Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
Get these other titles of the Grand Ages series on sale this week:
https://store.steampowered.com/app/23450/Grand_Ages_Rome/ https://store.steampowered.com/app/23455/Grand_Ages_Rome__Reign_of_Augustus/
Or go for the Gold Edition: Grand Ages: Rome Gold 50% off!
[ 2022-11-14 18:00:23 CET ] [ Original post ]
Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
Get these other titles of the Grand Ages series on sale this week:
https://store.steampowered.com/app/23450/Grand_Ages_Rome/ https://store.steampowered.com/app/23455/Grand_Ages_Rome__Reign_of_Augustus/
Or go for the Gold Edition: Grand Ages: Rome Gold 50% off!
[ 2022-10-03 17:00:25 CET ] [ Original post ]
Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
Get these other titles of the Grand Ages series on sale this week:
https://store.steampowered.com/app/23450/Grand_Ages_Rome/ https://store.steampowered.com/app/23455/Grand_Ages_Rome__Reign_of_Augustus/
Or go for the Gold Edition: Grand Ages: Rome Gold 50% off!
[ 2022-05-09 17:01:00 CET ] [ Original post ]
Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
Get these other titles of the Grand Ages series on sale this week:
https://store.steampowered.com/app/23450/Grand_Ages_Rome/
Or go for the Gold Edition: Grand Ages: Rome Gold 50% off!
[ 2022-02-21 18:00:12 CET ] [ Original post ]
Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
Get these other titles of the Grand Ages series on sale this week:
https://store.steampowered.com/app/23450/Grand_Ages_Rome/ https://store.steampowered.com/app/23455/Grand_Ages_Rome__Reign_of_Augustus/
Or go for the Gold Edition: Grand Ages: Rome Gold 50% off!
[ 2021-11-08 18:00:54 CET ] [ Original post ]
Get these other highly rated Grand Ages titles on sale this week
https://store.steampowered.com/app/23450/Grand_Ages_Rome/ https://store.steampowered.com/app/23455/Grand_Ages_Rome__Reign_of_Augustus/
or go for the Gold Edition:
Grand Age of Rome Gold Edition 70% off
[ 2021-05-03 17:00:28 CET ] [ Original post ]
It is the year 1050 AD. At the beginning of the High Middle Ages development in Europe has seen an unprecedented level of progress and a rapidly growing population spreads across the length and breadth of the continent. New frontiers are explored, settlements founded and vast trading routes established. Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe.
If you enjoy strategy games take a look at all our offers this week
Grand Ages: Medieval 50% off
Grand Ages: Rome 50% off
Grand Ages: Rome Gold Edition 50% off
Grand Ages: Rome DLC Reign of Augustus 50% off
[ 2021-01-18 18:00:59 CET ] [ Original post ]
In Grand Age Medieval you can rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. If you like strategy games please have a look at our strategy titles on Sale this week:
Grand Ages Medieval with 80% discount
Imperium Romanum Gold Edition with 80% discount
-
Rise of Venice Gold Edition with 80% discount
[ 2020-03-30 17:00:15 CET ] [ Original post ]
Swashbuckling strategy favourite returns, playable for gaming media at gamescom 2019
Following an exclusive reveal as part of gamescom Opening Night Live with Geoff Keighley, Kalypso Media has announced Port Royale 4, an all-new entry in its much-loved seafaring trading sim series, financially supported by 'Film und Medienstiftung NRW and developed by Gaming Minds Studios (Railway Empire, Patrician) for release in Q4 2020 on Windows PC, PlayStation4, Xbox One and Nintendo Switch. A teaser trailer is available to watch below.
In Port Royale 4, take control of a colony as a young and ambitious governor, eager to grow their small settlement into a bustling trader city. Players will develop production chains connecting multiple islands to create complex trade routes across the Caribbean and fulfil tasks for their nations viceroy to earn more fame and unlock town buildings, ships and more.
