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New Savage Lands Game Update (Build 11) Live!

Savages! Below you will find a comprehensive list of changes in our latest Savage Lands Game Update (Build 11). Compared to Build 9 this is more of a micro update. Please read through the information carefully. If you are an existing player coming from build 422 or earlier, there are a couple of steps you need to take in order to have the best experience possible.

IMPORTANT: World Update


Due to the vast number of changes to the terrain and objects across all the islands, we are recommending existing players create new worlds. Because of all these changes, we cannot guarantee the integrity of your world saves prior to this update. Existing characters are fine to use.

IMPORTANT: Video Settings Update


We do recommend EXISTING players coming from build 422 or earlier take the following steps to refresh their video settings p:
  • Go into Options
  • Click Settings
  • Click Default
  • Click Apply
Once this is done please adjust the options as you see fit. This will clean out any residual data from previous builds. Note, we do recommend keeping water reflections checked off for performance reasons. Below are the list of improvements and changes that you can expect to see in build 11:

Build 11 Changes


  • Fixed bloom/brightness issue with dragon fire FX during boss event.
  • Fixed visual FX issue on Fire E'ks.
  • Fixed warping issue with Earth Elementals near higher elevations
  • Updated Earth Elemental texture and visual FX
  • Fixed LOD issues with multiple objects on Freydalyn
  • Kur (Dragon Boss) health reduced by 6%
  • Fixed ambient creature spawns in Kur arena. Certain skeletons and Ghuuls were spawning less frequently than intended
  • Helion (Carta Sul Dungeon Boss) piercing damaged reduced
  • Heat loss during day time reduced by 10% (you don’t get cold as fast)
  • Increased heat loss during blizzards/whiteouts by 10%
  • Fixed issue with wander behavior on tier 1 skeletons, wolf pups, boar, and Rycnth
  • Fixed rock cluster on Jormungahr where players could get stuck

Known Issues


  • Enabling water reflections can cause a performance hit on most video cards. We recommend keeping this option off
  • Plagued by Wolves achievement issue completing for characters existing pre BETA
  • When a Summoning Orb is activated, players will need to scroll up in the UI to see the list of players in the game session
  • AI pathing near the towers and rocky areas of Freydalyn still have potential issues. These will be remedied over the next several updates due to the size and complexity of the island
  • Particle FX on certain buildable objects do not appear for clients during a network game
  • (Linux) Settings menu does not appear ingame. Video settings tweaks must be changed from the main menu
  • Portals can cause a drop in FPS when camera is focused directly on them
For more information about our last MAJOR UPDATE (Build 9) Click Here. Bugs can be reported here: Bug Forum. Suggestions and Feedback can be reported here: Suggestions & Feedback Forum Just want to chat with other players General Discussions. Stay Savage! Last Bastion Studios


[ 2018-06-25 19:50:56 CET ] [ Original post ]

Savage Lands
Signal Studios Developer
Signal Studios Publisher
2021-12-16 Release
Game News Posts: 73
🎹🖱️Keyboard + Mouse
Mixed (4179 reviews)
The Game includes VR Support
Public Linux Depots:
  • Savage Lands Depot Linux [3.9 G]
Savage Lands is a challenging fantasy survival game that encourages cooperative play. Conquer an ominous and vast open world where every decision counts: explore unique landscapes, fight vicious creatures, gather necessary resources, build protective shelters and craft powerful weapons and armor needed to survive.

Early Release Features

  • Open-World Fantasy. Traverse a uniquely ominous fantasy world scattered with the remains of a lost culture.
  • Brutal Combat. Defend yourself against an intimidating array of hostile creatures from towering giants to rabid wolves. Manage your equipment and plan your attacks wisely, or the next fight may be your last.
  • Crafting. Create a vast arsenal of unique items, powerful armor, devastating weapons, and much more.
  • Intuitive Build System. Construct shelters, useful items, and entire villages to improve your chances of survival in the Savage Lands.
  • Multiplayer. Join a server to battle other Savages for resources and supremacy, or forge alliances to build a thriving village and tame the land. Carry your hard-won inventory between servers to play easily with friends.
  • Resource gathering. Harvest natural resources, hunt the island’s fauna, and loot the remains of fallen foes to build, craft, and prosper in the unforgiving wilderness.
  • Character Customization. Stand out from the crowd with versatile character creation and unique armor.
  • Band Together. Form alliances with fellow savages and end Kur’s reign over the land.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Intel i5 (2GHz). AMD Phenom II X4 965 or BetterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAMNetwork: Broadband Internet connection
  • Storage: 5 GB available spaceAdditional Notes: Running on an Integrated Intel GPU not recommended. Specifications may change during Early Access development.
GAMEBILLET

[ 6102 ]

8.59$ (14%)
4.44$ (78%)
16.52$ (17%)
26.39$ (12%)
12.39$ (17%)
4.12$ (17%)
6.79$ (15%)
12.59$ (16%)
16.79$ (16%)
5.77$ (17%)
25.49$ (15%)
25.19$ (16%)
5.94$ (15%)
8.27$ (17%)
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8.89$ (78%)
12.42$ (17%)
14.27$ (16%)
12.42$ (17%)
17.59$ (12%)
9.19$ (8%)
15.63$ (8%)
32.95$ (18%)
4.22$ (15%)
12.71$ (15%)
7.11$ (11%)
10.67$ (11%)
12.89$ (14%)
12.72$ (15%)
21.24$ (15%)
GAMERSGATE

[ 842 ]

11.89$ (41%)
1.28$ (91%)
3.49$ (30%)
1.25$ (75%)
2.76$ (79%)
0.68$ (90%)
0.75$ (85%)
0.53$ (92%)
0.77$ (91%)
8.1$ (73%)
8.5$ (66%)
2.0$ (90%)
1.0$ (90%)
10.62$ (58%)
6.0$ (60%)
8.5$ (66%)
12.15$ (59%)
0.5$ (49%)
1.79$ (74%)
1.8$ (77%)
6.38$ (57%)
0.43$ (91%)
12.74$ (58%)
0.53$ (92%)
0.34$ (91%)
0.85$ (91%)
4.67$ (53%)
0.53$ (92%)
9.34$ (53%)
2.97$ (40%)

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