
Story:
A series of train robberies leads to evidence of a government conspiracy. A mysterious deck of cards gives a young girl a vision of another world. A fleet of deadly airships burns a path across the Imperial frontier. The world’s unlikeliest hero manifests tremendous magical power. These stories intertwine in the world of Quartet. Before it is all over, the eight heroes will uncover how a secret, centuries-old conflict literally reshaped the world. Then they will have their own decision to make about the destiny of magic.Combat:
Eight characters fight against enemies in turn-based combat. The player can deploy four characters at a time, with the ability to swap in any of the four reserve characters. Swapped characters are able to immediately take a turn. While characters are in the reserve, they continue to regenerate their AP, allowing tactically savvy players to hit the enemy with a never-ending stream of their best attacks.Fixed visual bug where turn order list would not update correctly after swapping.
[/*]Fixed bug where certain weapons for zikaron and agata would silently and unexpectedly deal additional damage.
[/*]Fixed a bug where certain weapons for zikaron and agata would not proc ailments as often as expected.
[/*]Force of Nature no longer bypasses stun or sleep ailments.
[/*]Force of Nature CAN now be affected by \"seconds\".
[/*]Fix audio volume blip when quitting the game in certain ways.
[/*]Fixed various issues affecting battle actor positioning involving \"seconds\".
[/*]Increased drop rates for certain rare items on certain rare encounters.
[/*]Improved various NPC dialogue, Story screen triggers for improved clarity around endgame sidequests
[/*]Fixed a rare crash during a cutscene in ch.10 (and possibly in other rare scenarios).
[/*]Fixed a rare crash when changing scenes while a \"camera hint\" is present on-screen.
[/*]Adjustments to enemy balancing in the final dungeon, Jerome\'s side quest, and on hard mode.
[/*]Fixed logging errors when loading saves and on Windows/MacOS when accessing certain navigation functions in ch.11 (may fix some rare crashes).
[/*]Fixed typo for a specific location name on the ch.11 minimap.
[/*]Fixed some other minor dialogue/typos.
[/*]Fixed/improved some minor map issues.
[/*]
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