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Voxlands
VoxRay Games, Inc. Developer
VoxRay Games, Inc. Publisher
1970-01-01 Release
Game News Posts: 14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed (37 reviews)
Weekly build 7/2/2025

  • Biomes: New forest tileset, better tilesets for overhangs in some biomes. Refinement and tuning of trees and vegetation in each biome. Beaches and Mountains are more clearly delineated from neighboring biomes.

  • Procedural Propping: Major propping and lighting pass for most biomes, including little sprites, lamps and lanterns, bioluminescent mushrooms, tombstones, dilapidated vehicles and random garbage as appropriate. Barrens, Bog and Forest now much more advanced. Rubber, electronics, and other advanced materials are more available in the world to craft high-end equipment. Ruined houses now spawn in the Barrens.

  • Procedurally Placed Vendors - Vendor NPCs added to Building, Survival, and Arena modes (something to spend all those coins on!) -- including one who sells conveniently snapping building pieces (more to come!) and another who flips materials for coins, buying or selling.

  • Building Mode: Building mode chests contain lots of fun props to decorate your digs with

  • Crafting: Ladders and plank bridges now craftable on wooden workbenches

  • Melee Monsters: Melee monsters now have a more defined charge up, attack, and retreat pattern, making combat feel a bit more tactical and aggressive, but also a bit less random. Beware there may be some balance issues we'll iron out in the coming weeks!

  • Water Tool: Water tools now feature procedurally generated models and crafting recipes, as well as new sound effects!

  • Crafting: Water can now be crafted by melting ice in campfires

  • Gargoyle: A new Gargoyle enemy is in the works for the upcoming Crystal Cathedral level! But for now it just looks like a remap of the bird...

  • Monsters: All melee monsters now have a buildup animation, and leap at the player to attack, and hop left/right/away to dodge the player's attacks

  • Fix: Crash in Heldonia when the same object is exploded multiple times

  • Gloves: Can pick up empty container and workbenches

  • Gloves: Landscape objects fall properly when dropped

  • Gloves: Animation when picking up/dropping items

  • Jackhammer: Using the tool makes noise that monsters can hear

  • Water tool: Don't use stamina or play sfx when not sucking up water

  • Editor: Dialog now supports `**bold**` text

  • Animation Editor: UI overhaul

  • Inventory: now has a separate area for the first 9 items which are always at the start of your hotbar, to replace the "pinning" feature.

  • Procedural worlds: overhang biome can spawn items, better rock columns, larger biomes in size 11 worlds, NPCs, better terrain smoothing.

[img src="https://clan.cloudflare.steamstatic.com/images/44706857/b271fec4159125784a80e3add43b7d0344aef104.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44706857/a7998f03031a0d33bfd1696ffab96b8a7f541722.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44706857/bcc6185c1033d45dde6462805773027c3336b11c.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44706857/56003e27ab9df6fe33f3c1209159918f96e32b03.png"][/img]


[ 2025-07-02 20:33:15 CET ] [ Original post ]

EXPLORE


Explore gorgeous raytraced voxel lands, with interesting hand-crafted locations around every corner.

SHOOT


Meet the local mutated wild-life, and let them know how you really feel, with guns, melee and even spells.
See the voxels fly off them down to their skeletons!

QUEST


What is this "ooze" that is changing the land, and how can it be fixed? All we know is that the locals don't seem capable of doing so themselves, and are looking to outsource their problems to you. Seems fair?

BUILD & DESTROY


Lands are fully destructable / mineable down to the last voxel, provided you have the right tools! Everything you destroy, you can also build. Find creative solutions to problems, or just enjoy re-designing the scenery.

Have grander visions of building? Use the built-in friendly editor that allows you to build just like in-game to create your own lands, with your own gameplay and quests.

LOOT & CRAFT


Obtain items from chests, quests, mining and buying, then turn them into the things you've always wanted.

SURVIVE


While in some lands a powerful rifle is a mere matter of chatting up a local, in others you may have
to scavenge to.. craft a stick? Your position in the foodchain mary vary accordingly, please take
the necessary precautions.

Play alone, or with friends (co-op not enabled in first demo)! Assuming you know how to share..

MINIMAL SETUP
  • Graphics: NVidia 1060 or better
RECOMMENDED SETUP
  • Graphics: Nvidia 1080. 2070. 3060. 4050 or better

GAMEBILLET

[ 6440 ]

24.59$ (18%)
0.90$ (90%)
12.29$ (80%)
12.42$ (17%)
4.95$ (17%)
12.59$ (16%)
8.85$ (11%)
16.57$ (17%)
17.59$ (12%)
12.42$ (17%)
12.42$ (17%)
5.03$ (16%)
17.59$ (12%)
26.65$ (11%)
33.17$ (17%)
16.57$ (17%)
24.87$ (17%)
2.00$ (90%)
8.27$ (17%)
16.57$ (17%)
17.75$ (11%)
16.57$ (17%)
16.39$ (18%)
20.72$ (17%)
24.87$ (17%)
12.42$ (17%)
33.17$ (17%)
4.12$ (17%)
44.45$ (11%)
16.59$ (17%)
GAMERSGATE

[ 852 ]

1.31$ (81%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
1.58$ (77%)
6.0$ (80%)
1.84$ (74%)
1.84$ (74%)
4.19$ (48%)
3.0$ (95%)
3.51$ (73%)
0.56$ (81%)
2.1$ (74%)
4.13$ (62%)
1.84$ (74%)
2.25$ (89%)
3.75$ (81%)
0.68$ (91%)
1.84$ (74%)
1.8$ (55%)
1.31$ (81%)
1.5$ (92%)
10.58$ (47%)
12.0$ (70%)
1.84$ (74%)
1.05$ (85%)
1.84$ (74%)
0.9$ (92%)
1.84$ (74%)
2.03$ (77%)
MacGamestore

[ 4280 ]

1.04$ (85%)
0.99$ (75%)
1.49$ (85%)
18.99$ (24%)
3.39$ (92%)
24.99$ (50%)
1.19$ (88%)
0.99$ (75%)
2.99$ (75%)
27.49$ (8%)
2.49$ (50%)
1.19$ (88%)
1.19$ (76%)
2.49$ (83%)
1.19$ (94%)
2.79$ (60%)
1.49$ (94%)
1.19$ (88%)
11.99$ (40%)
1.19$ (60%)
14.99$ (40%)
1.69$ (83%)
4.99$ (88%)
21.99$ (27%)
2.78$ (95%)
1.19$ (76%)
0.99$ (80%)
1.19$ (88%)
0.99$ (90%)
1.19$ (76%)

FANATICAL BUNDLES

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356266 days, 21 hours, 37 minutes


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HUMBLE BUNDLES

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8 days, 22 hours, 37 minutes


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