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Greetings Savages!
Game Update (Build 007) is now available for download. In this update youll find support for Windows 11 along with a series of bug fixes, performance optimizations and balance tweaks. In addition, weve added in a new boss to Snowmere (Draemar the Vile) and a fast travel portal from Jormungahr to Snowmere that makes it easier for players to bring their friends into the final fight against the Dragon Kur.
Before starting your adventures, we kindly ask that you click the link below to read the latest patch notes for important information/instructions/changes to help ensure you have best possible experience:
Forum Link - https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Thanks to our awesome community for all the support and continually providing feedback to help make the game better for all players. steamhappy
Stay Savage!
-Euryidium
Greetings!
A new Savage Lands Hotfix (Build 145) is available for download. This update includes several performance tweaks and changes to better support lower end integrated graphics chips and improve general FPS.
Please follow the link below for Patch Notes and additional information about previous updates to the game you may have missed since our last new post:
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Stay Savage! StaySavage
-Euryidium
Savages!
A new Game Update (Build 140) is now available for download. In this build players will find an array of bug fixes and tweaks to various items/weapons/armor/creatures/ingame locations. In addition, based on feedback we have received from the community, we have revamped the spawning system for most bosses in the game. Players will now find these spawners to be more reliable and less random. Also, we have gone through and re-organized the journal for better readability and overhauled up much of the lore on Snowmere and Freydalyn to be less cryptic and a bit more direct.
Lastly, wed like to honor three players: quentin, Jebe, and free-eagle for the 500+ hours spent playing Savage Lands and feedback contributed. For this great feat, these heroes have been immortalized ingame. Visit the Heroes of Tarvhas monument near the giant Wyrm Tower on Snowmere to unlock the journal entry.
Before starting your adventures, we kindly ask that you click the link below to read the latest patch notes for important information/instructions/changes to help ensure you have best possible experience:
Link - https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
As always, a big THANKS to our dedicated community of players that continually share feedback to improve the game. Your support means the world to Last Bastion Studios.
Stay Savage!
-Euryidium
Greetings Savage Landers! S0Furious
A new Savage Lands Game Update (Build 136) is available for download. This update includes several fixes for bugs and balance issues reported by the community.
Please follow the link below for Patch Notes and information about previous micro updates (Build 133-135) to the game you may have missed since our last announcement:
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
In addition to continued updates to the current version of the game, we want the community to know work is underway to transform the world of Savage Lands. We are extremely excited about the changes in store for players and look forward to sharing more details when the time is right. For now, here is a quick look at one of many changes you can expect to see in the future.
Kur Revamped - https://steamcommunity.com/app/307880/discussions/1/3007801544752213749/
Thanks again to our loyal community, fans and new players that have provided feedback to improve the game. Your dedication and continued support means the world to Last Bastion Studios.
Stay Savage! StaySavage
-Euryidium
Greetings Everyone!
A new Savage Lands Game Update (Build 132) is now available for download. At the request of our community, our efforts have been focused on content tweaks, bug fixes and balance changes that needed attention.
Please follow the link below for Patch Notes and information about previous micro updates to the game you may have missed since our last announcement.
Patch Notes - https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Lastly, we wanted to share a quick glimpse into some changes/updates that are currently in our production pipelines. In the coming months expect to hear a lot more about all the great stuff we have in store for players.
Sneak Peek! - https://steamcommunity.com/app/307880/discussions/1/3007801544752213749/
Stay Savage! StaySavage
-Euryidium
Savages!
Savage Lands Update (Build 128) is now available for download. This is the final update in a series that contains improvements to the systems that manage AI pathing. For 128, much of our focus went into fixing various object placement issues and collision data for assets found on the islands of Freydalyn, Oscira, and Jormungahr. As mentioned in our last update, the goal is to smooth things out for the Enemy AI over a variety of terrain and elevation types to provide a better gameplay experience. This was a huge undertaking, but well worth it in the end for all players.
Big Thanks to our community for all the support and screen shots. They helped tremendously in isolating unique issues and getting fixes in place.
