
Story:
A series of train robberies leads to evidence of a government conspiracy. A mysterious deck of cards gives a young girl a vision of another world. A fleet of deadly airships burns a path across the Imperial frontier. The world’s unlikeliest hero manifests tremendous magical power. These stories intertwine in the world of Quartet. Before it is all over, the eight heroes will uncover how a secret, centuries-old conflict literally reshaped the world. Then they will have their own decision to make about the destiny of magic.Combat:
Eight characters fight against enemies in turn-based combat. The player can deploy four characters at a time, with the ability to swap in any of the four reserve characters. Swapped characters are able to immediately take a turn. While characters are in the reserve, they continue to regenerate their AP, allowing tactically savvy players to hit the enemy with a never-ending stream of their best attacks.Fixes two more softlocks when traversing the world map in certain ways in the final chapter.
[list]Added a world map \"recovery mode\" accessible from the debug menu to help people get out of any similar softlocks in case we\'ve missed any (please continue to report these!); tap on the version number on the config menu from the title screen to access the debug menu
[/*]
Fixed a typo in the Config menu helptext for one of the options
[/*]Made the movement puzzle in Ben\'s chapter more forgiving, significantly more so when the \"Casual\" difficulty mode is enabled.
[/*]Fixed a missing out of bounds collision in the final dungeon
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