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Formal Release Notes
[ 2024-05-05 22:05:37 CET ] [ Original post ]
Thanks for checking Crop and Claw out. Despite some highly insufferable hiccups, the game's gotten some appreciation. A few rolling updates have been pushed out, but here's a small list of a few issues that were patched. There are still some bugs and inconsistent behavior, but the biggest was attempting to fix a crash that only happened on Windows, and randomly at that. It's not entirely confirmed the Windows build is fully stable, but time will tell.
- Fixed Rime Viper text not correctly applying to ice pop description.
- Fixed Flutter NPC fight not triggering correctly.
- Fixed a certain pool's CHECK description...
- Fix misapplied pearl tag
- Buff Solar Ray
- Fix Viper Claw tags
- Fix Trainer Brace tags
- Fix Quiet Stance Description tags
- Fix a confused hint NPC repeating himself
- Fix HP/TP healing on field not factoring in max HP/TP increase.
- Fixed references to Orbs being called PEARLs
- Fix a few tags
- Fix incorrect resource preventing a warp from working correctly
- Fix just... a not working warp at all.
- Tweak funny gold spell damage output
- Tweak XP formula for slower level grinding.
- Minor text tweaks
- Theoretical fix for Windows builds crashing randomly during combat.
- Tweaked XP to-next-level formula
- Fixed Frostshield not being usable on field.
- Fixed(?) ritual spells not applying their statuses when casted on field.
- Refactored some combat code just a tad for better message awaiting.
- Increased delay of instamessages being possible to close, so some messages don't fly by without being readable when mashing.
- Minor text tweaks and fixes.
- Stabilize a lot of previously [Windows] crash-prone calls. (Preferably forever) (It wasn't)
- Add functional sign to thief town
- Fix Heal, Restore spells not usable on field (I think)
- Refactor a few extra potential [Windows] crash cases.
- Fix bug in which cleansing poison on field would follow up with no effect message.
- Player full restore subroutine now removes ALL statuses.
- Minor typos and text fixes.
[ 2024-05-05 22:05:37 CET ] [ Original post ]
Crop and Claw
Dinoleaf LLC
Developer
Dinoleaf LLC
Publisher
2024-05-03
Release
Game News Posts:
5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
7 user reviews
(7 reviews)
Public Linux Depots:
- [0 B]
A miasma consumes Garden.
The decay brings lawlessness
and madness to the land.
Rogues, cults, and evil
plantlife rule the realm.
Crop and Claw is a classic-style JRPG centered around dragons in a lush realm known as the "Garden". The plantlife has gone awry, bringing a time of decline and stress across the realm. One dragon sets out on adventure, for reasons only known to themselves, to see if the Garden could be restored.
KEY FEATURES:
* Multiple dragon types to take the role of, each with their own unique specialties.
* A continent stuffed with dungeons and secrets to find.
* A simple and classic combat system focused on resource management.
* Dragons, dragons, dragons.
MINIMAL SETUP
- OS: General distributions
- Processor: x84-64/ARM64Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3
- Storage: 512 MB available space
- OS: General distributions
- Processor: x84-64/ARM64Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3/Vulkan 1.0
- Storage: 512 MB available space
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