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It's update time again, this time bringing the promised new features based around player stats and leaderboards, as well as the usual collection of quality of life improvements. Last month I covered some of the features which have already been implemented, so if you'd like to check out what they are you can find the details in this post here. Continuing on from that I've added these new options to Super Video Golf:
Driving range leaderboards are now broken down by target as well as try count. This means that for each target you attempt on the Driving Range, final scores are tallied independently from other targets. The consensus was that this gave an overall fairer competition, rather than mixing the results from a single easy target with those, say, of a run of random targets. To reflect this the Driving Range leaderboard viewer has been expanded and updated, so each one can be examined individually.
Alongside this the menus in the Driving Range have been given a lick of paint, to make them look neater and more polished with some new artwork.
Players on the Steam Deck have also made their voices heard, so this update includes some deck-specific updates. Firstly, when playing on Steam Deck (or in Big Picture mode) the power bar has been increased to double the size, so that it is more visible on a smaller screen, or when viewing from a distance.
The options menu, which previously included controller-specific artwork for XBox and Playstation controllers, has now been updated with artwork to reflect the Steam Deck's controls.
And, as a final buff for Steam Deck and game controller users, menu navigation has been completely overhauled when using the DPad or thumbstick. This means that pushing up or down actually moves the selection up or down now! This was a surprisingly... detailed... amount of work, so there may be an edge case in one or two places where things don't work as intuitively as you might think. If this is the case, please make sure to let me know via the discussions or the Steam Chat, and I'll do my best to fix things.
One of the biggest features in this update is the addition of the Stats browser to the Clubhouse, to accompany the new leaderboard viewer. The stats browser is broken down into 4 main views:
Club Stats:
This page details all of the available golf clubs, so you can see the different ranges offered by different club sets (Novice, Expert, Pro) and at which level the clubs are unlocked, as well as their current unlock status. Each club also includes stats that provide information as to how much adding top or side spin to the shot will actually affect play. For example the wedges are highly affected by top and back spin, while irons are also affected by side spin.
Player Performance:
The performance page charts the scores attained for each hole of each course. This is logged separately for each player profile, including CPU profiles, and is not available publicly via Steam. The stats are tracked locally, and act as a way to view your own personal improvement (or not!) in scores over time.
Score logging was enabled in 1.12.5, so existing players should have some data to view already. New players (welcome!) will have to play a few rounds before anything tangible is visible.
Course History:
The history page displays the total number of times you, as a Steam user, have completed each course, either as a full 18 hole round, or one of the front or back 9 plays. It also displays the total, aggregated, number of rounds completed by all Steam users. At the bottom you can also see the average amount of time spent playing each course. These are all based on your Steam stats, and are the same as those visible from the Stats tab in the Options menu.
Awards:
The final page displays any awards you may have won. Currently this only displays awards for coming in the top 3 of one of the monthly leaderboards - however more awards will be added in future updates.
Some players have also requested that there is music when playing the game, instead of just on the menus. While there are no immediate plans to add any music to the game, I've now updated the music system so that it's possible to add your own custom playlist of music, which will play from your hard drive. The details of which are too lengthy to go into here, however I have added a guide which explains how to create and add your own custom music playlist. You can view the guide here.
These are, of course, the highlights of the update - here's the full change list of everything that's been added or updated since 1.12:
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