Release & The Plan Ahead
With the release around the corner, here is what you can expect!
So what is the plan after? I am currently combining a big list of feedback and suggestions. Here's a few things that you can expect to see in Idle Fields
Thank you, KotieDev
[ 2024-02-16 21:43:31 CET ] [ Original post ]
Hello all! Thank you to everyone who participated in the demo during Steam next fest. The demo will be up until the 20th when the game releases. I wanted to use this thread to discuss the plan for post-release. I am currently working on adding suggestions and implementing quality of life updates, as well as thinking of new skills and more content!
Release - What to Expect
With the release around the corner, here is what you can expect!
- More sounds
- All skills having a level cap of 50
- More content for each skill. All items past level 30 are now unlocked.
- More workers!
- Achievements
Future Updates
So what is the plan after? I am currently combining a big list of feedback and suggestions. Here's a few things that you can expect to see in Idle Fields
- Better construction. This means the ability to move items, change out wallpaper, floor, more plants, more furniture, skill trophies, and functionality for some placed items!
- New skills! Skills are the core part of Idle Fields and I definitely want to add more. There are 2 skills that are planned for one of the first game updates.
- Cross-skill interactions. I want skills to interact with each other. This could be construction allowing you to build a better cooking range or cooked items giving workers a boost. Any ideas would be great for this!
- Mini-games. This is a core part of the game that I know I want to add. Fishing will be the first skill to have a mini-game added. The idea is to populate the world with more things to do
- Add ways to train skills whilst idle without workers. Fishing is a prime example. You start, go afk, and that's it!
- Offline progression? I am still considering this as I am not sure if this is what people want. If you want this, please let me know! The more answers, the better.
- World improvements. I just want to add more to worlds, even if it is visual additions.
- Skill upgrades. Currently, the only upgrades are workers. I want to introduce more ways to upgrade skills.
- A better tutorial. It's as simple as that. I don't feel like the tutorial covers everything that it should and I plan to revisit it.
Thank you, KotieDev
Idle Fields
KotieDev
KotieDev
2024-02-20
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(53 reviews)
https://bennilsson.github.io/Portfolio/project-commercialidlegame.html
https://store.steampowered.com/app/1807570 
[0 B]
Idle Fields is a relaxing Idle game where you grow crops, fish, cook, decorate your house, take care of animals, and complete everything possible by leveling up skills and unlocking rewards.
Level up Farming, Husbandry, Fishing, Cooking, Woodcutting, and Constrution.
Automate every task by acquiring workers to do tasks for you. Level up skills to gain more resources! Purchase cosmetics for them. 25 total workers to unlock!
Purchase and attend to a total of 7 animals on your farm. Collect their produce and sell it for profits.
Unlock many achievements and follow as the game receives more updates! There is a lot more content to come.
Join our Discord. Player impact is a huge factor of this game. Every suggestion has a chance to make it into the game!
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Dual Core 2.0 GHzMemory: 250 MB RAM
- Memory: 250 MB RAM
- Graphics: 512 MB VRAM
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