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Game Update #28, Build 0.8.3.58 is live only for Beta!

WARNING


This update is only for the Beta. The Beta is currently allowing play on the new islands in Unity 5.3 . Old character saves are not supported in the Beta branch until we update the save system which is slated for an update on 2/11/16 . We will look into moving the Sundered Isles to a legacy branch for those that want to return to the once this transition happens. Thank you for your patience.

Big Changes:


- Travel By Portal! - Weather Is Back!

New Features & Patches Notes:


- Travel by Portal! The bridge that required the ‘Skull of Lord Kruul’ has now been replaced with a portal system that currently allows fast travel from the first island to the second island. As we work out the kinks with this new interisland travel system, the portal will remain open by default for the week. Keep in mind it’s all placeholder art for now. We welcome any and all feedback you may have with this new approach to island hopping. - Weather is Back! This feature has been added into the Beta branch. There are still a few bits of polish to work out (audio and visuals) but please hit up the forums and/or our Trello board and let us know what weather you would like to see affect the Savage Islands in the future. - Several new art updates to inventory icons. - Stamina consumption while sprinting has been reduced so you can now sprint further than before. - Performance Optimizations. Overall, we are seeing improvements in the ballpark of 10-15 fps. Some of the specifics we looked into this week were culling distances, LOD’s and reflection optimization. - Enemy placement has been adjusted across the first two islands. - Item Placement has been adjusted across the first two islands. - Driftwood piles can now be harvested for logs and sticks. We will be populating the islands with more of these items in the following weeks. - Art updates to the islands continues, for the most part this update focused on the second and third island. - New first person sprinting animations have been implemented allowing you to see less weapon and hands in your view when sprinting. - Tooltips now show on crafting items as well as the Journal. - Where am I? Pressing L will now show your location coordinates.

Bug Fixes:


- Fixed a item disappearing/duplication bug. This occurred when placing items in the action bar from your inventory. - Fixed crashes with tabs in the journal, crafting tabs and inventory UI. - Fixed several “invisible buildings” issues. - Fixed a collision issue in Freydalyn to avoid getting stuck near walls. - Fixed a collision issue that prevented players from reliably entering and exiting the updated Wooden House. - Gathering resources with axes and hammers now subtract the right amount of durability.

Known Issues:


- Crashes with old characters and old world saves. - LOD issues with certain objects.

Next Up:


- The new “Save System” added. - Adding and balancing a ton of new items. - More art and design updates to the new world. - Bug fixes.


[ 2016-02-05 04:19:32 CET ] [ Original post ]

Savage Lands
Signal Studios Developer
Signal Studios Publisher
2021-12-16 Release
Game News Posts: 73
🎹🖱️Keyboard + Mouse
Mixed (4179 reviews)
The Game includes VR Support
Public Linux Depots:
  • Savage Lands Depot Linux [3.9 G]
Savage Lands is a challenging fantasy survival game that encourages cooperative play. Conquer an ominous and vast open world where every decision counts: explore unique landscapes, fight vicious creatures, gather necessary resources, build protective shelters and craft powerful weapons and armor needed to survive.

Early Release Features

  • Open-World Fantasy. Traverse a uniquely ominous fantasy world scattered with the remains of a lost culture.
  • Brutal Combat. Defend yourself against an intimidating array of hostile creatures from towering giants to rabid wolves. Manage your equipment and plan your attacks wisely, or the next fight may be your last.
  • Crafting. Create a vast arsenal of unique items, powerful armor, devastating weapons, and much more.
  • Intuitive Build System. Construct shelters, useful items, and entire villages to improve your chances of survival in the Savage Lands.
  • Multiplayer. Join a server to battle other Savages for resources and supremacy, or forge alliances to build a thriving village and tame the land. Carry your hard-won inventory between servers to play easily with friends.
  • Resource gathering. Harvest natural resources, hunt the island’s fauna, and loot the remains of fallen foes to build, craft, and prosper in the unforgiving wilderness.
  • Character Customization. Stand out from the crowd with versatile character creation and unique armor.
  • Band Together. Form alliances with fellow savages and end Kur’s reign over the land.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Intel i5 (2GHz). AMD Phenom II X4 965 or BetterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAMNetwork: Broadband Internet connection
  • Storage: 5 GB available spaceAdditional Notes: Running on an Integrated Intel GPU not recommended. Specifications may change during Early Access development.
GAMEBILLET

[ 6102 ]

4.21$ (16%)
33.17$ (17%)
8.39$ (16%)
21.21$ (15%)
26.09$ (-31%)
5.77$ (17%)
7.11$ (11%)
17.54$ (12%)
12.44$ (17%)
2.22$ (78%)
13.34$ (11%)
16.96$ (15%)
16.99$ (-70%)
15.11$ (16%)
25.79$ (14%)
52.19$ (13%)
22.24$ (11%)
42.49$ (15%)
20.65$ (17%)
1.67$ (16%)
6.67$ (78%)
4.12$ (17%)
25.46$ (15%)
6.67$ (78%)
8.59$ (14%)
8.39$ (16%)
22.24$ (11%)
15.29$ (15%)
13.34$ (11%)
34.79$ (13%)
GAMERSGATE

[ 842 ]

0.51$ (91%)
8.1$ (73%)
0.85$ (91%)
7.0$ (53%)
1.02$ (74%)
0.68$ (89%)
8.5$ (66%)
1.02$ (91%)
0.53$ (92%)
0.77$ (91%)
0.9$ (92%)
3.4$ (66%)
16.57$ (45%)
1.28$ (91%)
0.53$ (95%)
0.68$ (91%)
3.49$ (30%)
0.84$ (58%)
0.45$ (85%)
2.13$ (57%)
1.28$ (91%)
1.7$ (91%)
7.73$ (45%)
4.67$ (53%)
8.49$ (58%)
2.55$ (83%)
3.83$ (74%)
0.68$ (91%)
1.13$ (77%)
0.53$ (92%)

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