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Game Update - V1.2

Hello! Today I'm happy to announce a new change that should make your barn look a little less boring by default. Construction now has walls and floors!

Changes


  • Construction now has walls and floors. These come in all wood forms. More variants will be added eventually.
  • Easter event is over. Items from the event are still in shops and can now be purchased with gold.
  • Added junk from fishing.
  • Added a recycler that can be used to turn junk into random items. This can be placed in your barn, found under the "other" category.
  • Added a cooking range that can be placed in the barn.
  • Added lamps to place in the barn.
  • Added a cooked trout recipe.
  • Added a cooked beef recipe.
  • Selling items in the barn now requires to toggle on the mode. This should stop everything being hovered saying "Hold to sell". Also allows to interact with items such as lamps or the recycler

Fixed


Fixed an issue that caused plants to render behind windows in the barn. That's all! I'm already working on V1.3 which will introduce 2 new skills so stay tuned for that!
Thank you, KotieDev


[ 2024-04-19 20:14:10 CET ] [ Original post ]


Game Update - V1.1

Hello all! Today I am glad to announce the first update for Idle Fields, version 1.1! This update introduces Offline Progression, the 2024 Easter event, and the start of re-balancing.

Offline Progression


This feature was a very highly suggested addition to the game. Offline progression in Idle Fields is something I have always thought of but was never sure if it fit the game, clearly, I was wrong :D Offline time will by default start with 1 hour and can be upgraded for each skill up to 8 hours. How does it work? Each worker will help by gathering you resources when you are offline. This is calculated for every skill close to the same value as when you are online. When you log into Idle Fields, you will see a new menu that shows you levels increased, xp gained, and resources collected/lost. Balancing this will take me some time so if it feels overpowered or too weak in any areas, please let me know!

Easter Event


The first seasonal event has arrived to Idle Fields! Head over to your farm to find chicks, random Easter eggs, bunnies with party hats, bunny ears for workers, and new decorations for your barn. The Easter event will end Monday 15th of April. Bunny ears and barn decor will stay even after the event so do not fear. You will not miss out on this new content even after the event concludes. Changes
  • Offline progression. The first pass of offline progression is now out! Earn items from workers whilst you are offline. Upgrade offline length for each skill to see even more progress
  • Easter event! Hop in-game and earn Easter eggs. Spend them on bunny ears, and barn decorations!
  • Increased the amount of construction xp you get from making planks
  • Increased the price planks sell for
  • Forced the game to launch with VSync enabled to fix performance issues some players have
  • Updated the art for raw beef
  • Added a discord icon to the main menu
  • Added a news menu to the main menu
  • Made it possible to move using arrow keys
Fixes
  • Fixed a bug that caused some players' game to be stuck in a poorly translated language. English will now be the default
  • Fixed a bug that caused the birch table to look like a window
  • Fixed a bug that caused the main menu sounds not to care about volume settings
  • Fixed a bug that caused workers' stats not to update if the worker menu was open
  • Fixed a bug with text displaying incorrectly when interacting with the crab


[ 2024-03-31 23:42:11 CET ] [ Original post ]


Idle Fields is Out Now!

Idle Fields is now out! I hope you all enjoy the game and help us make this awesome!

Fun Stats


The demo received over 7000 claims and over 400 plays! I hope you all enjoyed it and wish to continue your journey to level 50 in all skills.

What's Next?


So what is the plan after? I am currently combining a big list of feedback and suggestions. Here's a few things that you can expect to see in Idle Fields
  • Better construction. This means the ability to move items, change out wallpaper, floor, more plants, more furniture, skill trophies, and functionality for some placed items!
  • New skills! Skills are the core part of Idle Fields and I definitely want to add more. There are 2 skills that are planned for one of the first game updates.
  • Cross-skill interactions. I want skills to interact with each other. This could be construction allowing you to build a better cooking range or cooked items giving workers a boost. Any ideas would be great for this!
  • Mini-games. This is a core part of the game that I know I want to add. Fishing will be the first skill to have a mini-game added. The idea is to populate the world with more things to do
  • Add ways to train skills whilst idle without workers. Fishing is a prime example. You start, go afk, and that's it!
  • Offline progression? I am still considering this as I am not sure if this is what people want. If you want this, please let me know! The more answers, the better.
  • World improvements. I just want to add more to worlds, even if it is visual additions.
  • Skill upgrades. Currently, the only upgrades are workers. I want to introduce more ways to upgrade skills.
  • A better tutorial. It's as simple as that. I don't feel like the tutorial covers everything that it should and I plan to revisit it.

