WARNING
This update is only for the Beta. The Beta allows you to play on the islands Tarvhas which runs on the 5.3 Unity engine. After the content is all functional, we will move the Beta build to the default branch (the main build). At that point, the Sundered Isles will be moved to a legacy branch for those that want to use your old saves. Thank you for your patience during this time as we rapidly update the title.
Big Changes:
Player Summoning!
New Items Added!
New Features & Patches Notes:
You can now use rare objects to summon other players to your current location!
- Spirit Shards can now be used to teleport a player to you one time before becoming broken.
- Spirit Orbs can now be used to teleport a player to you an infinite amount of times.
- Spirit Shards and Spirit Orbs now require at least 25% stamina to teleport and consume ALL of your available stamina on teleportation activation.
New items added! Here is a list of all of the new items that have been added or adjusted:
- Pine Strong Box, and Enchanted Chest is now in the crafting menu (k) and they are dropped by throwing it on the ground again.
- Ice chunks can be crafted into water (Water is currently only used to build a cauldron).
- Tannin can now be crafted with just a crafting table.
- Weapons are now repaired with Whetstones.
- Armor is now repaired with Repair Hammers.
- Repair Hammers can now be crafted with 1 Rock, 1 Wood Stick, and 1 Sinew.
- Weapon attack cooldowns have been adjusted.
- Weapons now have Worn and Flawless Versions.
- Armors now have Worn Versions.
- Worn versions of armor and weapons cannot be crafted and are the only armor and weapon items currently found placed in the world or on enemies.
- Planks have been added and can be crafted with 4 logs to get 2 wooden planks.
- Nails can now be crafted with Tin Ingots and a Forge.
- Stone Slabs can now be crafted at a Crafting Table by combining 1 Clay with 4 Rocks.
Buildable changes for this update:
- Pine Strong Box is now an item again, and not a buildable like buildings.
- Dragon Forge build requirements are updated.
- Buildings placed too close to Pre Placed Buildables (currently the Campfire) no longer cause the game to crash.
- All buildings no longer require LQ/MQ/HQ Ores, and now require equivalent new ores.
- Forge, Smelter, Cauldron, Crafting Table, and Workbench build requirements have been updated.
- Buildables have been updated to reduce the occurrence of building a buildable on top of another buildable.
- Stone Slabs and Clay are now used to build Stone Buildings.
Enemies
- Furies no longer drop Iron Ore, and instead drop Spirit Shards.
Trees
- Now cut down like resource nodes (take multiple hits to remove chunks) based on weapon tier.
Resource Nodes
- Glaciers in the Ice Shelf can be mined for Ice Chunks.
- When mining rocks you now have a chance to get Whetstone and Clay.
- All Non Rock and Ice Resource Nodes now have a red glow when you are close to them and looking directly at them.
Environment
- The Ice Shelf is much colder than before.
- The Islands in general are colder than before.
- Reduced frequency of Stormy Weather.
- Portal from Snowmere to Freydalyn art has been updated.
Bug Fixes:
Fixed crashes with the bows and arrows.
Fixed a crash with the Forge.
Fixed items being deleted from the Pine Strong Box.
Fixed a bug with hunger so that you now take damage when you are fully hungry.
Known Issues:
LOD issues with certain objects.
Next Up:
Adding and balancing a ton of new items.
More art and design updates to the new world.
Bug fixes.
[ 2016-02-19 04:36:08 CET ] [ Original post ]