1.11 The Satellite Hub
The satellite is a mobile space unit in a lower orbit, which has the following functions integrated.
It can be used to defend against invaders or to blast mountains to expose raw materials.
Allows to copy and use the researched building upgrades of other factions. This is achieved by scanning an upgraded building.
Scans an area for rare resources that may be contained in rocks.
Watch your brand new satellite launch into space straight from its hub.
We will donate the 10% of the income from the running sale from April 4th to April 11th to WDC to save whales and dolphins. This might remind you of our Nature Update 1.8, in that we brought whales and other sea creatures to our planets as the first animal life forms.
Previously, the construction drones liked to take care of the construction site closest to them, and in the process it could also happen that they overlooked some construction orders and left them unfinished.
We have also renamed the Inventory to Items and the Multi tools are now simply called Tools. This makes a lot of things easier and more understandable.
To leave you more visual space to think about the trades you are making we hide the surrounding user interface while you're in this panel.
In this new category you will find more buildings in the future as well as the gaian constructs which we also wanted to rebrand as high tech buildings with strategic functions. We also adjusted the building descriptions to make them sound less mythical.
Now you can also unlock ruins by exploring them. This will allow you to build these special technological buildings as soon as you have enough artifacts.
[ 2023-04-03 18:33:31 CET ] [ Original post ]
Greetings space colony managers. The next technological update is ready to optimize your world building workflow. As promised, we are now releasing the new Hi-Tech buildings to shorten your wait for the DLC. As always, we look forward to your feedback and hope you enjoy the latest features and changes! Cheers, Martin & Jens
Relay Station for Orbital Satellites
The satellite is a mobile space unit in a lower orbit, which has the following functions integrated.
Ion Cannon
It can be used to defend against invaders or to blast mountains to expose raw materials.
Espionage
Allows to copy and use the researched building upgrades of other factions. This is achieved by scanning an upgraded building.
Scanner
Scans an area for rare resources that may be contained in rocks.
Watch your brand new satellite launch into space straight from its hub.
Charity Sale Event
We will donate the 10% of the income from the running sale from April 4th to April 11th to WDC to save whales and dolphins. This might remind you of our Nature Update 1.8, in that we brought whales and other sea creatures to our planets as the first animal life forms.
Drones follow the construction queue
Previously, the construction drones liked to take care of the construction site closest to them, and in the process it could also happen that they overlooked some construction orders and left them unfinished.
Gaia Powers are renamed as Functions
We have also renamed the Inventory to Items and the Multi tools are now simply called Tools. This makes a lot of things easier and more understandable.
UI hiding for Trade Panel
To leave you more visual space to think about the trades you are making we hide the surrounding user interface while you're in this panel.
Hi-Tech Constructs in Buildmenu
In this new category you will find more buildings in the future as well as the gaian constructs which we also wanted to rebrand as high tech buildings with strategic functions. We also adjusted the building descriptions to make them sound less mythical.
Examination of ruins
Now you can also unlock ruins by exploring them. This will allow you to build these special technological buildings as soon as you have enough artifacts.
Fixes
- Build menu with gamepad
- Updates to Korean translation since the release version retranslated
- Icons for all languages fixed
- Speaker less chopped off in menus
- Maximum influences from fields not in construct description
- Point at research in technology panel
- Only Gaia temple should still give quality of life
- Xrathul temple have a negative impact on life quality
- water-building and coast-building kept their production when water is removed from them via terraforming
- Rare error in Joma and Rounos: DefineField/DefineArea 'LeenHome'/'PlaceA' was not yet executed
Update 1.11.1
- Satellites are no longer attackable with items
- Fixed IndexOutOfRange exception when updating item prices
- Fixed error related to loading no longer existing gaia construct items
- Fixed crash when targeting a unit with two items and saving after the first item has destroyed the unit
- Fixed translation error in Japanese version and UI problems
Update 1.11.2
- Keep resource panels in trading panel visible
- Only display error for damaged profile file once
- Fixed shortcuts of functions and items no longer working
- Fixed error related to loading no longer existing gaia construct items (not properly fixed in 1.11.1)
- Fixed error related to updating deco meshes on planet
- Fixed clickable areas of Technology panel still being usable in main menu
- Fixed error when using ion cannon in sandbox
- Fixed random complete crash of game
Update 1.11.3
- Fixed voice acting no longer working
- Rounos: Leen does no longer leave before idean goal is finished
- Fixed rare error loading old savegame
- Fixed rare crash previewing screenshot of old savegame
Imagine Earth
Serious Bros.
Serious Bros.
2021-05-25
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(735 reviews)
http://www.imagineearth.info
https://store.steampowered.com/app/280720 
Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.
Profits vs. Ecocide
You will experience a massive conflict between the profit goals of the interstellar corporations and the need to preserve living conditions for your people. Exhaust emissions and ground pollution impact the global climate as your colony is growing. Increasing temperatures melt down polar caps and your colonies are destroyed by rising sea levels.
Expansion & Research
Raise great cities and satisfy their appetite for resources by building power plants, farms and factories. Dig for ideon crystals, pacify riots, research technologies and constructs and maximize your growth while maintaining a healthy ecosystem.
Allies, Threats & Enemies
Get ready to deal with threats like asteroid strikes, twisters, wild fires, volcanoes and rising sea levels. Fend off space raiders and alien investors. Coexist and trade with natives, merchants and hostile colonies.
Capitalist Space Age
In 2048 huge corporations have divided Earth among themselves and exploited its natural resources to a large extent. Now the discovery of ideon crystals allows journeys into space, while technologically and ideologically almost everything remains the same. The laws of the market are being spread into the universe.
Competition and Economic Warfare.
On each discovered planet a competition for economic dominance breaks out. To expand your colony as fast as possible and overcome your opponents you exploit the freely available fossil resources and minerals. Additional money is provided by selling shares of your colony. Take over opposing companies by buying up their shares.
Trade Resources and Technologies
Merchants and technology traders organize the interplanetary trade and will happily buy all minerals and resources you extract from your territory while selling expensive technologies. The same goes for cooperating colonies and alien tribes that live on some of the planets.
Features
- Global and realtime world experience instead of playing on limited square maps
- Fully playable and story based campaign with 9 planets / missions
- Competition game mode to play against up to 5 other AI factions with individual agendas
- Over 50 constructs with more than 80 individual upgrades
- Diplomacy and trade with local colonies and space traders
- Tower defence with energy shields and lasers against space pirates, alien invaders and locusts
- Development and research system for advanced and sustainable technologies
- Share market for refinancing and hostile take over ofopponent cities and colonies
- Freeplay mode with a procedural planet generator for endless worlds and challenges
- Planet Editor for terraforming, building and customizing individual planets which can be saved and shared
- Global climate simulation of local pollution and worldwide emissions and melting polar caps and disasters
- Disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders, etc.
MINIMAL SETUP
- OS: Ubuntu & SteamOS latest LTS
- Processor: 2 GHz or multiple cores with 1.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Vulkan compliant graphics card with 1GB dedicated memory
- Storage: 1 GB available spaceAdditional Notes: Older versions of Ubuntu and other distributions likely work as-well. but are not tested.
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