Along the way, youll also conquer the cities of rival nations and hunt down their fleets while keeping a keen eye out for pirates and other privateers. For the first time in the series, naval battles will be turn-based, with up to 10 ships battling at a time and special tactical captain manoeuvres that can turn the tide of battle, even in the most hopeless of situations.
https://www.youtube.com/watch?v=wrYqZ3umnlQ
Port Royale 4 is scheduled for release in Q3 2020 on Windows PC, PlayStation4 and Xbox One.
Information
Title: Port Royale 4
Platform(s): Windows PC, PlayStation4, Xbox One, Nintendo Switch
Developer: Gaming Minds Studios
Genre: Trading simulation
Release: Q3 2020
Hashtag(s): #PortRoyale4
https://store.steampowered.com/app/1024650/Port_Royale_4/
[ 2019-08-27 07:36:18 CET ] [ Original post ]
The battle for Medieval Europe arrives on Mac following successful PC and console launches
Mac users the time has come for epic battles, cunning diplomacy and relentless conquest. Kalypso Media is proud to announce that Grand Ages: Medieval is out now for Mac via Steam
http://store.steampowered.com/app/310470/
giving grand strategy fans on the opportunity to lead their people to greatness.
Following the hugely successful launches on Windows PC and PlayStation4, Grand Ages: Medieval on Mac will test players strategic minds as they advance through the decades by utilising construction, research, expansion and conquest in a massive playable arena extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
Watch the trailer on Youtube here:
For a more in depth look at Grand Ages: Medieval take a look one of the developer livestreams here:
https://www.youtube.com/watch?v=9J18SuJS8mA
About Grand Ages: Medieval
It is the year 1050 AD. At the beginning of the High Middle Ages development in Europe has seen an unprecedented level of progress as a rapidly growing population spreads across the length and breadth of the continent. New frontiers are being explored, settlements founded and vast trading routes established. As the head of one of these small settlements, it falls upon you to lead your people towards greatness. Explore a vast world, gather resources, encounter other societies and use your trading expertise to expand and make your fortune. Found new cities, progress your nation with inventive technology and protect your trade routes against barbarian attacks until you are powerful enough to begin your conquest over Europe and forge a bold new empire.
Features of Grand Ages: Medieval
- Explore a gigantic game world of over 20 million square kilometres, plot strategically where to found important cities and defend your kingdom against foreign powers
- Raise an army and fight your opponents with knights, archers and cavalry
- Produce and trade 20 different goods to meet the demands of your citizens and soldiers: such as coal, fruits and pottery
- Research and utilise 50 major technological advancement of the Middle Ages: including the three-field crop rotation, the low warp loom or the longbow
- Face devastating natural disasters like storms, fires, volcanoes, droughts, earthquakes or even the Black Death
- Challenging Multiplayer Mode for up to 8 players
[ 2016-04-20 12:15:35 CET ] [ Original post ]
The battle for Medieval Europe arrives on Mac following successful PC and console launches
Mac users – the time has come for epic battles, cunning diplomacy and relentless conquest. Kalypso Media is proud to announce that Grand Ages: Medieval is out now for Mac via Steam
http://store.steampowered.com/app/310470/
giving grand strategy fans on the opportunity to lead their people to greatness.
Following the hugely successful launches on Windows PC and PlayStation®4, Grand Ages: Medieval on Mac will test players’ strategic minds as they advance through the decades by utilising construction, research, expansion and conquest in a massive playable arena extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
Watch the trailer on Youtube here:
For a more in depth look at Grand Ages: Medieval take a look one of the developer livestreams here:
https://www.youtube.com/watch?v=9J18SuJS8mA
About Grand Ages: Medieval
It is the year 1050 AD. At the beginning of the High Middle Ages development in Europe has seen an unprecedented level of progress as a rapidly growing population spreads across the length and breadth of the continent. New frontiers are being explored, settlements founded and vast trading routes established. As the head of one of these small settlements, it falls upon you to lead your people towards greatness. Explore a vast world, gather resources, encounter other societies and use your trading expertise to expand and make your fortune. Found new cities, progress your nation with inventive technology and protect your trade routes against barbarian attacks until you are powerful enough to begin your conquest over Europe and forge a bold new empire.
