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Quality of Death

Version 0.2.0 features a new introduction scene with Death, several crucial tips (at the right moments), and a bunch of quality of life improvements.

Additions:


  • Enemies are now stacked like Solitaire so you can clearly see how many there are left in a stack (thanks Lord Arugula)
  • Changed "Magic Attack" to "Impulse" (thanks Lord Arugula)
  • Added new "gameover" sound (thanks KAON)
  • Added animation when choosing a lacrima reward
  • Added introduction scene when first starting a run
  • Added several tips at several points in the game
  • Added info for the following buttons: End Turn, Redraw, Shop reroll
  • Added a Decks tab to the Collection menu
  • Added "Reset progress" button in Collection menu
  • Added a title when opening blessings, curses, graveyards
  • Card names and numbers are now bold (thanks StuffedWombat)
  • Cards in hand now only animate up when not currently moving (i.e. being drawn from deck)
  • Inventory button now gets highlighted the first time you get a new lacrima
  • Reworked UI Button algorithm for easier movement on controllers (thanks Gal from 12B3 Games)
  • You can now use shoulder buttons (or B/N on keyboard) for deck selection at the start

Fixes:


  • Fixed panning of attack sounds sometimes being too far away from center when enemy cards attacked
  • Fixed redraw not resetting active hand card
  • Fixed previous difficulty selection not working after a run
  • Fixed not being able to immediately examine curses when you get them during a fight
  • Fixed cards in deck sometimes facing the wrong side up (thanks Mila)
  • Fixed description of map fragments still appearing after opening inventory
  • Fixed check for chosen difficulties not displaying immediately after winning
  • Fixed blessing descriptions being cut off to the left side
  • Fixed lacrima preview showing for spell cards in hand
  • Fixed card info sometimes not appearing for cards in hand
  • Fixed issue where there was a hidden map fragment selectable before the boss fight (thanks Daniel from 12B3 Games)
  • Fixed lacrima title still appearing after closing collection screen with ESC
  • Fixed description not appearing for "Time out"
Thank you for playing Faith in Despair.


[ 2024-09-03 07:10:07 CET ] [ Original post ]

Faith in Despair
Philipp Lehner Developer
Philipp Lehner Publisher
1970-01-01 Release
Game News Posts: 18
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Faith in Despair is a roguelike deckbuilder in which you build your own cards.

  • Every card can be equipped with lacrima - triggers, actions and modifiers.
  • There are 100+ lacrima in the game.
  • Place creatures on the lanes before you to block incoming damage.
  • Every turn has auto-battle elements: you attack first, then the enemies.
  • Maps and enemies are random. Boss cards are not.
  • There are three chapters to go through to win.

MINIMAL SETUP
  • OS: Ubuntu 16.04+ (64-bit)
  • Processor: x64 with SSE2 instruction set supportMemory: 500 MB RAMStorage: 500 MB available space
  • Memory: 500 MB RAMStorage: 500 MB available space
  • Storage: 500 MB available space
GAMEBILLET

[ 6056 ]

21.99$ (12%)
2.47$ (17%)
4.44$ (11%)
24.87$ (17%)
13.34$ (11%)
4.44$ (11%)
4.55$ (54%)
4.44$ (11%)
6.71$ (16%)
4.24$ (15%)
14.39$ (28%)
4.12$ (17%)
26.69$ (11%)
12.89$ (14%)
16.79$ (16%)
12.89$ (14%)
25.79$ (14%)
3.10$ (84%)
15.95$ (16%)
0.86$ (88%)
12.44$ (17%)
8.89$ (11%)
34.79$ (13%)
12.72$ (15%)
49.77$ (17%)
7.79$ (74%)
8.39$ (16%)
12.74$ (-28%)
20.99$ (16%)
22.24$ (11%)
GAMERSGATE

[ 1499 ]

0.94$ (81%)
3.38$ (92%)
15.0$ (70%)
12.49$ (50%)
3.68$ (82%)
10.49$ (30%)
25.0$ (50%)
1.0$ (80%)
9.37$ (63%)
15.99$ (20%)
9.99$ (50%)
1.0$ (90%)
1.35$ (89%)
11.24$ (63%)
1.5$ (92%)
4.5$ (85%)
24.0$ (60%)
1.0$ (80%)
1.5$ (50%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
1.84$ (74%)
16.0$ (60%)
20.0$ (50%)
32.0$ (60%)
0.94$ (81%)
9.99$ (50%)
1.13$ (92%)

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