EXPLORE
Explore gorgeous raytraced voxel lands, with interesting hand-crafted locations around every corner.SHOOT
Meet the local mutated wild-life, and let them know how you really feel, with guns, melee and even spells.See the voxels fly off them down to their skeletons!
QUEST
What is this "ooze" that is changing the land, and how can it be fixed? All we know is that the locals don't seem capable of doing so themselves, and are looking to outsource their problems to you. Seems fair?BUILD & DESTROY
Lands are fully destructable / mineable down to the last voxel, provided you have the right tools! Everything you destroy, you can also build. Find creative solutions to problems, or just enjoy re-designing the scenery.Have grander visions of building? Use the built-in friendly editor that allows you to build just like in-game to create your own lands, with your own gameplay and quests.
LOOT & CRAFT
Obtain items from chests, quests, mining and buying, then turn them into the things you've always wanted.SURVIVE
While in some lands a powerful rifle is a mere matter of chatting up a local, in others you may haveto scavenge to.. craft a stick? Your position in the foodchain mary vary accordingly, please take
the necessary precautions.
Play alone, or with friends (co-op not enabled in first demo)! Assuming you know how to share..
- Carpenter Tool: Use any wood/stone/dirt in your inventory to directly build various shaped walls, floors and other things in the game world, to make bases, bridges, defenses, and whatever else you may want.
- UI improvements to inventory management: Drag and drop directly to the gameworld to drop items. Shift-click to transfer to containers. A \"Quick Stack\" button automatically sorts into multiple containers.
- Procedural Generation: Upgrade to cave systems, with new \"cavern\" and \"worm\" additions.
- Building plan quests: Now show exactly which objects are still missing on the HUD.
- Fix vendor selling of bullets and other bulk items.
- Crafting: Stoves are now easier to craft a bit earlier during normal Survival gameplay.
- Elixirs: Powerful Elixirs crafted with the Cauldron now require monster parts to concoct.
- Procedurally Generated Worlds: Many new points-of-interest including ice caverns, buried treasures, ruined houses, and snow-covered landfills.
- Pig God: Do NOT insult Pig God.
- Repair Tool: New art for the repair tool includes three different categories of wrench representing what level of objects the tool is capable of repairing.
- Audio: New work-in-progress sound effects for Treeants and the Brock Crab.
- Crossbow: The crossbow model is now procedurally generated based on its stats such as damage, zoom, accuracy, and stability.
- Monsters: Gargoyle visuals updated.
- Procedural Worlds: The player will now spawn on a stone rune.
- Great Basin Temple: Fixed an issue where fruit baskets were not harvestable.
- Procedural Generation: Many new Bog and Plains points-of-interest.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44706857/4ddeca9cd95f71661dd8965d0e03784f9a5cfa1b.png\"][/img]
Minimum Setup
- Graphics: NVidia 1060 or better
Recommended Setup
- Graphics: Nvidia 1080. 2070. 3060. 4050 or better
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