Features of Grand Ages: Medieval
- Explore a gigantic game world of over 20 million square kilometres, plot strategically where to found important cities and defend your kingdom against foreign powers
- Raise an army and fight your opponents with knights, archers and cavalry
- Produce and trade 20 different goods to meet the demands of your citizens and soldiers: such as coal, fruits and pottery
- Research and utilise 50 major technological advancement of the Middle Ages: including the three-field crop rotation, the low warp loom or the longbow
- Face devastating natural disasters like storms, fires, volcanoes, droughts, earthquakes… or even the Black Death
- Challenging Multiplayer Mode for up to 8 players
[ 2016-04-20 12:15:35 CET ] [ Original post ]
The battle for Medieval Europe moves forward to Mac after successful PC and console launches
:warcrown:Aspiring emperors/empresses!:warcrown:
Ready yourselves for epic battles, cunning diplomacy and relentless conquest. Kalypso Media today announces that grand strategy fans will soon be able lead their people to greatness on their Mac as Grand Ages: Medieval will be available to purchase via Steam on 20th April.
Following the hugely successful launches on Windows PC and the PlayStation4 system, Grand Ages: Medieval will test Mac players strategic minds as they advance through the High Middle Ages by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
- For a more in depth look at Grand Ages: Medieval take a look one of the developer livestreams here
- View the Grand Ages: Medieval PC launch trailer here
- View the Grand Ages: Medieval PS4 trailer here
- Explore a gigantic game world of over 20 million square kilometres, plot strategically where to found important cities and defend your kingdom against foreign powers
- Raise an army and fight your opponents with knights, archers and cavalry
- Produce and trade 20 different goods to meet the demands of your citizens and soldiers: such as coal, fruits and pottery
- Research and utilise 50 major technological advancement of the Middle Ages: including the three-field crop rotation, the low warp loom or the longbow
- Face devastating natural disasters like storms, fires, volcanoes, droughts, earthquakes or even the Black Death
- Challenging Multiplayer Mode for up to 8 players
[ 2016-04-07 12:44:32 CET ] [ Original post ]
The battle for Medieval Europe moves forward to Mac after successful PC and console launches
ːwarcrownːAspiring emperors/empresses!ːwarcrownː
Ready yourselves for epic battles, cunning diplomacy and relentless conquest. Kalypso Media today announces that grand strategy fans will soon be able lead their people to greatness on their Mac as Grand Ages: Medieval will be available to purchase via Steam on 20th April.
Following the hugely successful launches on Windows PC and the PlayStation®4 system, Grand Ages: Medieval will test Mac players’ strategic minds as they advance through the High Middle Ages by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East.
- For a more in depth look at Grand Ages: Medieval take a look one of the developer livestreams here
- View the Grand Ages: Medieval PC launch trailer here
- View the Grand Ages: Medieval PS4 trailer here
- Explore a gigantic game world of over 20 million square kilometres, plot strategically where to found important cities and defend your kingdom against foreign powers
- Raise an army and fight your opponents with knights, archers and cavalry
- Produce and trade 20 different goods to meet the demands of your citizens and soldiers: such as coal, fruits and pottery
- Research and utilise 50 major technological advancement of the Middle Ages: including the three-field crop rotation, the low warp loom or the longbow
- Face devastating natural disasters like storms, fires, volcanoes, droughts, earthquakes… or even the Black Death
- Challenging Multiplayer Mode for up to 8 players
[ 2016-04-07 12:44:32 CET ] [ Original post ]
Today's Deal: Save 65% on Grand Ages: Medieval!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
[ 2016-04-02 17:00:00 CET ] [ Original post ]
Changelog:
- Diplomacy: You can now extort AI opponents (option "Maintain Alliance") less frequently and the amount of money is lower in some cases.
