Greetings golf fans!
This update is mostly a post-release patch to version 1.18, which includes small fixes and QoL improvements, based on your feedback. Mostly.
However, as per the laboured pun in the sub-title, I'm happy to say that the biggest change in this update is the introduction of multiple par 5 holes across all the full size courses!
For a long time a popular request has been to add par 5 holes to the game - which were, up until now, technically unviable. When I first started this project a little over 3 years ago the initial game design only scaled to smaller holes, and the engine itself was unable to render anything bigger, for no reason other than that I had no idea just how big this project would eventually become!
Over the last few updates I've been working behind the scenes on updating the engine to allow for bigger holes and, most recently, I've been creating the holes themselves:
You may be perhaps wondering about the scoring on the updated courses (specifically courses 1, 2, 5, 7, 10 and 12) as the modified par will of course affect the overall possible score. I've decided that the best way to handle this is to archive the existing all-time leaderboards, for these courses, and create a new set.
You'll still be able to browse the old scores via the Steam client, however from the beginning of October 2024 the 6 (or 18 if you count the front 9/back 9 combos) leaderboards are effectively reset. Monthly boards are unaffected as they automatically reset at the beginning of the month anyway.
I look forward to seeing all those new scores battle it out for top position!
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Here's the full change list:
- Fixed - Prevent switching to freecam when current player is CPU
- Fixed - Occasional texture streaking on minimap
- Fixed - Ball not updating distance on UI when rolling on the driving range
- Fixed - Cropping drawables to bounds of minimap
- Fixed - Reassigning controller indices when using multiple controllers and one is disconnected
- Updated - Mulligans are now only awarded once per 9 holes
- Updated - Eliminated players are now marked on the scoreboard after elimination
- Updated - Freeplay CPU skill level is based on current club set, and base level is lower for entry level players
- Updated - Career CPU stat generation to reduce the maximum possible skill
- Updated - Workshop tools now use ImGui file browser for avatar masks instead of native dialogues
- Updated - Increased overall render distance
- Updated - Full size courses now contain a selection of par 5 holes
- Added - Controllers are now listed in player order on Options menu when multiple controllers are connected
- Added - Menu hint when loading the player roster for the first time
- Added - Mouse wheel scroll now adjusts headwear transforms (hold shift for bigger increments)
- Added - Ball travel distance to minimap
- Added - Current Skins pot is displayed on the scoreboard in Skins games
- Removed - Incorrect markings on range indicator when using decimated power bar
Super Video Golf
Trederia
Trederia
2023-02-02
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 50
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(83 reviews)
https://store.steampowered.com/app/2173760 
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Game modes include:
- Stroke Play
- Stableford
- Stableford Pro
- Match Play
- Skins
- Multi-target
Super Video Golf can be played either as couch co-op with up to 8 players using 1-4 compatible controllers or the PC keyboard, or online with up to 8 computers connecting to a single game. Super Video Golf can also be played as a combination of both allowing up to 16 players in a single round!
Players can customise their characters with a range of designs, hair styles and balls to choose from, with more available in the Steam Workshop. Computer controlled players can be added to a game either to fill out a team roster, to practice against - or simply to pit against other CPU players while you watch and relax. CPU players feature adaptive skill, so as the player's level increases, so does the challenge!
Solo features of Super Video Golf include Monthly Challenges which start at the beginning of each month, as well as a club league where personal progress is pitted against CPU players. The league consists of 24 round seasons, with awards given for top 3 placement and CPU players whose difficulty increases to match the player, season by season.
The clubhouse also hosts all the player's personal stats, such as time spent on each course, the player's score history and any awards received from completing monthly challenges and winning the league.
Every month a new set of leaderboards are created so players can compete around the world to win trophies for placing anywhere in the top 3. Player stats are tracked and broken down by year, month or week and can be viewed from within the clubhouse.
Steam Workshop support means that it is easy to find new customisation options such as new balls or head wear, and even upload your own creations to share.
Super Video Golf supports a wide array of resolutions, from as low as 640 x 480, all the way up to the latest UHD ultra wide displays. Full controller support means that big picture mode is fully supported, ideal for couch co-op play.
- OS: SteamOS
- Processor: Intel 4th gen i5 or AMD Athlon (2013 or newer)Memory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: nvidia 760 or AMD 7850 (requires OpenGL 4.1 or higher). Intel integrated graphics may work. but are not officially supported.
- Storage: 380 MB available space
- OS: SteamOS
- Processor: Intel 7th gen i5 or higher or AMD RyzenMemory: 8192 MB RAM
- Memory: 8192 MB RAM
- Graphics: nvidia 960 or AMD Radeon RX. Intel integrated graphics may work. but are not officially supported.
- Storage: 380 MB available space
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