- Every card can be equipped with lacrima - triggers, actions and modifiers.
- There are 100+ lacrima in the game.
- Place creatures on the lanes before you to block incoming damage.
- Every turn has auto-battle elements: you attack first, then the enemies.
- Maps and enemies are random. Boss cards are not.
- There are three chapters to go through to win.
This update fixes small issues in time for the Tiny Teams festival onSteam.
Creature shifted now triggers after a creature has moved to a different lane
[/*]Added\"Continue\"button to winrun popup
[/*]Switching language mid-fight updates all cards now (thanks NikSynaly)
[/*]Translated achievements into German
[/*]Saving meta statistics only does so once a frame now, even if it\'s called multiple times
[/*]Added sleep animation (zzZzZZz)
[/*]Fixed overlap with descriptions when unlocking new lacrima
[/*]Fixed \"NEW\" being behind cards
[/*]Fixed shop info about selling one card and lacrima being moved to inventory
[/*]Fixed redraw button blinking when there is only one enemy on the board
[/*]Fixed lacrima pack sometimes containing duplicate lacrima (thanks Auri)
[/*]Fixed quick equip popup sometimes not being clickable
[/*]Fixed being able to click on blessings in winrun animation
[/*]Fixed sometimes not being able toclick during the winning run animation (possibly because of card colliders overlapping)
[/*]Fixed sometimes not being able tocheck graveyard outside of fight
[/*]Fixed enemies sometimes not being able to be targetted
[/*]Fixed issue where sometimes it would unlock more than one thing in one run
[/*]
Thanks for playing Faith in Despair!
Minimum Setup
- OS: Ubuntu 16.04+ (64-bit)
- Processor: x64 with SSE2 instruction set supportMemory: 500 MB RAMStorage: 500 MB available space
- Memory: 500 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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