Wed like to thank all of you who have downloaded the demo version of Passageway of the Ancients. We appreciate your constructive feedback and are hard at work on implementing your suggestions. After nine years of development, our small team is at the five-yard line in terms of putting finishing touches on the game. Development-wise, our main focus right now is enhancing the real-time special/particle effects. For example, we want a visual cue that indicates when weapons, armor, and shields receive a stat enhancement or elemental magic bonuses. In todays isometric CRPG environment, theres a tendency to increasingly shrink the size of player characters on screen, which makes the implementation of special effects ever more challenging. You want the effect to be eye-catching and believable, but not totally obscure the detailed texture of the underlying surface. Above all else, we remain passionately committed to quality in all aspects of the game from the storyline and graphics to (of course!) the gameplay. Passageway of the Ancients is a large game with 34 levels and numerous story branches, shops, quests, and puzzles, so maintaining quality is a major challenge but its one we take very seriously. We have never believed in words like mediocre or good enough! As we continue our march toward launch, we promise to update this blog periodically. Again, thank you for your interest in the world of Aieryon. Your response to the demo has been truly gratifying not to mention helpful! We greatly appreciate it. The Team at Passageway Games
Passageway of the Ancients
Passageway Games
Passageway Games
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🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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Story & Gameplay
In Passageway of the Ancients, you’ll need to not only survive ever deadlier skirmishes but also manage your party, develop and customize your character, pick locks, and solve Runic puzzles. The game’s innovative battle system employs both strategy and real-time combat – taking inspiration from historical weapons and tactics. Furthermore, the player has dual personas – a hidden Dragonkindt and a public-facing race of their choosing (Dwarf, Elf, Human) – which must be leveled up at the same time.Dragonkindt
“Part angelic being, part shapeshifter, and part Dragon. These creatures were thought to be merely the phantasms of some eastern poetic genius, inspired prophet, or demented scholar.”
Key Features
Blended Combat System: Use both strategy and real-time elements – drawing on real medieval weapons and tactics.
Dual-Persona Character Development: Develop your character’s two personas simultaneously – the hidden Dragonkindt, and a public-facing race of your choosing.
Powerful Magical Items: Equip items carefully; they affect intelligence, will, and other character attributes.
Complex Decision Trees: Manage battle spoils, solve puzzles, adjust the frequency of special activities, choose interactions, and gather clues.
Fully Customizable Characters: Choose your character’s alternate persona, appearance, and gender as Dwarf, Elf, or Human.
- OS: Ubuntu 12
- Processor: Intel or AMD running at 3.40 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 970
- Storage: 30 GB available space
- OS: Ubuntu 12
- Processor: Intel or AMD running at 4.80 GHzMemory: 32 GB RAM
- Memory: 32 GB RAM
- Graphics: NVIDIA GeForce GTX 3060
- Storage: 60 GB available space
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