Basically this update brings the Demo up to speed with the Arksync E1. Adding many of the new features and changes that came with the Early Access Release. I'll continue to update the demo as new releases to the base game arrive as well. Also serious thanks to those of you who have purchased the game and left meaningful reviews. Seriously you're holding up so much of this game's future, and I seriously appreciate it
Randomized Enemy World Spawning
Easily my favorite update that came with E1. The map is filled with enemy spawn scenarios, and although the level layout stays the same, this shakes up room to room combat a lot.
Bye Bye Specific Weapons and Utilities
I removed some stuff that are now exclusive to the full game, if you already have one of these items you get to keep them. Removed: Mag-Rail, Rhinlok, and Missile Salvo.
New Artwork in certain locations.
Added a bunch of bug fixes, and features I can't remember off top of my head.
If you ever have any bugs to report, or feedback you'd like considered share it on our official Dykom Discord Server. Thanks for playing!
- Mike Garn / Dykom Software
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🔻COMBAT: This moon is under strict lockdown and enforced by amped drones, and merciless mechs patrolling unknown corridors. What's left of humanity has been whittled down to unrecognizable entities, gathered in hordes, lying in the darkness feeding on uninfected matter. The conflicts that transpire aren't limited to surviving ambushes, but hacking data terminals, quarantining rift leaks, and outlasting spreading Nanocite. Don't worry, you're designed for confrontation, and equipped with a capable movement system. Master your Jump and Dodge Thrusters, and hold your reflexes relentless. Move, and keep moving.
🔻DEATH: Assault Frames are backed up through the Arksync System. Connecting to a dedicated Reboot Terminal becomes your home base. When your lives deplete, you will lose all carried resources including credits, only then will you be rebuilt at your Reboot Terminal.
🔻STATAGY: At your disposal is an arsenal of weapons and utilities. Discover unique combinations and strategy between them all. Utilities offer a wide range of approach; Sticky Mines, Gun Buddies, and Bubble Barriers to name a few types, should be used with maximum efficiency.
Not all weapons are created equal as modifying them gains an offensive advantage, and no Mod Schematic is ever the same. You Assault Frame Robots are all the same, try not to get too attached to your armaments; you'll lose them if you're destroyed.
Check your local Depot, and spend Credits to resupply on armaments. Prepare to explore the moon not only by purchasing Ammo, Shield Cells, or Extra Lives, but access your locker system to retrieve or store the right weapons and utilities for the job.
There's no telling what you'll find in the deepest parts of this wasted moon, but preparation, focus, and determination will be required. Good hunting, 3-192005.
- OS: Ubuntu 14.04.2 or higher
- Processor: Intel i7 seriesMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA 960 or better
- Storage: 3 GB available spaceAdditional Notes: Gamepad Recommended
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