TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Enter the Gungeon 

 

Developer

 Dodge Roll 

 

Publisher

 Devolver Digital 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2016-04-05 

 

Steam

 7,49€ 5,49£ 7,49$ / 50 % 

 

News

 49 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 876 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/311690 

 

How long to Beat

Main Story

 14 Hours 

 

Main Story + Extras

 36 Hours 

 

Completionist

 113 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2493  

Average playtime (last 2 weeks)

 118 

Median playtime (forever)

 524 

Median playtime (last 2 weeks)

 182 

Public Linux depots

 Enter the Gungeon Linux Content [1.03 G] 


DLC

 Enter the Gungeon - Digital Comic 


 Enter the Gungeon - Microtransaction Gun 




LINUX STREAMERS (17)
GamingOnLinuxtux79playonlinuxjuegaenlinux
warepredatordarqfallsgenerator_ptdontgivenofox
rossbcofficialsingularitymurlakatamenkasirsamsai
necrot1cliveh0lyt0astMorganTicianPressStartToBegin_TV
boopythefox




Patch 1.0.4

Made key acquisition more reliable
Lowered the difficulty of the Treadnaught (explosive shot now has a minimum range, homing rocket is slightly slower, adds no longer lead their shots)
Added d3d11 support (which may help some players with black screen and map issues)
Fixed an issue where enemies could spawn in unreachable locations
Players can no longer teleport in coop while one player is interacting with a shrine or NPC
Players can no longer be set on fire while ethereal
Increased quality tier of the Fightsabre (less likely to spawn in low level chests)
Fixed an issue where collecting an NPC cell key while it was falling into a pit broke the key
Fixed an issue where the SMASH tent event could be interrupted by enemy gunfire
Fixed an issue where Lost Adventurer progress was not being tracked correctly
Fixed an issue where Gunsling King progress was being tracked twice per success
Fixed an issue where Great Hall progress notifications were popping up everytime the Breach loaded
Starter guns can no longer be used to reveal secret doors (hit VFX is now the normal wall hit effect)


[ 2016-04-12 01:59:33 CET ] [ Original post ]