New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Enter the Gungeon | |
Developer | Dodge Roll | |
Publisher | Devolver Digital | | |
Tags | Action Indie Adventure Singleplayer | | |
Release | 2016-04-05 | |
Steam | 7,49€ 5,49£ 7,49$ / 50 % |
News | 49 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  876  |
Steam Rating | Overwhelmingly Positive |
Steam store |  https://store.steampowered.com/app/311690  |
How long to Beat |
Main Story |  14 Hours  |
Main Story + Extras |  36 Hours  |
Completionist |  113 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  1,000,000 .. 2,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 2493 |
Average playtime (last 2 weeks) | 118 |
Median playtime (forever) | 524 |
Median playtime (last 2 weeks) | 182 |
Public Linux depots | Enter the Gungeon Linux Content [1.03 G]
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DLC | Enter the Gungeon - Digital Comic
Enter the Gungeon - Microtransaction Gun
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LINUX STREAMERS (17)
GamingOnLinuxtux79playonlinuxjuegaenlinux
warepredatordarqfallsgenerator_ptdontgivenofox
rossbcofficialsingularitymurlakatamenkasirsamsai
necrot1cliveh0lyt0astMorganTicianPressStartToBegin_TV
boopythefox
Patch 1.0.4 |
Made key acquisition more reliable
Lowered the difficulty of the Treadnaught (explosive shot now has a minimum range, homing rocket is slightly slower, adds no longer lead their shots)
Added d3d11 support (which may help some players with black screen and map issues)
Fixed an issue where enemies could spawn in unreachable locations
Players can no longer teleport in coop while one player is interacting with a shrine or NPC
Players can no longer be set on fire while ethereal
Increased quality tier of the Fightsabre (less likely to spawn in low level chests)
Fixed an issue where collecting an NPC cell key while it was falling into a pit broke the key
Fixed an issue where the SMASH tent event could be interrupted by enemy gunfire
Fixed an issue where Lost Adventurer progress was not being tracked correctly
Fixed an issue where Gunsling King progress was being tracked twice per success
Fixed an issue where Great Hall progress notifications were popping up everytime the Breach loaded
Starter guns can no longer be used to reveal secret doors (hit VFX is now the normal wall hit effect)
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[ 2016-04-12 01:59:33 CET ] [ Original post ] |