Please follow the link below for Patch Notes and information about previous micro updates (Build 122-127) to the game you may have missed since our last announcement. Please dont hesitate to reach out and let us know if you find a bug in this area, we will work quickly to fix.
Lastly, we kindly ask that returning players (haven't played in more than 6 months) review the notes to avoid issues with older world data.
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Have fun and Stay Savage! SummoningStone
-Euryidium
Greetings Savages!
A new Savage Lands Game Update (Build 121) is now available for download. Over the last month our focus has been on improving the systems that manage AI pathing. The changes to the code will help to smooth things out for the Enemy AI over a variety of terrain and elevation types. This update is the first of three that will be rolled out over the next couple of months.
Please follow the link below for Patch Notes and information about previous micro updates (Build 116-120) to the game you may have missed since our last announcement:
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Stay Savage! Corpse
-Euryidium
Hello! A new Savage Lands Update (Build 115) is now available. This build provides several key bug fixes and new features that our Savage community has been asking for. Please follow the link below for Patch Notes and information about previous updates to the game you may have missed since our last announcement. https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/ Stay Savage! -Euryidium
Greetings Savages!
For over a month our forges here at Last Bastion Studios have been focused on hammering out new stuff for the game. With this release Savage Landers now have access to Steam Trading Cards, updated content, bug fixes and balance tweaks. This release is one of many in our continued efforts to provide players with a more rich and fun survival experience. More info below!
Hello all!
A new Savage Lands HOTFIX (Build 98) is available. This update primarily focuses on fixing a couple of crashes found in co-op play that were introduced in the last update. Thanks to the community for their help in tracking these down.
Please follow the link below for Patch Notes and important information for returning players.
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Stay Savage!
-Euryidium
Greetings Savages!
Hotfix (Build 93) is now available for download. This release continues our efforts to provide improvements to game wide performance and balance tweaks to items/gameplay.
Please follow the link below for Patch Notes and important information for returning players.
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Thanks for all the Feedback.
Stay Savage!
-Euryidium
Greetings Savage Landers!
Game Update (Build 90) is now available for download. In this update youll find an array of bug fixes and tweaks to the balance of various items/weapons/armor/creatures. In addition, weve added more raw materials like ore (Tin, Copper, Coal, etc.) to the various areas for crafting and updated tutorial elements to help ease new players into the experience. Lastly, portals on Freydalyn (the largest island) have been revamped to allow for faster travel across the world.
Before starting your adventures, we kindly ask that you click the link below to read the latest patch notes for important information/instructions/changes to help ensure you have best possible experience:
Forum Link - https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Thanks to our community members and reviewers who reported bugs and sent feedback to us directly. steamhappy
Stay Savage!
-Euryidium
Hello!
Hotfix (Build 86) is now available for download. This release provides improvements to performance, bug fixes and general backend upkeep. Please follow the link below for Patch Notes and important information for returning players.
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Thanks for all the Feedback.
Stay Savage!
-Euryidium
Savages!
Hotfix Build 80 is now available for download. There were several tweaks that I wanted to make with regards to performance and balance. In addition, Ive made some quality of life improvements to early game crafting. Please follow the link below for Patch Notes and important information for returning players.
Click for Patch Notes
Thanks for all the Feedback.
Stay Savage!
-Euryidium
Greetings All,
In our continued efforts to improve Savage Lands for all players, we wanted to push out Hotfix (Build 74) that addresses several issues we found along with some general balance updates/tweaks to item progression.
Before starting your adventures, we kindly ask that you click the link below to read the latest patch notes for important information/instructions/changes to help ensure you have best possible experience: https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Huge shout out to all of our community members who reported bugs and sent feedback to us directly. Keepem coming!
Stay Savage!
-Euryidium
Today's Deal: Save 75% on Savage Lands!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Tuesday at 10AM Pacific Time
Greetings Savages!
