0.7.3 - New ship automation ability "Auto-logistic", Improve UX and UI
Ships with the "Auto-logistic" ability enabled will monitor the needs of buildings and automatically transport resources to the nearest storage. This opens up automation possibilities if you have two or more bases.
Now, ships with the construction ability enabled will independently locate the required resources in storage and follow them.
The technology tree is now vertical and more user-friendly, and it has been divided into two sections: "Ships" and "Colony."
Camera shaking has been fixed. The zoom strength is no longer limited, with only protection remaining to prevent the camera from going underground.
Now, the cursor for an open window of an active ship or building always resets when you select another object or construct a new building.
Now, 3D windows do not overlap fixed elements on the player's screen.
To compensate for misunderstandings in cases where task descriptions and building names differ.
[ 2024-09-16 16:17:24 CET ] [ Original post ]
In this update, I have improved ship automation and fixed gameplay and technical issues that players encountered.
The goal of this update is to enhance the player experience and address issues that disrupt the player's flow.
New Ability: "Auto-logistic"
Ships with the "Auto-logistic" ability enabled will monitor the needs of buildings and automatically transport resources to the nearest storage. This opens up automation possibilities if you have two or more bases.
Automation of Resource Collection for Construction
Now, ships with the construction ability enabled will independently locate the required resources in storage and follow them.
Improved Technology Tree
The technology tree is now vertical and more user-friendly, and it has been divided into two sections: "Ships" and "Colony."
Improved Camera Behavior
Camera shaking has been fixed. The zoom strength is no longer limited, with only protection remaining to prevent the camera from going underground.
UX: Improved Logic for Opening and Closing Windows
Now, the cursor for an open window of an active ship or building always resets when you select another object or construct a new building.
UX: Fixed Interface Layer Order
Now, 3D windows do not overlap fixed elements on the player's screen.
UX: Task Icons and Building Descriptions Displayed
To compensate for misunderstandings in cases where task descriptions and building names differ.
Other Improvements:
- Automatic ship abilities when loading the game;
- Fixed UI errors when switching between maps;
- Corrected icons in some places;
- Improved interface and interaction with the shipyard;
- Improved translations in some areas;
- Fixed some save game errors.
Oasis Mission: Sci-Fi Economic Colony Sim
Lunar pug studio
Lunar pug studio
2024-03-27
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(19 reviews)
https://store.steampowered.com/app/2658640 
Create your colony in the world of corporate punk
Take on the role of CEO of a corporation and develop a colony and its economy in remote territories and extreme conditions.
You will need to explore and develop various biomes, including snowy mountains, deserts, canyons, islands, rocky shores, volcanoes, and much more!
Assemble your fleet of levitating ships and construct bases, merging them into an ecosystem and creating production chains. Modify the equipment of buildings and ships, and unlock new technologies!
A well-thought-out economic system responds to every action you take and offers numerous development options:
- Build a network of residential complexes;
- Provide people with essential goods;
- Create a fleet for resource extraction;
- Construct conveyors and extractors;
- Get involved in green energy;
- Engage in resource delivery and trade;
- Explore the territory;
- Combine these options or come up with your own strategy.
Resident AI
Artificial intelligence of citizens forms a realistic and responsive economy, where the cost of resources depends on supply and demand. The happiness of people depends on their wealth and the surrounding environment, and unhappy people may go to your competitors.
Be prepared for economic shocks and crises!
Corporation AI
The artificial intelligence of competitors takes into account the preferences of the corporation and seeks the most advantageous conditions for development. Through their actions, they are capable of completely changing the economy in your region.
Choose the optimal level of AI difficulty and enjoy the economic struggle!
Replayability
You will be able to experiment with different strategies, maps, technologies, and random events.Map Editor
Create, share, and download new maps. Create a unique biome by combining basic biomes, change the landscape and environment through terraforming, and distribute resources to create unique game scenarios!GAMEBILLET
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