




0.9.4 - Ships AI, Economic & UI Improvements, Performance Fixes
The storage system has received the most critical feedback so far. Its clear that it needs significant adjustments. I've gathered all your suggestions, and Ill start working on the storage mechanics overhaul in the next patch!
There were serious memory and CPU leaks caused by the animation and time interpolation library I use. In the new version of this library, expired functions werent being properly cleared, leading to unnecessary code execution. Fixing this issue has significantly improved performance during the late stages of the game.
[ 2025-01-08 10:46:15 CET ] [ Original post ]
Hello! In this update, I focused on enhancing the AI and behavioral patterns of ships, improving the user interface, fixing performance issues, and implementing improvements based on your feedback!
Storage System Rework Announcement
The storage system has received the most critical feedback so far. Its clear that it needs significant adjustments. I've gathered all your suggestions, and Ill start working on the storage mechanics overhaul in the next patch!
Major Fixes for Memory and CPU Leaks
There were serious memory and CPU leaks caused by the animation and time interpolation library I use. In the new version of this library, expired functions werent being properly cleared, leading to unnecessary code execution. Fixing this issue has significantly improved performance during the late stages of the game.
Ships AI Improvements:
- Improved behavior patterns for construction ships they now take resources in bulk, with optimized algorithms for efficiency.
- Fixed an issue with the repair module ships behavior pattern.
- Enhanced task search and task memory algorithms for ships.
- Fixed issues where ships would switch between tasks or become confused.
- Fixed bugs where ships became idle without performing any tasks.
- Fixed a bug where ships took control away from the player and didnt move to the designated point.
- Fixed an issue where construction ships wouldnt unload into storage or only used a portion of the storage compartments for required resources.
- Optimized AI algorithms for better performance.
- Improved responsiveness of ships to tasks and player commands.
- Mining, delivery, and construction abilities can now be manually activated when directing a ship to a specific target.
Economic Adjustments:
- Extended the economic cycle interval from 6 to 12 seconds (or 4 seconds at x3 speed) to reduce information overload for players.
- Improved the economic cycle timer to ensure consistent production values between cycles without decimal deviations.
UI Improvements:
- Added and improved tooltips in the route interface, with various bug fixes.
- Grouped ships by color in the bottom menu for better visual clarity.
- Color selection for future buildings and ships is now saved across sessions.
- Ship and building colors will persist after saving and loading the game.
- Various small UI improvements and bug fixes.
- Fixed an issue where players would get confused when trying to purchase blueprints if the interface rounded their balance up to a higher value than they actually had.
- Improved the ship upgrade experience now, the ship editing interface opens immediately, without needing to wait for the ship to move to the shipyard.
[ 2025-01-08 10:46:15 CET ] [ Original post ]
Oasis Mission: Sci-Fi Economic Colony Sim
Lunar pug studio
Developer
Lunar pug studio
Publisher
2024-03-27
Release
Game News Posts:
34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(52 reviews)
Create your colony in the world of corporate punk
Take on the role of CEO of a corporation and develop a colony and its economy in remote territories and extreme conditions.
You will need to explore and develop various biomes, including snowy mountains, deserts, canyons, islands, rocky shores, volcanoes, and much more!
Assemble your fleet of levitating ships and construct bases, merging them into an ecosystem and creating production chains. Modify the equipment of buildings and ships, and unlock new technologies!
A well-thought-out economic system responds to every action you take and offers numerous development options:
- Build a network of residential complexes;
- Provide people with essential goods;
- Create a fleet for resource extraction;
- Construct conveyors and extractors;
- Get involved in green energy;
- Engage in resource delivery and trade;
- Explore the territory;
- Combine these options or come up with your own strategy.
Resident AI
Artificial intelligence of citizens forms a realistic and responsive economy, where the cost of resources depends on supply and demand. The happiness of people depends on their wealth and the surrounding environment, and unhappy people may go to your competitors.
Be prepared for economic shocks and crises!
Corporation AI
The artificial intelligence of competitors takes into account the preferences of the corporation and seeks the most advantageous conditions for development. Through their actions, they are capable of completely changing the economy in your region.
Choose the optimal level of AI difficulty and enjoy the economic struggle!
Replayability
You will be able to experiment with different strategies, maps, technologies, and random events.Map Editor
Create, share, and download new maps. Create a unique biome by combining basic biomes, change the landscape and environment through terraforming, and distribute resources to create unique game scenarios!GAMEBILLET
[ 6057 ]
GAMERSGATE
[ 1499 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB