect on your quest to build the perfect deck
- PvE Battle mode, the perfect arena to master your favorite Summoner
MINIMAL SETUP
- OS: Ubuntu 20.04
- Processor: 64-bitMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 512 MB
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