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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Enter the Gungeon 

 

Developer

 Dodge Roll 

 

Publisher

 Devolver Digital 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2016-04-05 

 

Steam

 7,49€ 5,49£ 7,49$ / 50 % 

 

News

 49 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 876 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/311690 

 

How long to Beat

Main Story

 14 Hours 

 

Main Story + Extras

 36 Hours 

 

Completionist

 113 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2493  

Average playtime (last 2 weeks)

 118 

Median playtime (forever)

 524 

Median playtime (last 2 weeks)

 182 

Public Linux depots

 Enter the Gungeon Linux Content [1.03 G] 


DLC

 Enter the Gungeon - Digital Comic 


 Enter the Gungeon - Microtransaction Gun 




LINUX STREAMERS (17)
GamingOnLinuxtux79playonlinuxjuegaenlinux
warepredatordarqfallsgenerator_ptdontgivenofox
rossbcofficialsingularitymurlakatamenkasirsamsai
necrot1cliveh0lyt0astMorganTicianPressStartToBegin_TV
boopythefox




Beta Patch and Contest Update

Hey Gungeoneers,

We're releasing a new beta today on the public beta branch with some updates to the Save and Exit feature based on your feedback and bug reports. Thanks for all the information so far, please continue posting feedback on the Steam Discussions and sending bugs to the Technical Discussions area or our bug reporting email bugreports@dodgeroll.com

Also, don't forget to check out the Enter the Gungeon Gun Contest! There are 10 days left to enter with over 50 submissions so far; the winners will be chosen with the help of our own Dave Crooks, designer on Gungeon, and will be announced on January 7th.

And yes, the Supply Drop update is coming very soon!

Patch Notes


  • Added save buttons to secret floor entrances (these will only appear if you've traveled to the appropriate secret floor previously)
  • Removed the save button from the tutorial floor
  • Fixed a freeze caused by saving while holding the Metronome
  • Loading a save now correctly replenishes up to two blanks
  • Map zoom levels are now correctly saved in the player options file
  • Selecting "Quick Start" during the into now loads a midgame save if one is present
  • Saves now correctly track remaining item uses (e.g. chaff grenades)
  • Fixed a rare issue where Gungeon was unable to save any game data at all


[ 2016-12-08 23:25:07 CET ] [ Original post ]