- The graphical setting "Medium detail level" has been revised and is now much more efficient.
- Various minor improvements.
[ 2015-12-15 10:19:35 CET ] [ Original post ]
Changelog:
- Diplomacy: You can now extort AI opponents (option "Maintain Alliance") less frequently and the amount of money is lower in some cases.
- The graphical setting "Medium detail level" has been revised and is now much more efficient.
- Various minor improvements.
[ 2015-12-15 10:19:35 CET ] [ Original post ]
New feature: City Walls
Towns and cities can now be fortified with palisades and city walls to slow the decline of citizens' morale during sieges. Construction is commissioned at the workshop, so they become available as soon as the workshop is unlocked. Palisades and walls only need to be constructed once per city, and grow automatically as the city gets larger.
New feature: Trebuchet Master
To capture cities fortified with town walls more rapidly, trebuchet masters stands ready to assist you as a new military unit. They can set up their trebuchets near hostile cities and bring down city walls. However, they should never venture out without protection, because being unable to defend themselves, they are a popular target for enemy troops.
New feature: Military Leader
Previously, a competitor obtained the title for a region as soon as he controlled a certain share of that region. This makes the entire region visible to the competitor. We have supplemented this region title mechanism: each time a competitor obtains a new title, the region's military leader joins his ranks. Each military leader affects a particular bonus on nearby friendly troops. Military leaders cannot die - however, once defeated they flee to the nearest town. A region's military leader will also defect if you lose the title. Let the fighting for the regions begin!
New feature: Colony Ships
In addition to settlers, you can now build colony ships. These - very expensive - ships can sail an unlimited distance and found a new settlement on any coast. It can extend your existing empire as a port town or become the first town of a new colony.
New feature: Battle Options
You can now command your troops to take a particularly defensive or aggressive stance when a battle is underway. You can also order an automatic withdrawal when a troop has declined to 20% HP. Battle options only apply to the battle at hand. The options are deactivated as soon as a battle and adjacent skirmishes are over.
New feature: Pirates
After a prolonged playing time (no earlier than the rank of Grand Duke), pirates will begin to appear sporadically and loot merchant vessels. They can be hunted and destroyed with warships.
Improvements, balancing and bug fixes
- Fixed an error that involved AI growth. It now grows more slowly in the early stages of the game.
- Regional map under "Your Empire" tidied up and revised to show military leaders.
- Minor adjustments to fighting power of several troops (Sabres Fighter, Beserker, Flailsman, Crossbowman, Spearman, Horse Archer, Knight, Mounted Warrior).
- Scouts now have twice their previous HP.
- If the fast-forward button is activated via the Options menu and pause is deactivated during dialogue, fast-forward will remain activated even when opening a dialogue window. This speeds up multiplayer games (particularly in the beginning).
- Resolved two issues involving the alerts "Excess production" (city dialogue) and "Balance" (cash).
- Manual merchants now emit an acoustic signal upon reaching their target town.
- Diplomacy: Revised the demand to attack an enemy's town. Players can now only select the demand if the other party is willing to comply.
- For example, if one is to attack a hostile competitor by diplomatic means, the competitor's colour will be displayed in the dialogue.
- Resolved a number of minor text issues and bugs.
- Resolved an issue that occurred when taking over trade routes after taking over a competitor. The captured trade routes are now shorter and more efficient.
[ 2015-11-19 10:58:45 CET ] [ Original post ]
New feature: City Walls
Towns and cities can now be fortified with palisades and city walls to slow the decline of citizens' morale during sieges. Construction is commissioned at the workshop, so they become available as soon as the workshop is unlocked. Palisades and walls only need to be constructed once per city, and grow automatically as the city gets larger.
New feature: Trebuchet Master
To capture cities fortified with town walls more rapidly, trebuchet masters stands ready to assist you as a new military unit. They can set up their trebuchets near hostile cities and bring down city walls. However, they should never venture out without protection, because being unable to defend themselves, they are a popular target for enemy troops.
