v2.14.0 Mobile Release, Soundtrack and Leaderboard Reset
Here we are on the eve of our mobile launch for Abalon, officially launching tomorrow (though potentially available in your region now), and I'm excited to deliver another round of changes and some updates on the future of the game and where we're heading next.
Abalon mobile is officially available on App Store and Google Play as of Thursday, November 7th! Register or link a D20Studios account to your Steam account to continue your Steam game's progress on your mobile devices and back to Steam again seamlessly!
[olist]Playable on phones and tablets
True cross-platform experience: Play seamlessly between Steam and mobile!
Portrait and landscape orientations
Supports fully offline play
Free-to-download
Optional paid expansions include full card sets*
No RNG booster packs, cards to dust, or loot boxes[/olist]
* Steam purchases are separate from the mobile version, similar to how a Nintendo Switch purchase is separate from Steam. While save games and progress sync, cards in premium sets require a separate purchase to use on the mobile version. This was the most fair for me to sell the game for all players and support the continued development of Abalon :)
**Content purchased in the mobile version does work between mobile platforms (i.e. content purchased on Apple works in Google Play and vice versa).
To sync your mobile device with your Steam progress, launch the game on Steam -> Menu -> Settings -> Account -> Register / Link -> Register. If you've already registered an account on mobile, you can choose Link Account instead and login. Your save with the most activity will be used on for all devices.
Per player request, I've released the official soundtrack for Abalon for purchase on Steam! https://store.steampowered.com/app/3330660/Abalon_Soundtrack/ Passionately composed by Albert Ventura, the music of Abalon is a stunning combination of whimsical exploration, atmospheric ambience, intense battle tracks, and charming encounters - much like the game itself! These scores are the perfect companion for your tabletop RPG get togethers, inspiring your next big D&D campaign, or just relaxing and regaling on your past adventures in the world of Abalon. Sit back and enjoy!
Also per player request, I've officially reset our leaderboards. As with our last reset, the previous scores shall be immortalized in our hall of fame, an enhanced leaderboard feature coming soon. This aims to give a fair competitive advantage to all of our players with the game's current balance and known exploits fix (see our change list below).
Congrats to our skilled players that attain the highest scores in the previous version!
Congrats to the lead summoners of the previous version!
[olist] Fixed exploit where it was possible to unlock all of the cards in an All-star deck by starting a Fast Adventure
Fixed exploit where it was possible to change the cards found in a card in a card or satchel pickup on the board by immediately exiting the game after revealing the choices.
Fixed exploit where it was possible to undo card replacements as this revealed deck information.
Fixed exploit where equipping and unequipping certain artifacts (or having an equipped unit die) does not remove the item's ability (Ex: World Map, Compass, White Flag, Chrono Spectacles).
Added the "Fire" tag to Red Dragon and Dragon Whelp as these cards are discounted by the Hellfire candle (Thanks Kanstume)
Fixed bug with Traditional Chinese translation for Orc Battle Horn (Thanks Kantsume)
Fixed bug where selecting "Replay Tutorial" while within the tutorial didn't reset the progress to the beginning of the tutorial.
Fixed bug where the Summoner leaderboard wasn't loading
Fixed bug where resetting account progress did not delete entries from the global and summoner leaderboard.
Fixed bug where selecting a custom deck, exiting the game and returning would temporarily change the selected deck to null until entering the deck selector.
Fixed bug where the "Choose"/"OK" button was hidden underneath the card when the largeUI option is enabled.
Fixed bug where rasterizer did not always detect necessary rasterization changes for changing to/from the largeUI setting
[/olist]
I've compiled a list of the top player requested changes and new new planned features below. I'll be working on these next along with addressing any other bugs/concerns along the way. Let me know what you think of this list: What are you most excited about? What's missing? [olist] Ability to filter leaderboards by different versions or competitive seasons so that we can maintain Hall of Fame records and promote new competition as the game evolves.
Ability to click on a leaderboard row to bring up that player's run summary so you can see how the score was derived.
End of Run Summary Screen (Showcase your final scores after completing/ending run)
Ability to sort cards by gold cost
New Exit Game option: Abandon Run
Option to choose a Random Starting Summoner
Revised card cost and balancing for artifacts
Ability to sell cards at merchant shops
10 New Descent Levels
10 New Achievements
[/olist]
I'm both overwhelmed and delighted to reach this milestone. It's been over 8 years since I started the development Abalon, with an even longer prior history dating back to the release of Hero Mages in 2009 and the creation of the physical board game that started this crazy journey in 2006. It's my passion, my mission and now my career to create this game so that players around the world can enjoy it. It's a wonderful thing to bring people from all over the world together to share an experience, to inspire your creativity, and to challenge you. I am incredibly grateful to everyone who has made this dream a reality: my incredibly supportive wife, my kids, my team, and each and everyone of our players that dared to seek adventure with a cosmic tortoise! Thank you for your support!
[ 2024-11-06 22:11:51 CET ] [ Original post ]
Greetings D20 Fans!
