EXPLORE
Explore gorgeous raytraced voxel lands, with interesting hand-crafted locations around every corner.SHOOT
Meet the local mutated wild-life, and let them know how you really feel, with guns, melee and even spells.See the voxels fly off them down to their skeletons!
QUEST
What is this "ooze" that is changing the land, and how can it be fixed? All we know is that the locals don't seem capable of doing so themselves, and are looking to outsource their problems to you. Seems fair?BUILD & DESTROY
Lands are fully destructable / mineable down to the last voxel, provided you have the right tools! Everything you destroy, you can also build. Find creative solutions to problems, or just enjoy re-designing the scenery.Have grander visions of building? Use the built-in friendly editor that allows you to build just like in-game to create your own lands, with your own gameplay and quests.
LOOT & CRAFT
Obtain items from chests, quests, mining and buying, then turn them into the things you've always wanted.SURVIVE
While in some lands a powerful rifle is a mere matter of chatting up a local, in others you may haveto scavenge to.. craft a stick? Your position in the foodchain mary vary accordingly, please take
the necessary precautions.
Play alone, or with friends (co-op not enabled in first demo)! Assuming you know how to share..
* Survival Quests: New quests including a genie in a bottle and new stories with the Milfred Betterman Charitable Society.\n* Survival Worlds: Many more POIs, including more sensible chest spawning and loot distribution. New monster camps spawn in every biome! Many improved POIs now with functioning doors. Nearly all old single-object trees have been replaced with trees that come apart in physicalized chunks, way more fun to break down.\n* Monsters: Monsters now take more damage when falling (or being kicked!) from great heights.\n* Crafting: Some high-level craftables have been removed from the workbenches in order to make finding blueprints in the world a more exciting way to max out your character.\n* Swimming: there is now \"wading\" before you get deep enough to swim, and you move progressively slower as you get deeper in.\n* Swimming: You also don\'t use stamina if your feet are on the ground while swimming on the surface.\n* Swimming: fixed difficulty getting out of the water when looking up.\n* Health: cannot stack health pack past max anymore, and any amount past max slowly degrades.\n* Fog: there is now a setting for fog height.\n* Procedural Generation: improved placement that seeks to find flat ground for larger groups.\n* Procedural Generation: points of interest can now cut into the landscape.\n* Procedural Generation: size 11 world are a bit more stretched out.\n* Procedural Generation: caves/chasms have a more organic shape.\n* Editor: Allow placing objects when interacting.\n* Monsters: Render particle effect when spawning/despawning.\n* Monsters: More accurate spawning positions when testing a level in the editor.\n* UI: Fix compass rendering.\n* Procedural Generation: Added new snow biome POIs and updated quarry POIs.\n* Procedural Generation: 6 new Bog Biome POI\'s.\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44706857/b758138ddf9a5f1ab6fea4ab3479acfa06eb7391.png\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44706857/927e12715958fb6674305df47d3fced144a165cd.png\"][/img]
Minimum Setup
- Graphics: NVidia 1060 or better
Recommended Setup
- Graphics: Nvidia 1080. 2070. 3060. 4050 or better
[ 6370 ]
[ 5870 ]
[ 1991 ]
[ 1943 ]
[ 986 ]