Thank you, KotieDev


[ 2024-02-20 18:32:30 CET ] [ Original post ]


Release & The Plan Ahead

Hello all! Thank you to everyone who participated in the demo during Steam next fest. The demo will be up until the 20th when the game releases. I wanted to use this thread to discuss the plan for post-release. I am currently working on adding suggestions and implementing quality of life updates, as well as thinking of new skills and more content!

Release - What to Expect


With the release around the corner, here is what you can expect!
  • More sounds
  • All skills having a level cap of 50
  • More content for each skill. All items past level 30 are now unlocked.
  • More workers!
  • Achievements

Future Updates


So what is the plan after? I am currently combining a big list of feedback and suggestions. Here's a few things that you can expect to see in Idle Fields
  • Better construction. This means the ability to move items, change out wallpaper, floor, more plants, more furniture, skill trophies, and functionality for some placed items!
  • New skills! Skills are the core part of Idle Fields and I definitely want to add more. There are 2 skills that are planned for one of the first game updates.
  • Cross-skill interactions. I want skills to interact with each other. This could be construction allowing you to build a better cooking range or cooked items giving workers a boost. Any ideas would be great for this!
  • Mini-games. This is a core part of the game that I know I want to add. Fishing will be the first skill to have a mini-game added. The idea is to populate the world with more things to do
  • Add ways to train skills whilst idle without workers. Fishing is a prime example. You start, go afk, and that's it!
  • Offline progression? I am still considering this as I am not sure if this is what people want. If you want this, please let me know! The more answers, the better.
  • World improvements. I just want to add more to worlds, even if it is visual additions.
  • Skill upgrades. Currently, the only upgrades are workers. I want to introduce more ways to upgrade skills.
  • A better tutorial. It's as simple as that. I don't feel like the tutorial covers everything that it should and I plan to revisit it.
If this sounds good to you, great! If you have played the demo are you weren't the biggest fan, that's also okay!
Thank you, KotieDev


[ 2024-02-16 21:43:31 CET ] [ Original post ]


Next Fest Streaming New Update!

Hey all, today I wanted to announce that I will be streaming the latest update during next fest! Come along, say hi, ask questions, or simply enjoy some gameplay
Thank you, KotieDev


[ 2024-02-08 20:50:35 CET ] [ Original post ]


Game Update! V0.0.6

Hey all, today I announce the first new version for the game v0.0.6!

What's New?


Cooking


Cooking has been revamped! Workers now only have a 3% chance of burning food. Being out of resources will also no longer remove the selected recipe. Instead, when you gain more resources, the recipe will start.

Construction


Construction workers will now search for resources if they previously ran out. No more need for re-selecting the same recipe!

Birds


Birds will now scale to your level. Higher total level means more money!

Visual Elements


  • Cooking and Construction now show costs of recipes whenever you collect it.
  • Placing farms now show the cost when you placed them.
  • Selling farms will now show gold gained.
  • Selling barn objects will now show you gold gained.

Bug Fixes


  • Fixed a bug that caused weird text to show up when trying to sell objects in the barn that items on top.
  • Fixed a bug that caused weird text to show up when interacting with the crab.
  • Fixed a bug that caused the crab to be interacted with less.
As always, enjoy the frog!
Thank you, KotieDev


[ 2024-02-08 20:46:37 CET ] [ Original post ]


Idle Fields Demo - Livestream

Hello everyone, time for the demo livestream! Come watch us play the demo. Chat with us, get a feel for the game, and provide any feedback! I hope to see you there,
Thank you KotieDev


[ 2024-02-03 18:44:23 CET ] [ Original post ]


Demo February 5th, Release Date & New Skills!

Hello everyone. Today I wanted to announce our free demo, the release date, and show you all 3 new skills and worker customisation!

Free Demo


The game will have a demo that is starting during the Steam Next Fest on February 5th! This demo will be available until the game releases.

What's in the demo?


Every skill! The demo features everything the game has to offer until you reach level 30 in your skills. Once you have reached level 30, you can no longer level up skills until you get the full version of the game. This means some content above those levels will not be available. I hope you all enjoy the demo. Any feedback is much appreciated!