Here we are on the eve of our mobile launch for Abalon, officially launching tomorrow (though potentially available in your region now), and I'm excited to deliver another round of changes and some updates on the future of the game and where we're heading next.
Abalon Mobile Release
Abalon mobile is officially available on App Store and Google Play as of Thursday, November 7th! Register or link a D20Studios account to your Steam account to continue your Steam game's progress on your mobile devices and back to Steam again seamlessly!
Abalon Mobile Features:
[olist]
To sync your mobile device with your Steam progress, launch the game on Steam -> Menu -> Settings -> Account -> Register / Link -> Register. If you've already registered an account on mobile, you can choose Link Account instead and login. Your save with the most activity will be used on for all devices.
Abalon Soundtrack
Per player request, I've released the official soundtrack for Abalon for purchase on Steam! https://store.steampowered.com/app/3330660/Abalon_Soundtrack/ Passionately composed by Albert Ventura, the music of Abalon is a stunning combination of whimsical exploration, atmospheric ambience, intense battle tracks, and charming encounters - much like the game itself! These scores are the perfect companion for your tabletop RPG get togethers, inspiring your next big D&D campaign, or just relaxing and regaling on your past adventures in the world of Abalon. Sit back and enjoy!
Leaderboard Reset
Also per player request, I've officially reset our leaderboards. As with our last reset, the previous scores shall be immortalized in our hall of fame, an enhanced leaderboard feature coming soon. This aims to give a fair competitive advantage to all of our players with the game's current balance and known exploits fix (see our change list below).
Congrats to our skilled players that attain the highest scores in the previous version!
Congrats to the lead summoners of the previous version!
v2.14.0 Change List
[olist]
2.0 Feature Requests Coming Soon
I've compiled a list of the top player requested changes and new new planned features below. I'll be working on these next along with addressing any other bugs/concerns along the way. Let me know what you think of this list: What are you most excited about? What's missing? [olist]
Thank You for Your Support!
I'm both overwhelmed and delighted to reach this milestone. It's been over 8 years since I started the development Abalon, with an even longer prior history dating back to the release of Hero Mages in 2009 and the creation of the physical board game that started this crazy journey in 2006. It's my passion, my mission and now my career to create this game so that players around the world can enjoy it. It's a wonderful thing to bring people from all over the world together to share an experience, to inspire your creativity, and to challenge you. I am incredibly grateful to everyone who has made this dream a reality: my incredibly supportive wife, my kids, my team, and each and everyone of our players that dared to seek adventure with a cosmic tortoise! Thank you for your support!
Abalon (formerly Summoners Fate)
D20Studios, LLC
D20Studios, LLC
2023-05-11
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 53
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(380 reviews)
https://summonersfate.com
https://store.steampowered.com/app/1681840 
Abalon (formerly Summoners Fate) is a roguelike adventure that fuses tactical turn-based combat and card strategy. You're tasked with the challenge of guiding your heroes through perilous quests in search of hidden secrets, powerful cards, titanious team members, and mutated rabbits.
The world of Abalon is inspired by traditional tabletop environments, stretching from its frozen peaks to barren deserts and colorful woodland to dingy dungeons. Each world offers its own characters to find, mysteries to unravel and bosses to slay.
Abalon draws its inspiration from classic tabletop games like Hero Quest, Dungeons and Dragons, and Magic: The Gathering, combining tactical combat with thoughtful events decided with the trusty roll of a D20. Exploring Abalon is done in real-time, allowing you to uncover lore scrolls, shop for powerful cards and even attend a goblin's birthday party (don't forget your gold).
Combat brings Abalon into a turn-based game where unit positioning is as important as your spell casting. These tense encounters play out in arena-style maps where the environment isn't just for show, it's a key part of the battlefield. Equip powerful armor from a statue mid-fight. Slam your foes into a wall of spikes. Transform a tree behind enemy lines into an allied fighter. How you control the battlefield is your choice.
In between the DnD style events and slaying of enemies you'll be collecting cards, lots of cards. Every Summoner is linked to two classes, including Arcane, Celestial, Nature, Void, and Chaos. These classes offer different playstyles: Chaos contains a lot of fire AOE spells for big damage whereas Arcane provides the ability to mind-control your enemies.
Your deck in Abalon is capped at 20 cards, so you can collect all the cards you like knowing they won't hinder your current build. If you wish to change your playstyle halfway through your adventure then simply roast some marshmallows on the campfire and chat with the Cosmic Tortoise.
Abalon offers an ever-changing adventure so it's important to adapt to the situation. The Battle Mode allows you to build a constructed deck from the cards you have discovered during your adventures. Bringing this deck, along with two allied units you can test your might against the toughest of foes!
- 5 Worlds to explore, each with its own events, characters, and bosses
- 20 Summoners to guide through an adventure, each offering unique abilities for you to master
- Over 50 characters to meet through world events, all of which can join your adventure
- Over 400 cards you can collect on your quest to build the perfect deck
- PvE Battle mode, the perfect arena to master your favorite Summoner
MINIMAL SETUP
- OS: Ubuntu 20.04
- Processor: 64-bitMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 512 MB
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