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New Starter Deck: Gravedigger

This version adds a new starter deck, which starts with 10 different cards and a unique gameplay rule. I'll also keep developing live on Twitch every other day, follow me there to catch a stream. Make sure to join the Discord, your feedback and suggestions are always welcome. Full list of changes:

  • Added new starter deck "Gravedigger" (unlocked if you win with the first deck)
  • Decks can be mastered by winning with 5 activated circles of hell
  • Added PS1-style fade in beginning and between chapters (thanks to AnalogFeelings)
  • Battle log now has a marker for when player turn begins
  • Charmed cards now have a particle effect (thanks to medvezilla for additional help)
  • Exhumed enemies now receive the Permadeath modifier (thanks Baxil)
  • Exhumed enemies now have a rare chance of receiving an additional modifier that can land in fight rewards
  • Renamed "Return To Deck After Death" to "Eternal"
  • Map fragments with 3 Fights now turn one Fight into an Unkown symbol (if the fragment already has an Unknown symbol, it will get an Elite Fight instead)
  • You can now click on Blessings and Curses on the end screen
  • Added new fight header
  • Music now stops after a boss fight to allow some "downtime"
  • HP and ATK are now in the same text object (saves at least 1 FPS!)
  • Changed rarity of OnAllyAttack / OnEnemyAttack to ultrarare
  • Changed rarity of OnAttack to rare
  • Added new UI click and hover sounds
  • Modifiers are now displayed at the top of card descriptions (thanks Kai45)
Fixes:
  • Fixed issue where you could hear the "remove status effect" sound when viewing cards in battle log
  • Fixed issue where lanes weren't clickable after opening pause menu during an ongoing turn
  • Fixed being able to end turn while in pause/options (with SPACE)
  • Fixed hover effect not appearing when selecting circles of hell
  • Fixed card slot sprite not appearing when dragging a lacrima in inventory
  • Fixed bug where exhumed enemy creatures didn't receive the correct lane number
  • Fixed bug where after killing an enemy with a spell, the next revealed card wasn't possible to target
Thank you for playing Faith in Despair.


[ 2024-05-29 19:06:13 CET ] [ Original post ]

Faith in Despair
Philipp Lehner Developer
Philipp Lehner Publisher
1970-01-01 Release
Game News Posts: 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Faith in Despair is a roguelike deckbuilder in which you build your own cards.

  • Every card can be equipped with lacrima - triggers, actions and modifiers.
  • There are 100+ lacrima in the game.
  • Place creatures on the lanes before you to block incoming damage.
  • Every turn has auto-battle elements: you attack first, then the enemies.
  • Maps and enemies are random. Boss cards are not.
  • There are three chapters to go through to win.

MINIMAL SETUP
  • OS: Ubuntu 16.04+ (64-bit)
  • Processor: x64 with SSE2 instruction set supportMemory: 500 MB RAMStorage: 500 MB available space
  • Memory: 500 MB RAMStorage: 500 MB available space
  • Storage: 500 MB available space
GAMEBILLET

[ 6138 ]

1.80$ (91%)
12.74$ (-28%)
11.92$ (52%)
52.17$ (13%)
3.74$ (85%)
2.10$ (58%)
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15.99$ (73%)
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4.27$ (79%)
24.59$ (18%)
12.74$ (-28%)
12.74$ (-28%)
34.96$ (30%)
12.42$ (17%)
12.84$ (74%)
8.47$ (15%)
2.59$ (74%)
22.20$ (56%)
GAMERSGATE

[ 3464 ]

12.49$ (50%)
0.45$ (85%)
1.73$ (75%)
14.99$ (50%)
3.19$ (79%)
2.04$ (66%)
7.49$ (63%)
6.75$ (55%)
13.49$ (46%)
39.99$ (20%)
18.0$ (55%)
1.5$ (85%)
0.6$ (92%)
1.87$ (83%)
15.0$ (75%)
10.0$ (75%)
0.94$ (81%)
9.0$ (85%)
3.0$ (85%)
27.99$ (30%)
1.17$ (90%)
12.99$ (48%)
6.25$ (75%)
1.0$ (80%)
2.5$ (50%)
6.6$ (78%)
14.99$ (25%)
9.9$ (67%)
1.7$ (83%)
3.75$ (81%)

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