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0.9.6 Combat system, gameplay, engine, graphics, and performance improvements
Now, events depend on the state of your colony. Only events that impact the colonys economy will occur. Additionally, the cost of a positive resolution now depends on the event's economic impact.
[ 2025-01-28 18:20:02 CET ] [ Original post ]
Hello everyone! While the Steam strategy festival was underway, featuring Oasis Mission, I was hard at work developing this major update!
It consists of three parts:
- Combat system improvements
- General gameplay improvements
- Engine, graphics, and performance enhancements
Combat System
Ship Control
- Added missile range display.
- Holding the right mouse button allows you to set the ship's desired rotation, displaying the missile range if applicable.
- Ships now automatically turn toward their target to increase missile hit chances.
Projectile Improvements
- Added smoke effects for projectiles.
- Projectiles will now fire if an enemy is within the damage area.
- New destruction animation for buildings.
- New destruction animation for ships.
New animation of projectiles
Old
New destruction animation
Old
Other Combat System Enhancements
- Increased the number of enemy waves by 20% and accelerated the arrival of initial waves. In existing games, previously generated waves (those shown in the timeline at the top) will retain the old timer, while new waves will generate faster.
- Clicking on an enemy ship makes your ship turn toward and attack it.
- Clicking on a friendly ship orders it to be repaired (if a repair module is available).
- Clicking on a friendly structure orders it to be repaired (if a repair module is available).
General Gameplay Improvements
Adaptive Events
Now, events depend on the state of your colony. Only events that impact the colonys economy will occur. Additionally, the cost of a positive resolution now depends on the event's economic impact.
Other Gameplay Enhancements
- Fixed Mouse Pan getting stuck after interacting with a ship.
- Improved sound design for scene objects.
- Enhanced ship engine animations and sounds.
- A blackout now pauses ship activity without resetting all tasks. The ship resumes operations once protection is restored.
- Fixed incorrect ship destruction during resource gathering or construction.
- Proper destruction of residencesnow engineers CORRECTLY (haha) die and STOP WORKING AFTER DEATH (haha) in factories.
Engine Improvements
Rendering Speed and Performance Boosts
- Reduced freezes by 90%.
- Improved rendering responsiveness.
- Reduced rendering latency.
- Smoother animations.
- Eliminated freezes when selecting a building location.
- Added LODs for terrain, reducing polygon count when zooming out or rendering shadows outside the main field of view.
- Replaced the landscape shader with a more universal projection shader, supporting more decorative variations in the future.
- Increased GPU performance.
- Fixed various rendering artifacts.
- Improved terrain loading, modification, and rendering performance.
- Enhanced shadow rendering quality by increasing the VRAM buffer size.
- Fixed incorrect terrain deformations at landscape chunk junctions.
- Landscape collision calculations are now 15 times faster.
Instance Scene Composer
- Enabled multithreading for the 3D scene instance composer.
- Optimized and accelerated the instance composer.
[ 2025-01-28 18:20:02 CET ] [ Original post ]
Oasis Mission: Sci-Fi Economic Colony Sim
Lunar pug studio
Developer
Lunar pug studio
Publisher
2024-03-27
Release
Game News Posts:
33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(32 reviews)
Create your colony in the world of corporate punk
Take on the role of CEO of a corporation and develop a colony and its economy in remote territories and extreme conditions.
You will need to explore and develop various biomes, including snowy mountains, deserts, canyons, islands, rocky shores, volcanoes, and much more!
Assemble your fleet of levitating ships and construct bases, merging them into an ecosystem and creating production chains. Modify the equipment of buildings and ships, and unlock new technologies!
A well-thought-out economic system responds to every action you take and offers numerous development options:
- Build a network of residential complexes;
- Provide people with essential goods;
- Create a fleet for resource extraction;
- Construct conveyors and extractors;
- Get involved in green energy;
- Engage in resource delivery and trade;
- Explore the territory;
- Combine these options or come up with your own strategy.
Resident AI
Artificial intelligence of citizens forms a realistic and responsive economy, where the cost of resources depends on supply and demand. The happiness of people depends on their wealth and the surrounding environment, and unhappy people may go to your competitors.
Be prepared for economic shocks and crises!
Corporation AI
The artificial intelligence of competitors takes into account the preferences of the corporation and seeks the most advantageous conditions for development. Through their actions, they are capable of completely changing the economy in your region.
Choose the optimal level of AI difficulty and enjoy the economic struggle!
Replayability
You will be able to experiment with different strategies, maps, technologies, and random events.Map Editor
Create, share, and download new maps. Create a unique biome by combining basic biomes, change the landscape and environment through terraforming, and distribute resources to create unique game scenarios!GAMEBILLET
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