Last Bastion is pleased to announce the release of our latest Game Update (Build 71). As many of you know over the last several months we've spent a lot of time building out new content, updating lore, fixing bugs and balancing items/creatures to provide a much more rich and deeper experience.
If you are returning to the Savage Lands or new to the world of Tarvhas, what can you expect to see from the last several updates you ask?
Hello all!
A new Savage Lands update (Build 65) is now available. This update includes several tweaks to balance in addition to improvements to network play. Thanks to the community and players for all their support.
Please follow the link below for Patch Notes and important information for returning players.
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Stay Savage!
-Euryidium
Savages!
We found a few issues we wanted to address in addition to adding a couple of quality of life improvements. Please follow the link below for Patch Notes and important information for returning players.
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Thanks for all the Feedback. Stay Savage!
-Euryidium
Greetings Savages!
Thanks to the community, several issues were recently surfaced that we wanted to address ASAP. Please follow the link below for Patch Notes and important information for returning players.
https://steamcommunity.com/app/307880/discussions/1/1640915206442322063/
Again, thanks for all the support and most importantly Stay Savage!
-Euryidium
I'm pleased to announce the release of our latest Game Update (Build 59). Over the last few months we've spent a lot of time building out new content, lore, fixing bugs and balancing items/creatures to provide a more rich and deeper experience.
Id like to give a big THANK YOU to our dedicated community of players that have helped to test and provide feedback to help make Savage a better game. You are the true heroes of Tarvhas.
Hello All!
Im excited to announce that our next update has been released into Closed Beta. Over the last 3 months Ive been working on brand new content, tons of fixes, tweaks, and balance changes to make a better game for you the players. Much of the work that went into this update was at the request of the community along with some tweaks I felt would help make a better game experience for new players. There is still more work to do and we look forward to your feedback.
For more detailed information/instructions on how to participate and a list of changes please visit our forums.
Remember this is a Close Beta, so expect things to change. Dont forget to send us feedback! =)
Stay Savage!
-Euryidium
Hello all,
There is a new developer update detailing some changes/tweaks/additions in store for players in the next game update, CLICK HERE to check it out!
Stay Savage!
-Euryidium
Greetings All,
In our continued efforts to better the Savage Lands for all players, we wanted to push out a Hotfix (Update 47) that addresses several long standing issues that needed fixed. Though this update only provides a few fixes and tweaks, we can assure you the amount of work that went into these changes spanned several weeks. Most importantly, the code changes in this update ties into the new content being developed on the 4th island and starter area which we are hoping to push into BETA in the next 6-8 weeks.
Before starting your adventures, we kindly ask to please read the latest patch notes for important information/instructions/changes to help ensure you have best possible experience: https://steamcommunity.com/app/307880/discussions/1/1777136225012321349/
We can't thank the community enough for all their support and feedback; the team at Last Bastion is forever grateful.
Stay Savage!
-Euryidium
More about the Last Bastion team.
Happy New Year Savages!
We hope everyone had an awesome holiday. To start off 2019, the team at Last Bastion Studios has a new hotfix available to players. This update primarily addresses some issues with physics to help create a smoother gameplay experience. We are still hard at work on new content, more details to come in the next several weeks. So stay tuned!
Before starting a new adventure in the world of Savage Lands, we kindly ask to please read the patch notes for important information/instructions/changes to help ensure you have best possible experience: https://steamcommunity.com/app/307880/discussions/1/1742230617617360589/:
Have fun and Stay Savage!
-Euryidium
More about the Last Bastion team.
Season's Greetings Savages!
The team at Last Bastion Studios wanted to spread a bit of Savage cheer before the holidays. Even though we have been hard at work on some future facing content, there were several fixes and tweaks we wanted to release for fans before we headed off into 2019.
In addition, we wanted to give our loyal fans a little holiday loot courtesy of the famed undead boss Ragnok.
Click Here for more details about Game Update 44: https://steamcommunity.com/app/307880/discussions/1/1742229167178352133/
Have fun and Stay Savage!
-Euryidium
More about the Last Bastion team.
Hello All!
