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A deadly new breed of human monster is on the rise, and it’s up to players to stop the infestation before it spreads. Breach & Clear: DEADline is the all-new follow up to Breach & Clear, the critically acclaimed hybrid tactical strategy game. The game gives players real-time control over a squad of four elite Special Forces tasked with tracking down information on the source of the infestation.

  • Enthralling Action: Adds real-time strategy to a franchise already acclaimed for its tactical combat.

  • New Modes: An all-new Command Mode gives total control over the entire squad for on-the-fly tactical planning.

  • Deep, strategic gameplay: Plan and execute detailed strategies as players encounter a wide assortment of enemy types and combat scenarios.

  • Detailed open world: Explore the secrets hidden deep within Harbor City via several districts, each with dynamically generated areas.

  • RPG Elements: Countless side quests where players can grab experience and level up their squad’s core and tactical abilities, grab rare ammo, weapons and gear.
Breach & Clear: Deadline
Mighty Rabbit StudiosDeveloper
Gambitious Digital EntertainmentPublisher
2015-07-20Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mixed (708 reviews)
VR Support
Public Linux Depots:
  • Breach & Clear: Deadline Linux [3.01 G]
Breach Clear: DEADline is in Full Launch!

We've done it you guys!
Game Description Image

Breach & Clear: DEADline has been a labor of love for the entire Mighty Rabbit team, and a lot of blood, sweat and tears has gone to make this game as good as it could possibly be. Tons of issues to fix, lots of tweaks and a lot of sleepless nights, but through working with the community this game has turned into something special!

While normal price will be $19.99, you can get a double pack (that's right, free extra copy for CO-OP with friends) right now until the 27th of July!

We can't wait to see what more we can do!

Our changelog for Gold Master release!

  • Fixed bug where sometimes the player couldn't properly navigate the attachments list on the workbench.
  • Improvements to the breeder's attack and revive animations.
  • Fixes to encounter retry points in the Parks.
  • Fixed some pathing and collision issues in the Utility Tunnels.
  • Fixed certain enemies incorrectly not drawing with shadows.
  • Various fixes in the Docks.
  • Fixes and improvements and cover stuff in the residential, fixed insane cover volumes on the open door cars, changed some human skin materials to not be transparent anymore.
  • Workbench gun menu popups can now be closed with the start button as expected.
  • The gun workbench will now inform the user that scrapping a gun will unequip any attachments when scrapping the gun.
  • Fixed an issue where the XM-25 wasn't working on particular enemies.
  • Added the ability to shortcut to previously found dungeon safehouse floors, from the entrance or the elevator/ladder.
  • Fixed preview soldier floating a little off the ground when setting movement in command mode.
  • Fixed issues with trying to target crates in command mode.
  • A message is now displayed to inform the user when they can’t enter the safehouse because they are in combat.
  • Fixed a pathing issue in the docks.
  • Further tweaks to enemy spawn groups in dungeons.
  • Upgraded the MacOS binary to 64-bit for drastically improved stability.
  • Added New Game Plus, which lets you carry over a squad with levels/skills/gear intact in a new campaign with tougher enemies.
    Added some sick loot to the bottom of every dungeon.
  • Increased the variety of battle music across the entire campaign.
  • Fixed an issue where saving was sometimes possible during encounters.
  • Added medical and explosives crates to dungeons. (

[ 2015-07-21 15:05:24 CET ] [Original Post]

Minimum Setup

  • Processor: Intel Core i3 or equivalent - 2.3 GHz or higherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: nVidia GT 520. Radeon 5450. or equivalent
  • Storage: 4 GB available space
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