New feature: Military Leader
Previously, a competitor obtained the title for a region as soon as he controlled a certain share of that region. This makes the entire region visible to the competitor. We have supplemented this region title mechanism: each time a competitor obtains a new title, the region's military leader joins his ranks. Each military leader affects a particular bonus on nearby friendly troops. Military leaders cannot die - however, once defeated they flee to the nearest town. A region's military leader will also defect if you lose the title. Let the fighting for the regions begin!
New feature: Colony Ships
In addition to settlers, you can now build colony ships. These - very expensive - ships can sail an unlimited distance and found a new settlement on any coast. It can extend your existing empire as a port town or become the first town of a new colony.
New feature: Battle Options
You can now command your troops to take a particularly defensive or aggressive stance when a battle is underway. You can also order an automatic withdrawal when a troop has declined to 20% HP. Battle options only apply to the battle at hand. The options are deactivated as soon as a battle and adjacent skirmishes are over.
New feature: Pirates
After a prolonged playing time (no earlier than the rank of Grand Duke), pirates will begin to appear sporadically and loot merchant vessels. They can be hunted and destroyed with warships.
Improvements, balancing and bug fixes
- Fixed an error that involved AI growth. It now grows more slowly in the early stages of the game.
- Regional map under "Your Empire" tidied up and revised to show military leaders.
- Minor adjustments to fighting power of several troops (Sabres Fighter, Beserker, Flailsman, Crossbowman, Spearman, Horse Archer, Knight, Mounted Warrior).
- Scouts now have twice their previous HP.
- If the fast-forward button is activated via the Options menu and pause is deactivated during dialogue, fast-forward will remain activated even when opening a dialogue window. This speeds up multiplayer games (particularly in the beginning).
- Resolved two issues involving the alerts "Excess production" (city dialogue) and "Balance" (cash).
- Manual merchants now emit an acoustic signal upon reaching their target town.
- Diplomacy: Revised the demand to attack an enemy's town. Players can now only select the demand if the other party is willing to comply.
- For example, if one is to attack a hostile competitor by diplomatic means, the competitor's colour will be displayed in the dialogue.
- Resolved a number of minor text issues and bugs.
- Resolved an issue that occurred when taking over trade routes after taking over a competitor. The captured trade routes are now shorter and more efficient.
[ 2015-11-19 10:58:45 CET ] [ Original post ]
Save the Date!
Are you eagerly awaiting the new features included in the upcoming free Grand Ages: Medieval update, Siege & Conquest?
Join us tomorrow (times listed below) on our official Twitch-channel for an exclusive developer-livestream showing off all the new content!
The stream starts at: 08:00 PST / 11:00 EST / 16:00 GMT / 17:00 CET
[ 2015-11-18 10:25:13 CET ] [ Original post ]
Save the Date!
Are you eagerly awaiting the new features included in the upcoming free Grand Ages: Medieval update, ‘Siege & Conquest’?
Join us tomorrow (times listed below) on our official Twitch-channel for an exclusive developer-livestream showing off all the new content!
The stream starts at: 08:00 PST / 11:00 EST / 16:00 GMT / 17:00 CET
[ 2015-11-18 10:25:13 CET ] [ Original post ]
Combat
- Combat speed between troops, animals and bandits are notably increased
- The experience troops earn from combat is reduced, depending on the increased combat speed
- Units in the watchtower can now flee during a fight as well.
- When the player has developed Trade III, they can set an amount of carts to traders, which they pick up on their route on their own, instead of manually assigning the carts to a trader in specific cities
- It is now possible to build up to 99 carts in one inn.
- The AI will now give additional feedback when the offer is too low or too high.
- A bug in Diplomacy has been fixed. Sympathy will now be gained, when a player has successfully served the AIs demands, on correction of a previous offer.
- Upgrading the business office to a castle is more valuable now, due to slightly increased autonomous range-defence
- In the city-overview every event will now have a small info-text, which informs about the causes of the event.
