TWL: DEFINITIVE EDITION - Road to Release #3
Did you know that the three characters are related to each other? The Kid is the Adult’s son and the Oldman’s nephew. Even if all the experiences are open and accessible from the very beginning, all stories are in some way linked, and it is possible to trace a timeline if you play all the experiences!
During production we assigned a code name to each character, main or secondary, based on their predominant color. For example, we called the Kid “Red”, the Adult “Blue” and the Oldman is “Brown”. We did this to better organize the project and to improve visual identification of each character, so that every character would be instantly recognized based on their color.
You probably shouldn’t trust this guy, even if he could help you.
"There isn't a way things should be. There's just what happens, and what we do." - Terry Pratchett
[ 2018-02-26 17:00:20 CET ] [ Original post ]
TWL: DEFINITIVE EDITION - Road to Release #3
Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 3! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released!
FEATURE SPOTLIGHT
Did you know that the three characters are related to each other? The Kid is the Adult’s son and the Oldman’s nephew. Even if all the experiences are open and accessible from the very beginning, all stories are in some way linked, and it is possible to trace a timeline if you play all the experiences!
FUN FACT
During production we assigned a code name to each character, main or secondary, based on their predominant color. For example, we called the Kid “Red”, the Adult “Blue” and the Oldman is “Brown”. We did this to better organize the project and to improve visual identification of each character, so that every character would be instantly recognized based on their color.
CHARACTER SPOTLIGHT
You probably shouldn’t trust this guy, even if he could help you.
QUOTE OF THE DAY
"There isn't a way things should be. There's just what happens, and what we do." - Terry Pratchett
SCREENSHOT
The Way of Life
Fabio Ferrara
CyberCoconut
2016-05-31
Indie Singleplayer
Game News Posts 38
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(6275 reviews)
http://www.cybercoconut.com/
https://store.steampowered.com/app/310370 
The Game includes VR Support
The Way of Life Depot Linux [336.14 M]
The Way of Life makes the player relive the same life's experiences from the point of view of three characters of different ages: an adult, an old man and a child.
The experiences we want to tell about are very different, they go from a quarrel to a dream, and further to more serious topics like death and love. The main point about the game is that every experience will be told through different gameplay mechanics.
Also, every playable character has his own specific mechanics and a way to see the world.
The player throughout the game can explore and live different stories and feel a variety of emotions in an amusing and captivating experience.
The experiences we want to tell about are very different, they go from a quarrel to a dream, and further to more serious topics like death and love. The main point about the game is that every experience will be told through different gameplay mechanics.
Also, every playable character has his own specific mechanics and a way to see the world.
The player throughout the game can explore and live different stories and feel a variety of emotions in an amusing and captivating experience.
MINIMAL SETUP
- OS: Ubuntu 12.10 LTS
- Processor: Intel Dual-Core 2.9 GHz / AMD Dual-Core 3.5 GHzMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
- OS: Ubuntu 13.10
- Processor: Quad-Core ProcessorMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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