Hello, it's been a while since the last update! Today we're releasing a update for the beta branch (password: zigguratbeta). The main new feature is the ability to use Save & Quit inside a floor. This is in beta just in case something breaks, but the feature should work properly. You won't be able to Save & Quit during a fight, but it's still way better than the previous limitation. For now, we're leaving both options in the pause menu (Save & Quit, and renamed Abandon Game to Surrender to avoid confusion), as well as the old Save & Quit option between levels, but we want to listen to your opinion on this: Should we remove everything but the Save & Quit option in the pause menu? Better to leave both? There are also a few changes in the storage management that we have done to mantain code compatibility between the console versions of the game (Ziggurat was just released on Xbox One, by the way!) and this one. It isn't a big change, but it means some settings (custom inputs and language/graphics) will be reverted to defaults... again (This should be the last time!). There's also some balancing and performance changes in the Imps, so the game doesn't slowdown as much when fighting hordes of them. Also toned down their difficulty a bit more.
Ziggurat
Milkstone Studios
Milkstone Studios
2014-10-23
Action Indie RPG Singleplayer
Game News Posts 40
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(2754 reviews)
https://store.steampowered.com/app/308420 
The Game includes VR Support
Ziggurat Linux Depot [1.12 G]Ziggurat Linux China Depot [1.12 G]
Become a neophyte sorcerer, and get ready for your rite of passage: Enter the labyrinth and face dangerous challenges to prove your worth and become a powerful wizard!
The game focuses on fast-paced first person shooting, with an old-school vibe, and updated handling and game mechanics. Dungeon crawling and RPG/Roguelike elements are added into the mix, resulting in a fun, challenging and varied game, with lots of content to discover.
Fight almighty bosses, get through rooms filled with traps, and treasures that may help you in your journey... Each game is a whole new experience!
Unlike most Rogue-thingies, on Ziggurat your combat skills will be the most important asset to keep advancing. Leveling up and randomly generated content is there to improve variety and make each game different, not to make the game a roll dice or an unbearable grind.
Most perks are designed to change the way you have to play or the weapons you'll want to use. Do you want more speed in exchange for less health, or maybe is better to have mana regeneration? Increase drop rate, or refill ammo here and now? No number game here, simple and direct choices.
We've also ensured that, as a proper FPS game, the experience is quick and direct. There's no inventory to manage or the need to compare two almost equal item drops, just weapon selection, and mana/health are usually the bargaining chip.
A whole arsenal of magic and alchemic weapons will be at your disposal. Wreak havoc among your enemies, but watch your mana reserves or you might regret it later!
Magic staves, spellbooks, magic wands... dozens of weapons with different attack strategies that help keeping the game fresh!
- OS: Ubuntu 12.10 or newer
- Processor: Dual Core processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2 Graphics card
- Storage: 800 MB available spaceAdditional Notes: For AMD Graphic cards. MESA drivers newer than 10.1.5 are recommended.
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 460 or better
- Storage: 1 GB available space
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