The Last Bastion team has decided to release a hotfix for a crash we found over the last week. Big thanks to our community for helping us track this down. We do apologize for any inconvenience.
For a full list of Patch Notes, check out our forums: https://steamcommunity.com/app/307880/discussions/1/3020122487773141833/
Stay Savage!
-Euryidium
More about the Last Bastion team.
Savage Landers!
Last Bastion Studios is pleased to announce the release of Build 37. Over the last 8 weeks we have slayed many bugs, but our primary focus has been increasing the overall utility of housing in the game. We wanted to provide players with more flexibility with what they can place inside their structures. This update lays down much of the foundational work that was needed, and more buildable items will be introduced over the next several updates.
We cant thank our loyal community enough for all the beta testing and great feedback that has been provided to our team over the last several months. Your support and patience has helped immensely in our efforts to revitalize the Savage Lands.
For a full list of Patch Notes, check out our forums (existing players be sure to read carefully): https://steamcommunity.com/app/307880/discussions/1/1750106661719739668/
Stay Savage!
-Euryidium
More about the Last Bastion team.
Hello all,
We have a new developer update detailing whats in store for the game in the next few weeks, CLICK HERE to check it out!
Stay Savage!
-Last Bastion Studios
Greetings Savage Landers!
Last Bastion Studios is pleased to announce the release of our latest Game Update (Build 30). Over the last month we've spent a lot of time rebalancing the later areas of the game to create a much more rich and unique experience. This work will tie into additional content plans we have for the future, so it was imperative we got these foundational changes out of the way.
There is still much work to do, but thanks to our dedicated community of players we have managed to reshape/balance/tune the game at an accelerated pace.
We look forward to building a better game for all players!
As always, Stay Savage!
-Last Bastion Studios
Savages!
The latest Savage Lands Hotfix (Build 24) is now available for download. Please review the notes below for more details.
Savage Landers!
The Last Bastion team found several issues we wanted to quickly address. Please review the notes below for more details.
Greetings Adventurers!
The Last Bastion team continues to bring more tweaks and fixes to the Savage Lands. Below is a list of improvements and changes that you can expect to see in our latest Game Update now available for download:
Greetings Savages! The Last Bastion team found a couple of last minute issues we wanted to quickly address. We do apologize the the back to back updates. Below is a list of improvements and changes that you can expect to see in our latest Game Update now available for download:
Greetings!
The team at Last Bastion Studios has been hard at work taming the Savage Lands. Below is the list of improvements and changes that you can expect to see in our latest Game Update now available for download:
Savages! Below you will find a comprehensive list of changes in our latest Savage Lands Game Update (Build 11). Compared to Build 9 this is more of a micro update. Please read through the information carefully. If you are an existing player coming from build 422 or earlier, there are a couple of steps you need to take in order to have the best experience possible.
For all the support players and the community have shown Last Bastion since taking over the project, we have included some special items on all new characters in our latest game update. The first item is a “Savage Bag of Adventure;" this bag is filled with a variety of goodies to help players survive those harsh days and bitter cold nights of the game. Next, players will find a special legacy weapon from the original version of Savage Lands reforged and battle tested for what the Savage Lands have in store. Lastly, we’ve included a special 20 slot "Plunder’s Chest" for players to store all the loot they collect in their travels across the Sundered Isles. So be sure to check your inventory before heading off into this brave new world. For Last Bastion, the journey has just begun and we look forward to building an amazing open world fantasy survival game for players new and old to enjoy. Stay Savage! Last Bastion Studios
Hello Savages! Last Bastion Studios is pleased to announce the release of our latest Game Update (Build 9) to the public. The LBS team has spent 3 months working on tons of fixes, tweaks, and balance changes to make a better game for you the players. Much of the work that went into this update was at the request of the community along with things we felt would help make a better game. The LBS team also tuned up the art giving the Savage Lands a much ominous look and feel. There is still more work to do and we look forward to your feedback. Below is a high level overview of what to expect. For more detailed information and a full list of changes please visit our forums.
