Whatsuuuup everyone! Finally a new Patch is out. We apologize for the skipped patch in july. But we hope to redress that with a super awesome new feature: CHARACTER VOICES. Check out the Trailer for Version 0.8.0: https://www.youtube.com/watch?v=UnDaBFBZ3as Patch Log: Voices All characters are fully automatically voiced now and we love it! You can also trigger voices yourself by using the d-pad on your controller while you are in a match. You have a variety of taunts, answers and cool shouts to have a word with your enemies! Map Changes: Frozen Colony We were a little unsatisfied about how the frozen colony mechanics worked. The "two floors" System can be very confusing especially when you look at the minimap and there seems to be an enemy around but you can't see him. Its also kind of preventing intense fights because you have to look out for eachother to much. So we closed the basement in frozen colony and we also removed the snow storm. We like the idea of map events which impact the match but we felt that the snow storm was more annoying than fun to cope with. Bugfixes A lot of bugs were fixed. Soundtrack Molten Core finally got his own soundtrack. Check it out, play a match on Molten Core! :) We really hope you like the new features and changes. Give us some feedback! We like to hear your opinion and thoughts. - Daio
[ 2016-08-04 11:48:54 CET ] [ Original post ]
Whatsuuuup everyone! Finally a new Patch is out. We apologize for the skipped patch in july. But we hope to redress that with a super awesome new feature: CHARACTER VOICES. Check out the Trailer for Version 0.8.0: https://www.youtube.com/watch?v=UnDaBFBZ3as Patch Log: Voices All characters are fully automatically voiced now and we love it! You can also trigger voices yourself by using the d-pad on your controller while you are in a match. You have a variety of taunts, answers and cool shouts to have a word with your enemies! Map Changes: Frozen Colony We were a little unsatisfied about how the frozen colony mechanics worked. The "two floors" System can be very confusing especially when you look at the minimap and there seems to be an enemy around but you can't see him. Its also kind of preventing intense fights because you have to look out for eachother to much. So we closed the basement in frozen colony and we also removed the snow storm. We like the idea of map events which impact the match but we felt that the snow storm was more annoying than fun to cope with. Bugfixes A lot of bugs were fixed. Soundtrack Molten Core finally got his own soundtrack. Check it out, play a match on Molten Core! :) We really hope you like the new features and changes. Give us some feedback! We like to hear your opinion and thoughts. - Daio
[ 2016-08-04 11:48:54 CET ] [ Original post ]
🎮 Full Controller Support
- Super Sky Arena Linux [451.13 M]
- Sky Arena Original Soundtrack
Super Sky Arena is a modern re-imagination of the Starfox multiplayer mode. You pilot a jet fighter to have fast paced dogfights against three of your friends. Play either locally, in splitscreen mode, or create an online game and let your friends join from all over the world. And if your friends are busy, you can always play against the AI to train for future confrontations.
We plan to create the ultimate multiplayer experience for this game. To do this we developed (and are developing) many different forms of multiplayer gaming you can enjoy with your friends.
- Local Multiplayer
- Online Multiplayer
- Local or Online against Bots
- In Development: Couch vs. Couch Multiplayer (Online Splitscreen)
- Fast paced action dogfight: Fight your friends in a dogfight that requires quick reflexes, strategic maneuvers and powerful weapons
- Multiplayer in all colors: You can play in local splitscreen mode, join online matches of your friends and eventually combine both in our couch vs. couch multiplayer (this is still being developed)
- Original music: Each map has its own fast pumping music that reminds us of good old 80s and 90s rock
- OS: Ubuntu 12.04+. SteamOS+Storage: 420 MB available space
- Storage: 420 MB available space
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