- Due to a bug, newly-founded cities had taxes not set on automatic. This has been fixed and all newly-founded cities have their taxes set on automatic
- Maintenance cost check: If the maintenance costs are too high, there will be a warning next to the button for hiring new troops and units.
- Fixed bug in AI-trade routes. Trade routes are now shorter and with less load.
- Improved feedback, when setting rallying point with CTRL + right-click
- The travel-time of the building squad has been shortened and a visual bug has been fixed.
- Problem with integrated graphic cards fixed: The game now recognizes and uses by default the dedicated graphic card
[ 2015-10-16 10:12:33 CET ] [ Original post ]
Combat
- Combat speed between troops, animals and bandits are notably increased
- The experience troops earn from combat is reduced, depending on the increased combat speed
- Units in the watchtower can now flee during a fight as well.
- When the player has developed “Trade III“, they can set an amount of carts to traders, which they pick up on their route on their own, instead of manually assigning the carts to a trader in specific cities
- It is now possible to build up to 99 carts in one inn.
- The AI will now give additional feedback when the offer is too low or too high.
- A bug in Diplomacy has been fixed. Sympathy will now be gained, when a player has successfully served the AI’s demands, on correction of a previous offer.
- Upgrading the business office to a castle is more valuable now, due to slightly increased autonomous range-defence
- In the city-overview every event will now have a small info-text, which informs about the causes of the event.
- Due to a bug, newly-founded cities had taxes not set on „automatic“. This has been fixed and all newly-founded cities have their taxes set on “automatic”
- Maintenance cost check: If the maintenance costs are too high, there will be a warning next to the button for hiring new troops and units.
- Fixed bug in AI-trade routes. Trade routes are now shorter and with less load.
- Improved feedback, when setting rallying point with CTRL + right-click
- The travel-time of the building squad has been shortened and a visual bug has been fixed.
- Problem with integrated graphic cards fixed: The game now recognizes and uses by default the dedicated graphic card
[ 2015-10-16 10:12:33 CET ] [ Original post ]
Greetings Emperors/Empresses!
A new Update to Grand Ages Medieval is available now!
Find the full Changelog for Grand Ages: Medieval version 1.0.2 here:
https://steamcommunity.com/app/310470/discussions/0/483366528904429433/
[ 2015-10-01 12:15:39 CET ] [ Original post ]
Greetings Emperors/Empresses!
A new Update to Grand Ages Medieval is available now!
Find the full Changelog for Grand Ages: Medieval version 1.0.2 here:
https://steamcommunity.com/app/310470/discussions/0/483366528904429433/
[ 2015-10-01 12:15:39 CET ] [ Original post ]
Weve got another Grand Ages: Medieval livestream for you tomorrow!
Don't miss your chance to watch the developers giving some tips and tricks all about Grand Ages: Medieval!
Tune in on Twitch at 08:00 (PDT) / 11:00 (EDT) / 16:00 (BST) / 17:00 (CEST)!
[ 2015-09-30 14:42:21 CET ] [ Original post ]
We’ve got another Grand Ages: Medieval livestream for you tomorrow!
Don't miss your chance to watch the developers giving some tips and tricks all about Grand Ages: Medieval!
Tune in on Twitch at 08:00 (PDT) / 11:00 (EDT) / 16:00 (BST) / 17:00 (CEST)!
[ 2015-09-30 14:42:21 CET ] [ Original post ]
Grand Ages: Medieval is Now Available on Steam!
Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe.
[ 2015-09-25 15:36:00 CET ] [ Original post ]
https://www.youtube.com/watch?v=DQLXZkh5C2Y Worldwide digital and European boxed retail release now available! Bracknell, UK, 25th September, 2015 – Aspiring emperors – ready yourselves for epic battles, cunning diplomacy and relentless conquest, as Grand Ages: Medieval makes its historical debut on PC and SteamOS today. To celebrate the release of the game, Kalypso Media is excited to share the official launch trailer showing off some of vast environments waiting to be conquered and the key gameplay mechanics that will lead would-be Emperors to glory.
