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Grand Ages: Medieval Update 1.0.3 available!
[ 2015-10-16 10:12:33 CET ] [ Original post ]
Combat
- Combat speed between troops, animals and bandits are notably increased
- The experience troops earn from combat is reduced, depending on the increased combat speed
- Units in the watchtower can now flee during a fight as well.
- When the player has developed “Trade III“, they can set an amount of carts to traders, which they pick up on their route on their own, instead of manually assigning the carts to a trader in specific cities
- It is now possible to build up to 99 carts in one inn.
- The AI will now give additional feedback when the offer is too low or too high.
- A bug in Diplomacy has been fixed. Sympathy will now be gained, when a player has successfully served the AI’s demands, on correction of a previous offer.
- Upgrading the business office to a castle is more valuable now, due to slightly increased autonomous range-defence
- In the city-overview every event will now have a small info-text, which informs about the causes of the event.
- Due to a bug, newly-founded cities had taxes not set on „automatic“. This has been fixed and all newly-founded cities have their taxes set on “automatic”
- Maintenance cost check: If the maintenance costs are too high, there will be a warning next to the button for hiring new troops and units.
- Fixed bug in AI-trade routes. Trade routes are now shorter and with less load.
- Improved feedback, when setting rallying point with CTRL + right-click
- The travel-time of the building squad has been shortened and a visual bug has been fixed.
- Problem with integrated graphic cards fixed: The game now recognizes and uses by default the dedicated graphic card
[ 2015-10-16 10:12:33 CET ] [ Original post ]
Grand Ages: Medieval Update 1.0.3 available!
[ 2015-10-16 10:12:33 CET ] [ Original post ]
Combat
- Combat speed between troops, animals and bandits are notably increased
- The experience troops earn from combat is reduced, depending on the increased combat speed
- Units in the watchtower can now flee during a fight as well.
- When the player has developed Trade III, they can set an amount of carts to traders, which they pick up on their route on their own, instead of manually assigning the carts to a trader in specific cities
- It is now possible to build up to 99 carts in one inn.
- The AI will now give additional feedback when the offer is too low or too high.
- A bug in Diplomacy has been fixed. Sympathy will now be gained, when a player has successfully served the AIs demands, on correction of a previous offer.
- Upgrading the business office to a castle is more valuable now, due to slightly increased autonomous range-defence
- In the city-overview every event will now have a small info-text, which informs about the causes of the event.
- Due to a bug, newly-founded cities had taxes not set on automatic. This has been fixed and all newly-founded cities have their taxes set on automatic
- Maintenance cost check: If the maintenance costs are too high, there will be a warning next to the button for hiring new troops and units.
- Fixed bug in AI-trade routes. Trade routes are now shorter and with less load.
- Improved feedback, when setting rallying point with CTRL + right-click
- The travel-time of the building squad has been shortened and a visual bug has been fixed.
- Problem with integrated graphic cards fixed: The game now recognizes and uses by default the dedicated graphic card
[ 2015-10-16 10:12:33 CET ] [ Original post ]
Grand Ages: Medieval
Gaming Minds Studios
Developer
Kalypso Media Digital
Publisher
2015-09-25
Release
GameBillet:
8.55 €
Game News Posts:
32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(1538 reviews)
The Game includes VR Support
Public Linux Depots:
- depot_linux [468.65 M]
- depot_archives_linux [1.34 G]
What is Grand Ages: Medieval?
"Grand Ages: Medieval" is an entry in Kalypso's "Grand Ages" series of finely-crafted strategy games of different genres developed by different studios. This game is not a sequel to the 2009 title "Grand Ages: Rome", a classic RTS with a focus on city building. "Grand Ages: Medieval" is a larger scale, real-time empire simulation game combining elements of trade, expansion and exploration with a heavy focus on economical domination.
Features:
- Explore a gigantic game world of over 20 million square kilometres, plot strategically where to found important cities and defend your kingdom against foreign powers
- Produce and trade 20 different goods to meet the demands of your citizens and soldiers: such as coal, fruits and pottery
- Research and utilise 50 major technological advancement of the Middle Ages: including the three-field crop rotation, the low warp loom or the longbow
- Raise an army and fight your opponents with knights, archers and cavalry
- Face devastating natural disasters like storms, fires, volcanoes, droughts, earthquakes… or even the Black Death
- Challenging Multiplayer Mode for up to 8 players
It is the year 1050 AD. At the beginning of the High Middle Ages development in Europe has seen an unprecedented level of progress and a rapidly growing population spreads across the length and breadth of the continent. New frontiers are explored, settlements founded and vast trading routes established. As the head of one of these small settlements, it falls upon you to lead your people towards greatness. Explore a vast world, gather resources, encounter other societies and use your trading expertise to expand and make your fortune. Found new cities, progress your nation with inventive technology and protect your trade routes against barbarian attacks until you are powerful enough to begin your conquest over Europe and forge a bold new empire.
Grand Ages: Medieval is a real-time strategy game from Gaming Minds. Lead your people and advance through the decades by utilising construction, research, expansion and conquest in an area extending from Scandinavia and North Africa; to Portugal, the Caucasus and the Middle East. Rise from the humble role of a simple mayor governing a small settlement and rule over all of Europe. Experience an exciting campaign with elaborately designed cut-scenes, play by your own rules in free play or test your skills in multiplayer against up to 8 players!
MINIMAL SETUP
- OS: Ubuntu 14.04 64 Bit
- Processor: Intel Core2 Duo Processor E8000 Series or similarMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 compatible. 1 GB RAM. Geforce GTS450 or similar
- Storage: 5 GB available space
- OS: Ubuntu 14.04 64 Bit
- Processor: Intel i5 3 GHz or similar / betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 compatible. 2 GB RAM. Geforce GTX650ti or similar
- Storage: 5 GB available space
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