Update on the Development and Progress of Version 1.1
Currently, the beta version of the game has advanced further than the official public release, with new features and improvements that haven't yet made it to the main version. At this time, there will no longer be a beta version. My priority now is to synchronize the public version with the beta, so that everyone has access to the latest updates and features. Steam will release this update in the coming hours.
I'm excited to share that in version 1.1 of the game, which will be released in the near future, there will be 300 new levels distributed across the four current game modes: Classic, Color, Block Classic, and Color Classic. I hope you enjoy these new challenges as much as I enjoyed creating them! These levels will keep the essence of each mode and test your skills in fresh and exciting ways.
I know many of you are also looking forward to the new game modes I previously mentioned. Unfortunately, these have proven to be a bigger challenge than expected, so the new modes and their specific puzzles will be released in a future update. I'm working hard to ensure that, when they arrive, these new modes will be as polished and fun as the current ones.
Unfortunately, Ive been facing unforeseen issues that have severely impacted the games development. As I mentioned in a previous update, Ive been dealing with power supply problems that lasted much longer than expected, completely preventing me from working on the game. These issues forced me to relocate, which further complicated the situation. The process of finding a new place, moving, and settling in took longer than expected, which resulted in a delay of over a month in development. I understand that this situation is far from ideal, and I feel deeply embarrassed for causing this significant delay. I sincerely apologize, as this was completely out of my control, but I understand how it has affected the game's progress and communication with you, the community. Now that Im fully settled in, Im committed to resuming development at the proper pace. Thank you again for your understanding and continued support. I look forward to hearing your feedback on the new levels and continuing to improve the game for all of you. See you soon with more updates!
[ 2024-10-01 20:33:11 CET ] [ Original post ]
Hello everyone! First of all, I want to thank each of you for your patience and support over the past few months. I know it has been a considerable wait, and I want to provide a full explanation along with an announcement of what's coming in the upcoming 1.1 update.
Aligning the Public Release with the Beta
Currently, the beta version of the game has advanced further than the official public release, with new features and improvements that haven't yet made it to the main version. At this time, there will no longer be a beta version. My priority now is to synchronize the public version with the beta, so that everyone has access to the latest updates and features. Steam will release this update in the coming hours.
Future 1.1 Update: 300 New Puzzle Levels!
I'm excited to share that in version 1.1 of the game, which will be released in the near future, there will be 300 new levels distributed across the four current game modes: Classic, Color, Block Classic, and Color Classic. I hope you enjoy these new challenges as much as I enjoyed creating them! These levels will keep the essence of each mode and test your skills in fresh and exciting ways.
New Game Modes in Development
I know many of you are also looking forward to the new game modes I previously mentioned. Unfortunately, these have proven to be a bigger challenge than expected, so the new modes and their specific puzzles will be released in a future update. I'm working hard to ensure that, when they arrive, these new modes will be as polished and fun as the current ones.
Technical Issues and Apologies
Unfortunately, Ive been facing unforeseen issues that have severely impacted the games development. As I mentioned in a previous update, Ive been dealing with power supply problems that lasted much longer than expected, completely preventing me from working on the game. These issues forced me to relocate, which further complicated the situation. The process of finding a new place, moving, and settling in took longer than expected, which resulted in a delay of over a month in development. I understand that this situation is far from ideal, and I feel deeply embarrassed for causing this significant delay. I sincerely apologize, as this was completely out of my control, but I understand how it has affected the game's progress and communication with you, the community. Now that Im fully settled in, Im committed to resuming development at the proper pace. Thank you again for your understanding and continued support. I look forward to hearing your feedback on the new levels and continuing to improve the game for all of you. See you soon with more updates!
NONOTOWN: Nonogram Logic Puzzle
bazoosoft
bazoosoft
2023-12-26
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 28
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews
(3 reviews)
http://bazoosoft.com
https://store.steampowered.com/app/2240720 
[0 B]
NONOTOWN is a fun and challenging puzzle game that puts your problem-solving skills to the test. In this game, you are presented with a grid of squares that are either filled in or empty. Your goal is to fill in the empty squares according to the given clues in order to reveal the hidden image.
To play, you simply use your cursor to fill in the empty squares on the grid. As you fill in the squares, the hidden image will gradually take shape, and you will need to use logic and deduction to figure out which squares to fill in next. The game includes a variety of different nonogram puzzles of varying difficulty, so there is always a new challenge waiting for you.
NONOTOWN is a great game for fans of puzzles and logic games, and it is suitable for players of all ages. So why not give it a try and see how many nonogram puzzles you can solve?
To play, you simply use your cursor to fill in the empty squares on the grid. As you fill in the squares, the hidden image will gradually take shape, and you will need to use logic and deduction to figure out which squares to fill in next. The game includes a variety of different nonogram puzzles of varying difficulty, so there is always a new challenge waiting for you.
NONOTOWN is a great game for fans of puzzles and logic games, and it is suitable for players of all ages. So why not give it a try and see how many nonogram puzzles you can solve?
MINIMAL SETUP
- Processor: 2 GHzMemory: 1 GB RAMStorage: 600 MB available space
- Memory: 1 GB RAMStorage: 600 MB available space
- Storage: 600 MB available space
- Processor: 2.5 GHzMemory: 4 GB RAMStorage: 600 MB available space
- Memory: 4 GB RAMStorage: 600 MB available space
- Storage: 600 MB available space
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