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Game Update #34, Build 0.8.3.153, is live!
The original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported. Remember to check the Known Issues section below, as well as the Bug Reports forum.
Enemy Health Bars, Status Effects, and Lord Drackonus.
Enemy Health Bars can now be toggled “On” in your options. This will give you the information to know if you are equipped with a weapon strong enough for the fights you are trying to pick. Status Effects have been reworked and updated with new ways to remove these disabilities. Lord Drackonus is a mysterious and worthy foe that is waiting at night for you to step onto the island of Jormungahr. Are you brave enough to face him? New items added! Here is a list of all of the new items that have been added or adjusted:
[ 2016-03-29 03:43:26 CET ] [ Original post ]
WARNING
The original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported. Remember to check the Known Issues section below, as well as the Bug Reports forum.
Big Changes:
Enemy Health Bars, Status Effects, and Lord Drackonus.
New Features & Patch Notes:
Enemy Health Bars can now be toggled “On” in your options. This will give you the information to know if you are equipped with a weapon strong enough for the fights you are trying to pick. Status Effects have been reworked and updated with new ways to remove these disabilities. Lord Drackonus is a mysterious and worthy foe that is waiting at night for you to step onto the island of Jormungahr. Are you brave enough to face him? New items added! Here is a list of all of the new items that have been added or adjusted:
- Flawless Items have been removed from the game entirely.
- Babo Shrooms can now be found on all of the islands, eating them causes disease, grinding some up makes babo powder which cures disease, or you can soak less of them in a alchemy cauldron to make a babo potion which also cures disease.
- Nightbloom flowers have returned. There is only 100 of them on the island, each character can only get them once. 5 Nightbloom flowers makes one potion of Kurere, which is the ultimate instant heal.
- Healing from non bandage sources now takes WAY longer than before, instead of 7 second heals it now takes 30 seconds to get the same healing effect.
- Items that cure disease, bleeding, or poison now ALWAYS cure those effects, and do so instantly.
- Poison is now low damage with a really long time frame.
- Bleed is now high damage with a short time frame.
- Disease is completely different now, while diseased you cannot regenerate stamina, and any stamina consuming actions you perform costs double stamina.
- Cotton, Babo Shrooms now respawn after 1 game-days worth of time.
- All ore nodes respawn after 1/2 game-days worth of time.
- Forward movement speed for walking and running has increased.
- Day and Night have been updated to make Day time longer than night time.
- New art for the islands of Freydalyn and Jormunghar.
- Effects have been added to the volcanic vents of Jormunghar.
- The Trogre has had model and texture adjustments.
- New icons and art added to the Journal.
- The Ice Shelf is now much colder.
- New locations added to Freydalyn, and Jormungahr.
- The Inferno stone has been adjusted to be easier to mine.
- Hidden Cove has been updated.
- The Monolith now is properly textured.
- Dragon Slayer Drackonus and has a chance to be found on Jormungahr. He has excellent armor, and an exclusive weapon the "Shadow Shroud".
- Leashing time has been adjusted, and the healing effect has been temporarily removed until we can get it working better.
- Eirandor and Kiffi the Deforesters can be found in the Northlands, and Shudderwood.
- Plague Wolfs drop less wolf meat.
- Kur now drops horns, and some worn silver armor pieces.
- New animations for Boars and Male Deers have been added.
- Weapons have different attack ranges! Hatchets are the shortest, followed by hammers, then swords and maces, and then two handed weapons with the longest reach.
- Weapons now have Encumberance and affect your movement speed.
- Two handed weapons have slower animations than before, to match their cooldowns.
- Two handed swords have their own animations now.
Bug Fixes:
- Building states “popping” when being destroyed fixed
- Player camera FOV fixed so weapons do not appear tiny
- Ogre ground pound attack FX fixed
- Fix for crash when portals are opened
- Fix for preplaced building issues
- Fix for crafting screen crash when drag & dropping inventory items
- Fix for mouse smoothing & resolution reset
- Fix for resource nodes not highlighting sometimes
- Fix for loot all stealing items from other players
- Fix for loot all disabling corpses
- Inventory Menu no longer lights up the world around you.
Known Issues
- LOD issues with certain objects.
- Enemies popping and not pathing correctly.
- Old worlds crashing that had trees and bushes cleared on the third island
- New worlds created will not have this issue as it is tied to these trees and bushes having been fixed
- Items disappearing when loading old saves
- Items gained after loading the update will work normally
Next Up:
- Item adding and balancing continues.
- More art and design updates to the new world.
- Bug fixes.
[ 2016-03-29 03:43:26 CET ] [ Original post ]
Savage Lands
Signal Studios
Developer
Signal Studios
Publisher
2021-12-16
Release
Game News Posts:
73
🎹🖱️Keyboard + Mouse
Mixed
(4179 reviews)
The Game includes VR Support
Public Linux Depots:
- Savage Lands Depot Linux [3.9 G]
Savage Lands is a challenging fantasy survival game that encourages cooperative play. Conquer an ominous and vast open world where every decision counts: explore unique landscapes, fight vicious creatures, gather necessary resources, build protective shelters and craft powerful weapons and armor needed to survive.
Early Release Features
- Open-World Fantasy. Traverse a uniquely ominous fantasy world scattered with the remains of a lost culture.
- Brutal Combat. Defend yourself against an intimidating array of hostile creatures from towering giants to rabid wolves. Manage your equipment and plan your attacks wisely, or the next fight may be your last.
- Crafting. Create a vast arsenal of unique items, powerful armor, devastating weapons, and much more.
- Intuitive Build System. Construct shelters, useful items, and entire villages to improve your chances of survival in the Savage Lands.
- Multiplayer. Join a server to battle other Savages for resources and supremacy, or forge alliances to build a thriving village and tame the land. Carry your hard-won inventory between servers to play easily with friends.
- Resource gathering. Harvest natural resources, hunt the island’s fauna, and loot the remains of fallen foes to build, craft, and prosper in the unforgiving wilderness.
- Character Customization. Stand out from the crowd with versatile character creation and unique armor.
- Band Together. Form alliances with fellow savages and end Kur’s reign over the land.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel i5 (2GHz). AMD Phenom II X4 965 or BetterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3 Compatible GPU with 1GB Video RAMNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: Running on an Integrated Intel GPU not recommended. Specifications may change during Early Access development.
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