EXPLORE
Explore gorgeous raytraced voxel lands, with interesting hand-crafted locations around every corner.SHOOT
Meet the local mutated wild-life, and let them know how you really feel, with guns, melee and even spells.See the voxels fly off them down to their skeletons!
QUEST
What is this "ooze" that is changing the land, and how can it be fixed? All we know is that the locals don't seem capable of doing so themselves, and are looking to outsource their problems to you. Seems fair?BUILD & DESTROY
Lands are fully destructable / mineable down to the last voxel, provided you have the right tools! Everything you destroy, you can also build. Find creative solutions to problems, or just enjoy re-designing the scenery.Have grander visions of building? Use the built-in friendly editor that allows you to build just like in-game to create your own lands, with your own gameplay and quests.
LOOT & CRAFT
Obtain items from chests, quests, mining and buying, then turn them into the things you've always wanted.SURVIVE
While in some lands a powerful rifle is a mere matter of chatting up a local, in others you may haveto scavenge to.. craft a stick? Your position in the foodchain mary vary accordingly, please take
the necessary precautions.
Play alone, or with friends (co-op not enabled in first demo)! Assuming you know how to share..
Add kick attack (`F` key).
[/*]Editor: Entities can be added to groups, including group selection.
[/*]Gloves: Non-empty containers can now be moved.
[/*]Swimming: further fixes to underwater collision.
[/*]Fog rendering improvements.
[/*]UI: picking a map is not a popup anymore, but directly part of the main menu.
[/*]UI: you can continue any world where you last left it from the main menu.
[/*]Proc Gen Worlds: New points-of-interest including monster camps, buried treasure chests (empty for now but will soon be full!), and spires of rare ore. Resources have been rebalanced a bit, including adding groups of crops that spawn together to make food a bit more engaging, and upgrades are now more commonly available so you can beef up your equipment if you\'re lucky. Additionally, new NPC Grady spawns in the woods and will sell upgrades for your equipment -- for a price!
[/*]Crafting: Weak guns are now available on the stone work bench. Some adjustments to levels of weapons that can be crafted on different workbenches.
[/*]Monsters: New Brock Crab Monster is very incomplete but can be spawned. Small Ooze now occasionally drop coins, ooze, or oil material.
[/*]Club: The club is now less durable by default.
[/*]Boots: There are now four levels of boot with differing stats and crafting recipes.
[/*]Food: New \"Cereal\" food makes better use of corn and wheat in the early game.
[/*]Audio: New sound effects for placing various materials, new sound effects for stepping on crystal, and new monster sounds.
[/*]Great Basin Temple: Minor dialog improvements.
[/*]Dead Water (wip): Beginning of story quests are playable. (~5-15 minutes of gameplay so far), early development versions / gameplay tests of *Eavesdropping* and *Tailing* NPC\'s are now playable.
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44706857/4530b6d17047967ad6186160c6f8e2c70a560309.jpg\"][/img]
Minimum Setup
- Graphics: NVidia 1060 or better
Recommended Setup
- Graphics: Nvidia 1080. 2070. 3060. 4050 or better
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