Release Date


Let us talk about the release date. It is already shown on the store page but for anyone who missed it, Idle Fields is launching on February 20th. This means you will not have to wait long between the demo and the full version!

What's New?


A lot has happened since the last post. The remaining 3 skills have been introduced, a tutorial has been made, the flying bird event has been added, workers can now be customised, and much more!

Skill - Woodcutting


Woodcutting is a new skill that allows you to travel to the forest and cut different types of trees. There are currently 4 types of trees: Oak, Birch, Pine, and Maple. You can purchase workers to help you cut down all the trees!

Skill - Construction


Construction is a new skill that will give you the ability to turn logs into planks. These planks can be used to decorate your barn! Construction workers are purchased in the forest and the barn can be accessed from the farm by interacting with the door. In there, you can decorate your home as much as you want! Levelling up construction gives you more building options. For the barn, we plan on introducing more decorative options in the future such as wallpaper, and floor tiles.

Skill - Cooking


Cooking will give you the opportunity to turn raw products into cooked variants which are sold for me. We plan on adding more cooking items in future updates. To cook, go up to a fire in the fishing area and select a recipe. If you have the resources, the item will start to cook. Make sure to collect it before it burns! Workers can also become chefs but may not be very skilled at cooking newly learned recipes.

Worker Customisation


You can now unlock outfits for your workers! There is currently 16 items to give to your workers. You can mix and match these however you like!

Bonus


I could not post an update without a little bonus image so enjoy the frog!
There is a lot more new and exciting parts to the game. I cannot wait for you all to try it out in the demo! Thank you, KotieDev


[ 2024-01-25 21:16:36 CET ] [ Original post ]


Development Update #1

Hello everyone. I wanted to post an update on what has been happening to the game since it has been on the store page for a while! I have been re-working a lot in the background, making sure to iron out bugs. This however, does not mean that new content isn't present. Let's take a look at what's new

Skills


Skills have been introduced. Previously you would aim to get gold and prestige within the game, resetting all content. This did not fit the game very well as resetting all progress felt like a punishment. Skills are here to replace that punishment and instead provide a linear progression method. There are currently 6 skills planned for the game
  • Farming (Present)
  • Fishing (Present)
  • Husbandry (Present)
  • Cooking (Planned)
  • Woodcutting (Planned)
  • Construction (Planned)
You level these skills up by performing tasks related to them. Workers will also provide experience for you. Skills will have their own post soon once the final plans for all of them have been finished!

Workers


Workers have received an overhaul. The previous walking crops have been replaced with a little cute being that you can customise. Currently only names can be changed but clothing is work in progress!

World Events & Weather


Random events and weather has been added! The only current present world event is a chance of balloons spawning. These balloons will give you a few resources of you have collected them before. Besides that rain has been introduced. Rain speeds up how fast you catch fish and how fast crops grow

New Animals!


Animals have not been showcased before (exception of the rabbit) so we figured you'd like to see all of them
That's it for now! There is a lot more going on in the background but this what we felt like showing for now. More updates are coming soon! All feedback is highly appreciated. The goal is to make a game we all enjoy. Thank you, KotieDev


[ 2023-08-19 13:58:13 CET ] [ Original post ]



Idle Fields
KotieDev
  • Developer

  • KotieDev
  • Publisher

  • 2024-02-20
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 9  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (53 reviews)


  • Review Score

  • https://bennilsson.github.io/Portfolio/project-commercialidlegame.html
  • Website

  • https://store.steampowered.com/app/1807570 
  • Steam Store



  • [0 B]

  • Public Linux depots


  • Idle Fields is a relaxing Idle game where you grow crops, fish, cook, decorate your house, take care of animals, and complete everything possible by leveling up skills and unlocking rewards.

    Level up Farming, Husbandry, Fishing, Cooking, Woodcutting, and Constrution.




    Automate every task by acquiring workers to do tasks for you. Level up skills to gain more resources! Purchase cosmetics for them. 25 total workers to unlock!


    Purchase and attend to a total of 7 animals on your farm. Collect their produce and sell it for profits.


    Unlock many achievements and follow as the game receives more updates! There is a lot more content to come.


    Join our Discord. Player impact is a huge factor of this game. Every suggestion has a chance to make it into the game!
    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: Dual Core 2.0 GHzMemory: 250 MB RAM
    • Memory: 250 MB RAM
    • Graphics: 512 MB VRAM
    GAMEBILLET

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    FANATICAL BUNDLES

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