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Quality of Death

Version 0.2.0 features a new introduction scene with Death, several crucial tips (at the right moments), and a bunch of quality of life improvements.

Additions:


  • Enemies are now stacked like Solitaire so you can clearly see how many there are left in a stack (thanks Lord Arugula)
  • Changed "Magic Attack" to "Impulse" (thanks Lord Arugula)
  • Added new "gameover" sound (thanks KAON)
  • Added animation when choosing a lacrima reward
  • Added introduction scene when first starting a run
  • Added several tips at several points in the game
  • Added info for the following buttons: End Turn, Redraw, Shop reroll
  • Added a Decks tab to the Collection menu
  • Added "Reset progress" button in Collection menu
  • Added a title when opening blessings, curses, graveyards
  • Card names and numbers are now bold (thanks StuffedWombat)
  • Cards in hand now only animate up when not currently moving (i.e. being drawn from deck)
  • Inventory button now gets highlighted the first time you get a new lacrima
  • Reworked UI Button algorithm for easier movement on controllers (thanks Gal from 12B3 Games)
  • You can now use shoulder buttons (or B/N on keyboard) for deck selection at the start

Fixes:


  • Fixed panning of attack sounds sometimes being too far away from center when enemy cards attacked
  • Fixed redraw not resetting active hand card
  • Fixed previous difficulty selection not working after a run
  • Fixed not being able to immediately examine curses when you get them during a fight
  • Fixed cards in deck sometimes facing the wrong side up (thanks Mila)
  • Fixed description of map fragments still appearing after opening inventory
  • Fixed check for chosen difficulties not displaying immediately after winning
  • Fixed blessing descriptions being cut off to the left side
  • Fixed lacrima preview showing for spell cards in hand
  • Fixed card info sometimes not appearing for cards in hand
  • Fixed issue where there was a hidden map fragment selectable before the boss fight (thanks Daniel from 12B3 Games)
  • Fixed lacrima title still appearing after closing collection screen with ESC
  • Fixed description not appearing for "Time out"
Thank you for playing Faith in Despair.


[ 2024-09-03 07:10:07 CET ] [ Original post ]

Faith in Despair
Philipp Lehner Developer
Philipp Lehner Publisher
1970-01-01 Release
Game News Posts: 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Faith in Despair is a roguelike deckbuilder in which you build your own cards.

  • Every card can be equipped with lacrima - triggers, actions and modifiers.
  • There are 100+ lacrima in the game.
  • Place creatures on the lanes before you to block incoming damage.
  • Every turn has auto-battle elements: you attack first, then the enemies.
  • Maps and enemies are random. Boss cards are not.
  • There are three chapters to go through to win.

MINIMAL SETUP
  • OS: Ubuntu 16.04+ (64-bit)
  • Processor: x64 with SSE2 instruction set supportMemory: 500 MB RAMStorage: 500 MB available space
  • Memory: 500 MB RAMStorage: 500 MB available space
  • Storage: 500 MB available space
GAMEBILLET

[ 6138 ]

25.99$ (35%)
12.72$ (15%)
52.75$ (12%)
8.54$ (43%)
4.97$ (17%)
7.50$ (75%)
0.50$ (90%)
17.59$ (12%)
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10.44$ (65%)
5.11$ (74%)
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4.12$ (17%)
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2.10$ (58%)
8.39$ (16%)
5.31$ (73%)
4.06$ (80%)
13.34$ (11%)
GAMERSGATE

[ 3464 ]

6.0$ (70%)
0.75$ (85%)
6.0$ (70%)
1.5$ (90%)
0.58$ (92%)
0.87$ (71%)
0.45$ (85%)
3.0$ (85%)
0.58$ (92%)
9.99$ (50%)
8.99$ (55%)
4.5$ (77%)
2.5$ (75%)
0.9$ (85%)
1.05$ (65%)
14.99$ (40%)
7.49$ (25%)
1.25$ (75%)
3.83$ (74%)
3.4$ (80%)
3.5$ (95%)
11.99$ (20%)
0.88$ (82%)
8.63$ (28%)
3.25$ (75%)
0.88$ (91%)
41.99$ (40%)
1.35$ (89%)
0.87$ (71%)
0.75$ (85%)

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