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Hello, it's been a while since the last update! Today we're releasing a update for the beta branch (password: zigguratbeta). The main new feature is the ability to use Save & Quit inside a floor. This is in beta just in case something breaks, but the feature should work properly. You won't be able to Save & Quit during a fight, but it's still way better than the previous limitation. For now, we're leaving both options in the pause menu (Save & Quit, and renamed Abandon Game to Surrender to avoid confusion), as well as the old Save & Quit option between levels, but we want to listen to your opinion on this: Should we remove everything but the Save & Quit option in the pause menu? Better to leave both? There are also a few changes in the storage management that we have done to mantain code compatibility between the console versions of the game (Ziggurat was just released on Xbox One, by the way!) and this one. It isn't a big change, but it means some settings (custom inputs and language/graphics) will be reverted to defaults... again (This should be the last time!). There's also some balancing and performance changes in the Imps, so the game doesn't slowdown as much when fighting hordes of them. Also toned down their difficulty a bit more.
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