Hello, Cube chunks! Today I am bringing you the most significant game update since the pre-release! Also, thank you for being more and more numerous to play steamthumbsup Keep sharing the game with your friends; the servers are here to heat up! The biggest change in this version is the implementation of OpenAL Soft to manage the game's audio part, which allows adding lots of cool effects like reverb, sound occlusion, Doppler, and many others steamthumbsup [previewyoutube=_qGIWtVf2xs;full][/previewyoutube] The list of fixed bugs is getting longer, and some quite annoying bugs have been fixed, such as the inability to jump out of the water, or the (rare) possibility of not being able to pick up an item on the ground. Some graphic improvements have also been made, like enhancing the rendering of clouds, fog, grenades about to explode, and of course, the nuclear explosion. On a low-end PC, you will also notice a performance improvement with a reduction in loading times and CPU usage during the most intense games, thanks to quite a few optimizations, whether it's on the audio or physics side. Finally, a 100% human server has been put online. Many of you asked for the ability to play with friends without being exterminated by AIs, and now it is possible steamthumbsup
Beta v0.9.5
Improvements:
- The nuclear explosion is now more imposing and impressive.
- Addition of a graphic effect on the grenade.
- Addition of a sound effect for the grenade.
- Improved cloud rendering: Taking into account sunlight, adding a parallax effect.
- Improved display of damage dealt to enemies; the values will now be much more visible.
- Improved fog management, the rendering will now be more varied and realistic.
- Improved HDR management, some abusive glare effects have been corrected.
- Improved depth buffer management; artifacts will be reduced.
New Features:
- Addition of different reverberations depending on the maps.
- Addition of a Doppler effect for all sounds.
- Addition of a sound muffling effect when the camera is underwater.
- Addition of an option to disable the 10-second introduction to games.
- Addition of the ability to display the health bar and username of players in spectator mode.
- Support for two languages (FR and EN) for server descriptions.
- Addition of a "Humans Only!" server, without any bots to play quietly with your friends.
Bug Fixes:
- Fixed a crash risk related to any player changing weapons.
- Fixed issues related to the death screen while spectating.
- Fixed the display of other players' statistics while spectating in the third person.
- Fixed a bug that made some items (weapons, boosts, shields) impossible to pick up.
- Fixed a bug preventing jumping out of water.
- Fixed invisible monsters using the electric rifle appearing in "Invasion" game mode.
- Fix of poorly calculated Viking ability rage in "Invasion" game mode.
- Fix of an unaccounted damage penalty calculation (Shoshone->American).
- Fixed a bug where a bot's mana could be double-counted.
- The mini-map works again in "Invasion" and "Tutorial" game modes.
- Fix of the filter applied to the image upon death that was also applied when becoming a spectator.
- Fix of a bug in the options menu for SMAA and FXAA that prevented them from being completely disabled.
- Fix of wizard ability no.3 that did not reduce damage in solo (tutorial and invasion).
- Fix of the American's passive ability (increased super-weapon damage) which did not work in solo (tutorial and invasion).
- Fix of written messages that could appear in solo mode and then remain indefinitely on the menu or other game modes.
- Fix of the DPS value on the tutorial map which did not take into account the bonus or penalty of damage from abilities.
- The option to stop sounds when the game is minimized finally works.
- Player statistics will no longer be displayed while spectating in a free camera.
- Removed a message in the console saying that the game was paused when unpausing.
- Fix of performance (FPS and PING) no longer displayed on the death screen.
Buffs and Nerfs:
- The crossbow's rate of fire has been increased by 20%.
- The base damage of the SV-98 has gone from 90 to 100.
- Aiming with the Camper-2000 now reduces projectile dispersion.
- The Campouze-2000 damage is now proportional to the number of projectiles hitting the enemy instead of being fixed.
- Medics and dealers can only see the health or mana bar of allies at a reduced and not infinite distance.
Engine:
- Replacement of SDL_Mixer with OpenAL Soft.
- Ability to link a sound effect to any object.
- Optimization of the majority of sound effects.
- Optimization of the management of bouncing objects (casings, pixels, etc.); they will no longer appear at a distant distance to save resources.
- Reduction in loading times for sound effects.
- Improved management of the sunlight ray effect.
Cube Conflict
Jean Onche
Jean Onche
2023-02-15
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(55 reviews)
http://www.cube-conflict.com
https://store.steampowered.com/app/1454700 
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- Choose from a wide range of weapons. From simple swords and crossbows to futuristic lasers guns, and super weapons.
- Choose from 15 classes, each with its unique abilities and skills.
- Chase more than 10 powerful items to use in battle, including shields, boosts, and super-weapons.
- Explore 5 unique and immersive environments, from the moon's low-gravity landscape to the fiery depths of a volcano.
- 3 game modes, including deathmatch, capture the flag, and domination, each with its unique rules and challenges.
- Compete against other players online, with official servers available 24/7.
- Earn achievements and track your player stats as you compete against others online.
- Customize your character with a wide range of skins, including capes, graves, and smileys.
- 100% free, all skins are unlocked while playing!
Weapons you said?
Experience the power of advanced weapons, including the portable GAU-8, atomic bombs, and rocket miniguns.Class system
Doctor, Soldier? For newbies. No doubt you would rather be a Kamikaze to blow yourself up and kill all the enemies around you or even a wizard to cast magic spells!Useful(?) items
Even when death seems inevitable, you can turn the tide with the protection of power armor and the strength of powerful drugs.Maps (for real!)
Incredible there are maps on this game! So, everyone knows rocket jump? Well, try it on the moon.A lot of skins
Choose your character's appearance to look like a badass instead of an idiot, and leave a lasting impression with unique graves, including poop for the noobs and gold ingots for the wealthiest players.Planned content
- More maps!
- Advanced tools for e-sport: Better server moderation and improved spectator experience.
- Single-player campaign with a quest system in a semi-opened world.
- OS: SteamOS 3.0 / Ubuntu 16.04 (64 bits)
- Processor: Intel Pentium Dual-Core E2180 / AMD Athlon 64 X2 4200+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTS 450 / AMD Radeon R5 M430Network: Broadband Internet connection
- Storage: 500 MB available spaceAdditional Notes: OpenGL 2.0 with GLSL 1.20 / Libs: libGL (OpenGL). SDL2 (>= 2.0.0). SDL2_image. libopenal. libsndfile. libpng. libjpeg. zlib. glibc 2.22 or above
- OS: SteamOS 3.0 / Ubuntu 18.04 (64 bits)
- Processor: Intel Core i5-2500 / AMD FX-8350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 960 / AMD Radeon R9 280Network: Broadband Internet connection
- Storage: 500 MB available spaceAdditional Notes: SSD drive. OpenGL 3.0 with GLSL 1.30 / Libs: libGL (OpenGL). SDL2 (>= 2.0.0). SDL2_image. libopenal. libsndfile. libpng. libjpeg. zlib. glibc 2.22 or above
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