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Passageway of the Ancients: Behind the Curtain #2

We are pleased to report significant progress on major enhancements to Passageway of the Ancients as we ready it for launch. In our previous post, we were at the five-yard line in terms of putting finishing touches on the game. Now we feel we are at the two-yard line, with strong forward momentum! When we last posted, our primary focus was creating the games real-time special/particle effects. For example, we were creating a visual cue that indicates when weapons, armor, and shields receive a stat enhancement or elemental magic bonuses. We have successfully achieved these special effects goals and believe they will significantly enhance the game. We have also upgraded the comparative inventory feature. You can now compare weapons and armor across all party members at the same time, allowing for a more streamlined approach when equipping your characters. New keyboard shortcuts, an updated right-click menu, and quicker methods to sell items in shops also make overall inventory interaction even easier. The UI has also been significantly improved. We adjusted several aspects for balance and clarity, such as optimizing and consolidating the character window and redesigning travel menus. We also overhauled the combat options window to give players more detail and granular control over spell casting. The quest log has been revised to make it easier for players to track their progress and view helpful quest information. The new real-time special/particle effects, inventory feature, and UI upgrades have been added to the current Steam demo. Please check it out and tell us what you think! Sure, this polishing phase has slightly delayed the release of Passageway of the Ancients, but we felt it was a worthwhile endeavor. As stated in our previous post, we are committed to quality in all aspects of the game from the storyline and graphics to (of course!) the gameplay. Thank you for your interest in the world of Aieryon. We greatly appreciate it and will continue to update you on our progress towards launch. The Team at Passageway Games


[ 2024-04-17 20:00:47 CET ] [ Original post ]



Passageway of the Ancients
Passageway Games
  • Developer

  • Passageway Games
  • Publisher

  • Coming soon
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Mixed

    (10 reviews)


  • Review Score

  • https://passagewaygames.com/
  • Website

  • https://store.steampowered.com/app/1014260 
  • Steam Store



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  • Public Linux depots

  • Inspired by classic CRPGs from the ’90s and early 2000s, Passageway of the Ancients transports players to the world of Aieryon – the galaxy’s sole remaining magical planet – where they explore the city of Ithgar to solve their parents’ murder. An atmospheric RPG with visceral combat and complex lore, Passageway of the Ancients is being developed by Passageway Games – a three-person studio in Abilene, Texas founded by septuagenarians Jon Grierson and John Hendrick.

    Story & Gameplay

    In Passageway of the Ancients, you’ll need to not only survive ever deadlier skirmishes but also manage your party, develop and customize your character, pick locks, and solve Runic puzzles. The game’s innovative battle system employs both strategy and real-time combat – taking inspiration from historical weapons and tactics. Furthermore, the player has dual personas – a hidden Dragonkindt and a public-facing race of their choosing (Dwarf, Elf, Human) – which must be leveled up at the same time.



    Dragonkindt

    “Part angelic being, part shapeshifter, and part Dragon. These creatures were thought to be merely the phantasms of some eastern poetic genius, inspired prophet, or demented scholar.”

    Key Features



    Blended Combat System: Use both strategy and real-time elements – drawing on real medieval weapons and tactics.


    Dual-Persona Character Development: Develop your character’s two personas simultaneously – the hidden Dragonkindt, and a public-facing race of your choosing.


    Powerful Magical Items: Equip items carefully; they affect intelligence, will, and other character attributes.


    Complex Decision Trees: Manage battle spoils, solve puzzles, adjust the frequency of special activities, choose interactions, and gather clues.


    Fully Customizable Characters: Choose your character’s alternate persona, appearance, and gender as Dwarf, Elf, or Human.
    MINIMAL SETUP
    • OS: Ubuntu 12
    • Processor: Intel or AMD running at 3.40 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • Storage: 30 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12
    • Processor: Intel or AMD running at 4.80 GHzMemory: 32 GB RAM
    • Memory: 32 GB RAM
    • Graphics: NVIDIA GeForce GTX 3060
    • Storage: 60 GB available space
    GAMEBILLET

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    5.18$ (83%)
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    2.85$ (81%)
    12.59$ (16%)
    9.80$ (61%)
    2.25$ (77%)
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    4.69$ (81%)
    14.99$ (50%)
    8.0$ (60%)
    1.13$ (92%)
    3.39$ (32%)
    12.59$ (37%)
    1.46$ (89%)
    7.49$ (25%)
    1.31$ (81%)
    3.5$ (65%)
    3.14$ (48%)
    4.56$ (89%)
    12.0$ (70%)
    0.48$ (52%)
    1.13$ (92%)
    1.84$ (74%)
    16.0$ (60%)
    2.63$ (62%)
    11.24$ (55%)
    0.56$ (81%)
    9.37$ (63%)

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