Hello Savages! As promised, below is a list of improvements and changes that you will find in latest Savage Lands Game Update (Version 422) provided by Last Bastion Studios.
Here is a list of improvements and changes that you can expect with this update 421:
UPDATED: Build 421 has a large amount of the fixes requested by the Beta community. Please check any of the submitted issues you reported in the Beta. This build should be released to all by end of week. Thanks, Logan
Warning – Warning – The Beta Branch will often have bugs and issues which could damage character and world saves. We recommend that you make a new character and world when testing builds in the Beta Branch. Moving forward, only character saves will work, old world saves will no longer be supported. This branch is planned to be in Beta for an extended period while we update it. Thank you on behalf of the community for your contributions by checking out and reporting issue found in the Beta branch to improve the game!
Hello Savages! We are currently working on an update for game right now that will contain the updates/fixes for the following major game features:
Hello Savages, The time has come for an update and clearly the request is heard, loud and clear. It has been a few months since we gave the option to play a different branch and during that time people have turned from slightly patiently to extremely harsh. Rather than reaching out, reading the forums or being positive - some pretty awful stuff has been posted and fights have been breaking out. Just because it is called Savage Lands, doesn't mean we should have Savage Attitudes about a pause in development. We looked into having external resources help us while we are currently on a contracted project to keep updates coming and it was proving to present more problems. We are currently working on getting this contracted project to a soft launch state and then we will at a point to start working on Savage Lands again. We are currently projecting about three months till the next update. Several of you have reached out to me directly have and been very respectful and understanding. The kind words about the game, where it has been, where it is going, and what it should end up as are always welcomed. As we have said all along though, we won't get to every idea and there is no way to please everybody, so keep that in mind with your feedback. If you all would really like a stream for me to say this same information face to face, I am happy to and field questions live. Please note, I might sound like a broken record as this post sums up the current state and the estimated wait time. If you still want a stream, let me know in this thread and I will make one happen next week. I hope you all have a wonderful summer. Make sure to go outdoors and stretch your legs out because a Savage winter is coming and you will need to be prepared... Kindest Regards, Logan
Warning – The Beta Branch will often have bugs and issues which could damage character and world saves. We recommend that you make a new character and world when testing builds in the Beta Branch. Moving forward, only character saves will work, old world saves will no longer be supported. This branch is planned to be in Beta for an extended period while we update it. Thank you on behalf of the community for your contributions by checking out and reporting issue found in the Beta branch to improve the game!
Warning – The Beta Branch will often have bugs and issues which could damage character and world saves. We recommend that you make a new character and world when testing builds in the Beta Branch. Moving forward, only character saves will work, old world saves will no longer be supported. This branch is planned to be in Beta for an extended period while we update it. Thank you on behalf of the community for your contributions by checking out and reporting issue found in the Beta branch to improve the game!
Logan's OUT so the Signal idiots are taking over the stream! Join Zak as he unofficially answers questions, cracks open a PBR or three, and tries not to talk about D&D.
This Thursday Savage Lands Game Director Chris “Euryidium” Rubyor will lead a group of mighty warriors to challenge the ancient dragon Kur. Do you have what it takes to bring down the dragon?
Stream starts @ 1PM PST. Signal’s Streaming Server will go live 10 minutes prior to the stream. Server space is limited. Be there!
See you on Twitch and ingame Thursday!
Save 40% on Savage Lands during this week's Midweek Madness*!
Lost at sea and marooned on the shores of a strange and mysterious island, your fight to survive has begun. Explore this hostile world, gathering scarce resources and forging the weapons needed to fend off the ferocious creatures lurking all across the Sundered Isle.
*Offer ends Friday at 10AM Pacific Time
The devs will be on the hunt for Forest Giants this Thursday. Join them and the community for fun, mayhem, free ingame items and of course Savage Lands key giveaways during the stream.
See you on Twitch and ingame Thursday!
The devs will be playing Savage Lands with the community and giving away ingame items and Savage keys to all lucky winners.
See you on Twitch and ingame Thursday!
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