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Fixed a bug where selecting through difficulties or cards using the controller or keyboard wasn't providing any kind of feedback to indicate which choice you had selected. Now, the cards will properly enlarge and expand, as well as show the keywords panel with additional information. (Thanks Fancy2209 and grandal)
Fixed issue where APAC fonts were missing for the Native Linux / SteamDeck branch
Happy New Year from D20Studios!
I'm officially back from the holiday break and excited to get back to work on Abalon. I've decided to extend our Double XP Winter Event until our next game update, so please continue to enjoy it while I prepare the next round of features and fixes for you :)
Cheers!
~Ross Przybylski
Greetings D20 Fans - Thank you all so much for your continued feedback and support! Version 2.0 is proving to be our most successful update yet. I am thrilled you're enjoying the new changes!
Hey everyone! Thanks for the reports this morning. It seems a few players were affected by a bug introduced after my patch yesterday (to unlock the Custom Adventure) that resulted in their tower level being reset back to 0. I have fixed this issue and, to remedy any lost playtime, any players who were potentially affected will be automatically promoted up to level 9. I take data/progress loss very seriously, so please do reach via the in-game "Share Feedback" mechanism if you weren't able to recover your progress with this fix and I'll be happy to support you. Much appreciated, ~Ross
Attempting another rollback on the AIR SDK to correct the error prompt occurring OLED Steam Decks. Let me know if I got it this time.
Thanks for the reports from my Steam Deck players. I understand the last fix didn't correct the OLED version, so here's another attempt to solve that problem. Let me know if this one works. Again, I sincerely apologize for the inconvenience here, and I really appreciate your patience and support as I work to fix this for you.
Thanks again for your reports! I apologize again to our Steam Deck users, apparently the latest AIR SDK 51.1 is incompatible with Steam Deck OLED. I've rolled it back to AIR 50.2 (the last version I used for the previous working build), so this should finally resolve that error. Please let me know in the comments if this update worked for you.
Shout out and thanks to my Steam Deck players for helping me out with this one. I believe this update should now fix the game so it runs on Native Linux again on Steam Deck. Let me know in the comments. ~Ross
I updated the ANE (AIR Native Extension) for SteamSDK to see if this would resolve the issue users playing on the newer OLED Steam Deck reported where the game wouldn't run in Native Linux (only Proton v9.03). Let me know if this works, if not, I will rebuild again with the older AIR SDK to get it working.
This fixes the Linux/SteamDeck version of the build that was missing some images, resulting in a black screen and/or bug error. Thanks for reporting so I could get it fixed asap!
As promised, another round of bug fixes! [olist]
And take 2... sorry about that everyone! Seems my last patch caused a different bug (thanks for the quick reports, it should be all good now). Here's the update notes again in case you missed it: Wow, thanks so much everyone for the very positive reaction to our "Gear Up!" update. I'm so glad you're enjoying the new equipment feature. Please be sure and write/update your Steam review if this update has addressed your feedback :) Also, I wanted to let you know I'm working as fast as I can to fix the recent bugs you've discovered, so here's a quick patch that takes care of a few of those issues so far: [olist]
Wow, thanks so much everyone for the very positive reaction to our "Gear Up!" update. I'm so glad you're enjoying the new equipment feature. Please be sure and write/update your Steam review if this update has addressed your feedback :) Also, I wanted to let you know I'm working as fast as I can to fix the recent bugs you've discovered, so here's a quick patch that takes care of a few of those issues so far: [olist]
In anticipation of our upcoming public demo for Abalon Arena, I've created a free map editor available to anyone interested in creating and testing their own custom battle maps. Download the standalone Abalon Map Editor for Windows: https://d20studios.com/abalon/downloads/mapEditor.zip Watch this tutorial video to learn how to install and use the tool: [previewyoutube=arU0evsnPy4;full]https://www.youtube.com/watch?v=arU0evsnPy4[/previewyoutube] Share your custom maps here in our Steam community on our Discord or email your map data to me directly at ross@d20studios.com for consideration to be included in the game. Have fun creating! ~Ross
It's a 3 vs. 3 goblin snowball fight, but no-one said building a snowman was against the rules! Hope this playful piece from our concept artist, Marvin, brings you a smile :)
v1.29.1 Patch Notes [olist]
Hey everyone! I'm pretty excited to bring you this update inspired by my conversations with many of you who've long been asking for an "endless mode" style challenge.
Fair warning: The new survival game mode is not for the feint of heart. It's intended to be brutal and horrific, and I'm sure you'll be cursing my name in frustration the first few goes at it. Expect to die quite a bit until you discover how to make the best use of your resources and optimal placement for your defenses. After that, I think it'll grow on you. And, I'm quite certain a few of you are going to find ingenious ways to break this that I couldn't possibly anticipate. So, have fun with that!
As always, I'm very open to hearing your feedback - but do please try and give it a day after your first couple runs before you tell me it's totally broken ;)
Onto the official feature description!
Greetings Abalon fans!
Im excited to announce our participation in Steams Strategy Fest with a 35% discount on Abalon. In addition, were running a special event this week that will unlock several characters that normally require completing some achievements before they can be played. These include the Pyromancer, Fighter Mage, Liche King and Ice Queen. Simply login to play during the duration of Steam Strategy Fest and youll automatically unlock them.
Additionally, I have some more balance changes and bug fixes for you!
Greetings Abalon fans!
Todays update includes a whole bunch more fixes and improvements, leaderboard reset, plus Ive got some exciting news to share!
Hi Abalon Fans -
Thank you so much for feedback and support. It makes all the difference in fine tuning the game and creating a wonderful experience.
This update aims to resolve the bulk of the issues reported since the Treasure Trove update and create a nice stable base on which to continue building new features and content. In addition, I'm introducing the Abalon Hall of Fame to recognize our top players and give everyone else a fair playing field on which to attempt the next run of global high scores. Read on to learn more.
I'm beyond thrilled to share that Abalon is now officially Steam Deck Verified! This is a goal I've been striving for ever since I heard about Steam Deck back in July of 2021.
The first major milestone was integrating Steam Input controller support back in October 2022. It turns out this was a lot more challenging than I initially estimated, but well worth the effort and a fantastic learning experience. The second milestone was adding Native Linux and Steam OS support, which I was very proud to accomplish this year in early July. Finally, my latest push to add UI scaling and controller glyphs this month finally saw my goal realized, and I couldn't be happier to bring you a turn-based tactics and card strategy experience that plays great on Deck!
Achievement Unlocked: Steam Deck Verified!
I hope you enjoy and I can't wait to hear about your experiences playing Abalon on Steam Deck :)
~Ross
My dear players -
We've raided the dragon's den and bring you a Treasure Trove of exciting new content to put your synergy building skills to the test. There's a LOT to cover, so let's dive in...
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