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Start an adventure in a world full of monster hunters!

Plagued by a strange disease, the continent of Chroma is in panic, and a strange turn of events will turn you - a small kid - into a powerful monster hunter, capable of tame even Ulmaxia, the dragon king!




  • Customize your own monster hunter with tons of clothes, weapons and skills!
  • More than 300 different monsters to train!
  • Play either offline single player, local multiplayer via split-screen or online with up to 500 players per server!
  • Tons of quests, secrets, and unlockable stuff!
Minimon
Lunar LabsDeveloper
Lunar LabsPublisher
2015-03-25Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (83 reviews)
VR Support
Public Linux Depots:
  • Minimon Linux [206.9 M]
For Minimon Players

Hi guys!
Sorry for the long time without saying anything, 2017 was a long year full of new Minimon prototypes, but the project for now still sits in a weird limbo.

Part of the big problem was that when Minimon was released for Early Access, there 5 devs working on the game, and everyone abandoned the project except myself.

And I was just a coder before, so I had to spent all those 2 last years learning all I could about game design, making art for games, music and other stuff.

My grand ambition is to recreate the whole game, fixing both the stability/bugs, while fixing the game design/story and mostly everything.

I'll show you guys all the prototypes I made alone since the updates stopped.

Prototype #1 - The 3d remake
https://imgur.com/a/9pLGW
https://youtu.be/0bTZP12N-fg

This showed potential, but having spenting months on it, I felt that alone it would take years to finish all the graphics, and I had no funding to pay somebody with enough experience to help.

Prototype #2 - Simple pixel art style
https://imgur.com/a/0DqjN

With this one I felt I could finish it myself in a year at most, but I was afraid how players would react to such drastic change in style.

Prototype #3 - Voxel minimon
https://imgur.com/a/sZolX
I did briefly work in this prototype, a couple weeks, but after a storm I lost some important files and lost motivation to recreate them.

So, in the end, I did lots of experiments, but I'm still stuck at the graphics, since the coding of the game is mostly finished by now.

The project is not dead, I just need to find both a good way to go and then enough time to finish it.

Give your feedback!

[ 2018-01-27 15:40:16 CET ] [Original Post]
For Minimon Players

Hi guys!
Sorry for the long time without saying anything, 2017 was a long year full of new Minimon prototypes, but the project for now still sits in a weird limbo.

Part of the big problem was that when Minimon was released for Early Access, there 5 devs working on the game, and everyone abandoned the project except myself.

And I was just a coder before, so I had to spent all those 2 last years learning all I could about game design, making art for games, music and other stuff.

My grand ambition is to recreate the whole game, fixing both the stability/bugs, while fixing the game design/story and mostly everything.

I'll show you guys all the prototypes I made alone since the updates stopped.

Prototype #1 - The 3d remake
https://imgur.com/a/9pLGW
https://youtu.be/0bTZP12N-fg

This showed potential, but having spenting months on it, I felt that alone it would take years to finish all the graphics, and I had no funding to pay somebody with enough experience to help.

Prototype #2 - Simple pixel art style
https://imgur.com/a/0DqjN

With this one I felt I could finish it myself in a year at most, but I was afraid how players would react to such drastic change in style.

Prototype #3 - Voxel minimon
https://imgur.com/a/sZolX
I did briefly work in this prototype, a couple weeks, but after a storm I lost some important files and lost motivation to recreate them.

So, in the end, I did lots of experiments, but I'm still stuck at the graphics, since the coding of the game is mostly finished by now.

The project is not dead, I just need to find both a good way to go and then enough time to finish it.

Give your feedback!

[ 2018-01-27 15:40:16 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 10.0
  • Processor: 1.7 GHz Dual CoreMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: NVIDIA GeForce GTX 260. ATI Radeon 4870 HD. Intel HD 3000. or equivalent card with at least 128 MB VRAM and support for Shadel Model 2.0Network: Broadband Internet connection
  • Storage: 300 MB available space

Recommended Setup

  • OS: Ubuntu 12.04 LTS or higher
  • Processor: Intel Core 2 Duo at 2.2 GHz. AMD Athlon 64 2.2GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 460. AMD Radeon HD 6850Network: Broadband Internet connection
  • Storage: 300 MB available space
GAMEBILLET

[ 6407 ]

25.19$ (16%)
12.42$ (17%)
13.25$ (12%)
31.10$ (11%)
5.27$ (12%)
7.44$ (17%)
35.14$ (12%)
12.59$ (16%)
12.42$ (17%)
8.29$ (17%)
5.03$ (16%)
17.75$ (11%)
8.27$ (17%)
16.59$ (17%)
33.14$ (17%)
25.47$ (15%)
16.96$ (15%)
24.87$ (17%)
4.18$ (16%)
17.19$ (14%)
4.95$ (17%)
8.27$ (17%)
3.93$ (21%)
8.27$ (17%)
24.87$ (17%)
8.27$ (17%)
20.72$ (17%)
8.39$ (16%)
16.57$ (17%)
17.19$ (14%)
GAMERSGATE

[ 1893 ]

0.43$ (91%)
1.91$ (87%)
10.2$ (66%)
3.0$ (70%)
1.19$ (83%)
2.25$ (89%)
8.0$ (80%)
2.76$ (82%)
0.68$ (91%)
4.5$ (85%)
0.9$ (91%)
1.79$ (74%)
0.43$ (91%)
8.49$ (58%)
5.25$ (65%)
0.85$ (91%)
3.0$ (50%)
6.0$ (80%)
8.5$ (66%)
0.68$ (91%)
7.2$ (64%)
9.9$ (67%)
2.0$ (90%)
1.58$ (95%)
1.91$ (87%)
1.7$ (91%)
6.44$ (82%)
3.0$ (85%)
3.0$ (90%)
1.28$ (87%)
MacGamestore

[ 4309 ]

4.98$ (88%)
1.71$ (91%)
3.99$ (73%)
1.99$ (89%)
1.09$ (84%)
2.49$ (83%)
18.99$ (24%)
52.99$ (12%)
65.99$ (6%)
2.99$ (70%)
2.29$ (77%)
0.99$ (80%)
53.99$ (10%)
4.99$ (50%)
9.49$ (5%)
44.99$ (10%)
4.99$ (83%)
1.19$ (76%)
4.99$ (75%)
13.99$ (7%)
1.19$ (88%)
1.19$ (88%)
0.99$ (75%)
1.19$ (88%)
1.99$ (90%)
2.99$ (80%)
5.99$ (70%)
2.98$ (85%)
4.99$ (83%)
15.89$ (21%)

FANATICAL BUNDLES

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356220 days, 13 hours, 19 minutes


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HUMBLE BUNDLES

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10 days, 7 hours, 19 minutes


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