[ 2015-09-25 14:47:58 CET ] [ Original post ]
We’ve got another Grand Ages: Medieval livestream for you tomorrow!
Don't miss your chance to watch the developers show off Multiplayer for the first time EVER!
Tune in on Twitch at 08:00 (PDT) / 11:00 (EDT) / 16:00 (BST) / 17:00 (CEST)!
[ 2015-09-23 12:15:27 CET ] [ Original post ]
Save the Date!
On Thursday, the developers of Grand Ages: Medieval will broadcast the second pre-release livestream of their game.
In this week's stream, you can expect: Advanced gameplay (settling & trading), diplomacy, taking over towns and battles. There will also be some previously not-shown features – so stay tuned and join us at 08:00 (PST) | 11:00 (EDT) | 16:00 (BST) | 17:00 (CEST) on Twitch!
VoD: https://youtu.be/9J18SuJS8mA
[ 2015-09-16 12:12:20 CET ] [ Original post ]
Grand Ages: Medieval is Now Available for Pre-Purchase on Steam and includes a bunch of extra content*
Prepurchase now and in addition to the game, you will get the following DLC for free!
- Camelot
- Ancient Wonders
- Official Soundtrack
[ 2015-09-04 16:00:00 CET ] [ Original post ]
Since yesterday, 3rd of September 2015, Grand Ages: Medieval is available for Pre-Purchase on Steam! When Pre-Purchasing Grand Ages: Medieval, you will get the two DLCs “Camelot” and “Ancient Wonders”, the digital Soundtrack and a 15% discount off of the game on top! Find the game in the Steam store below: http://store.steampowered.com/app/310470/
[ 2015-09-04 10:22:40 CET ] [ Original post ]
🎮 Full Controller Support
- depot_linux [468.65 M]
- depot_archives_linux [1.34 G]
What is Grand Ages: Medieval?
"Grand Ages: Medieval" is an entry in Kalypso's "Grand Ages" series of finely-crafted strategy games of different genres developed by different studios. This game is not a sequel to the 2009 title "Grand Ages: Rome", a classic RTS with a focus on city building. "Grand Ages: Medieval" is a larger scale, real-time empire simulation game combining elements of trade, expansion and exploration with a heavy focus on economical domination.
Features:
- Explore a gigantic game world of over 20 million square kilometres, plot strategically where to found important cities and defend your kingdom against foreign powers
- Produce and trade 20 different goods to meet the demands of your citizens and soldiers: such as coal, fruits and pottery
- Research and utilise 50 major technological advancement of the Middle Ages: including the three-field crop rotation, the low warp loom or the longbow
- Raise an army and fight your opponents with knights, archers and cavalry
- Face devastating natural disasters like storms, fires, volcanoes, droughts, earthquakes… or even the Black Death
- Challenging Multiplayer Mode for up to 8 players
It is the year 1050 AD. At the beginning of the High Middle Ages development in Europe has seen an unprecedented level of progress and a rapidly growing population spreads across the length and breadth of the continent. New frontiers are explored, settlements founded and vast trading routes established. As the head of one of these small settlements, it falls upon you to lead your people towards greatness. Explore a vast world, gather resources, encounter other societies and use your trading expertise to expand and make your fortune. Found new cities, progress your nation with inventive technology and protect your trade routes against barbarian attacks until you are powerful enough to begin your conquest over Europe and forge a bold new empire.
Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East. Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
- OS: Ubuntu 14.04 64 Bit
- Processor: Intel Core2 Duo Processor E8000 Series or similarMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 compatible. 1 GB RAM. Geforce GTS450 or similar
- Storage: 5 GB available space
- OS: Ubuntu 14.04 64 Bit
- Processor: Intel i5 3 GHz or similar / betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 compatible. 2 GB RAM. Geforce GTX650ti or similar
- Storage: 5 GB available space
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